dragonbones-runtime
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the tools to build dragonbones file for diffrent framework
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Egret EXP Release Note
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Last updated: August 14, 2015
Thank you for using Egret
## Overview
Egret EXP community experience Edition is a version of community experience Egret engine.
EXP represents experience (experience) and extreme performance (limit performance).
In this version, we focused mainly on support Native rendering and adding a new UI framework.
## Updates
This update rollup from the engine to the new version 2.4.0 of changes.
### Core display list
* Enter the text can not be used to solve the vertical alignment of the bug.
### New UI framework
* By ```egret create {your_project_name} --type eui``` to create projects with the latest UI framework.
* More complete test please download <https://github.com/egret-labs/egret-examples/tree/rc/v2.4> lower branch SwanExample.
### New Egret Native support
Creating Native engineering, and 2.0, as by ```egret create_app app_name -f h5_game_path -t template_path``` to create.
Has basic support 2.0 Native packaged solution, it does not support the features listed below:
* Text bold, italic.
* Egret.BitmapFillMode.REPEAT In Native unrealized.
* Bitmap smoothing property does not support the Native.
* Native mode is not supported under dirty rectangle rendering.
* Adaptation mode does not support rotation.
### Abandoned Interface
* Remove BlendMode the ERASE_REVERSE
#### route
* Adds support for Egret Native of
* Adds support for WebGL in
* Add a filter function
### New features to experience exchange group
`` 481169576```