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dragonbones-runtime

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the tools to build dragonbones file for diffrent framework

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Egret EXP Release Note =============================== Last updated: August 14, 2015 Thank you for using Egret ## Overview Egret EXP community experience Edition is a version of community experience Egret engine. EXP represents experience (experience) and extreme performance (limit performance). In this version, we focused mainly on support Native rendering and adding a new UI framework. ## Updates This update rollup from the engine to the new version 2.4.0 of changes. ### Core display list * Enter the text can not be used to solve the vertical alignment of the bug. ### New UI framework * By ```egret create {your_project_name} --type eui``` to create projects with the latest UI framework. * More complete test please download <https://github.com/egret-labs/egret-examples/tree/rc/v2.4> lower branch SwanExample. ### New Egret Native support Creating Native engineering, and 2.0, as by ```egret create_app app_name -f h5_game_path -t template_path``` to create. Has basic support 2.0 Native packaged solution, it does not support the features listed below: * Text bold, italic. * Egret.BitmapFillMode.REPEAT In Native unrealized. * Bitmap smoothing property does not support the Native. * Native mode is not supported under dirty rectangle rendering. * Adaptation mode does not support rotation. ### Abandoned Interface * Remove BlendMode the ERASE_REVERSE #### route * Adds support for Egret Native of * Adds support for WebGL in * Add a filter function ### New features to experience exchange group `` 481169576```