dragonbones-runtime
Version:
the tools to build dragonbones file for diffrent framework
869 lines (868 loc) • 33.7 kB
TypeScript
declare module nest {
type userSupportCallbackType = (resultInfo: nest.user.UserSupportCallbackInfo) => void;
type shareSupportCallbackType = (resultInfo: nest.share.ShareSupportCallbackInfo) => void;
type socialSupportCallbackType = (resultInfo: nest.social.SocialSupportCallbackInfo) => void;
type appSupportCallbackType = (resultInfo: nest.app.AppSupportCallbackInfo) => void;
module core {
interface ResultCallbackInfo {
/**
* 回调参数是否正确,0 正确,-1 用户取消操作, -2 失败,-3 平台登陆账号被踢掉,需要重新登陆, 其他 未知错误
*/
result: number;
}
interface StartupInfo {
/**
* egret 平台分配的 AppId
*/
egretAppId: number;
/**
* 使用的 Nest 版本,默认为1
* 使用新版 Nest 接口请传2
*/
version?: number;
/**
* 是否是debug模式,debug模式在调用各个接口均有日志输出
*/
debug?: boolean;
}
}
interface core {
}
var core: {
/**
* 启动Nest
* @param startupInfo 启动参数
* @param callback 启动完成回调
* @example 以下代码设置appId为 88888,启动Nest
* <pre>
* nest.core.startup({egretAppId:88888}, function (){
* //do something
* });
* </pre>
*/
startup(startupInfo: nest.core.StartupInfo, callback: (resultInfo: nest.core.ResultCallbackInfo) => void): void;
callCustomMethod(customInfo: any, callback: Function): void;
};
/**
* 登录功能逻辑:
* 1.初始化项目数据
* 2.在游戏中展示一张登录背景界面
* 3.调用 checkLogin 函数判断是否已经登录过,如果登录过,进入步骤7,否则进入步骤4
* 4.调用 isSupport 函数判断支持的登录类型,根据登录类型显示对应的登录图标
* 5.用户点击登录图标后,调用 login 函数打开登录面板进行登录
* 6.如果登录成功,进入步骤7
* 7.退出登录界面,进入游戏
*
* 登出功能逻辑:
* 1.在游戏中放置一个“退出游戏”或者“切换账号”的按钮
* 2.用户点击“退出游戏”图标后,调用 logout 函数
* 3.在登出成功后,返回到登录逻辑的步骤4
*/
module user {
/**
* 登录接口传递参数
*
*/
interface LoginInfo {
/**
* 登录类型:如 <code>qq</code>表示QQ登录,<code>wx</code>表示微信支付。
* 如果没有,则不需要赋值
*/
loginType?: string;
}
interface LoginCallbackInfo extends core.ResultCallbackInfo {
/**
* checkLogin , login 函数返回。
* 用户 token 信息,如果checkLogin函数中没有token则表示用户尚未登录
*/
token: string;
}
interface UserSupportCallbackInfo extends core.ResultCallbackInfo {
/**
* isSupport 函数返回。
* 登录方式。
* 以QQ浏览器为例,返回 ["qq","wx"]
* 开发者应该主动判断登录方式,如果返回了 null ,则表示没有特殊登录方式
* 需要优先判断loginTypes,如果有loginTypes用loginTypes里面的值
*/
loginType: Array<string>;
/**
* isSupport 函数返回。
* 登录方式。
* 以QQ浏览器为例,返回 [{loginType:"qq",accInfo:{nickName:"",avatarUrl:""}},{loginType:"wx",accInfo:{nickName:"",avatarUrl:""}}]
* 开发者应该主动判断登录方式,如果返回了 null ,则表示没有特殊登录方式
*/
loginTypes: Array<Object>;
/**
* 是否支持获取用户信息
*/
getInfo?: number;
}
}
module user {
/**
* 检测是否已登录
* @param loginInfo 请传递一个{}
* @param callback
* @callback-param @see nest.user.LoginCallbackInfo
* @example 以下代码检测是否已经登录
* <pre>
* nest.user.checkLogin({}, function (data){
* if(data.result == 0) {
* //已经登录,获取登陆token信息
* var token = data.token;
* }
* else {
* //没有登录,之后需要用nest.user.isSupport接口获取loginType并根据loginType显示登录界面
* }
* });
* </pre>
*/
var checkLogin: (loginInfo: nest.user.LoginInfo, callback: (resultInfo: nest.user.LoginCallbackInfo) => void) => void;
/**
* 调用渠道登录接口
* @param loginInfo
* @param callback
* @callback-param @see nest.user.LoginCallbackInfo
* @example 以下代码调用渠道登录接口
* <pre>
* nest.user.login({}, function (data){
* if(data.result == 0) {
* //登陆成功,获取用户token
* var token = data.token;
* }
* else {
* //登录失败,需要重新登录
* }
* });
* </pre>
*/
var login: (loginInfo: nest.user.LoginInfo, callback: (resultInfo: nest.user.LoginCallbackInfo) => void) => void;
/**
* 登出接口
* @param loginInfo 登出参数,没有可以传递{}
* @param callback 回调函数
* @callback-param { result : 0 };
* @example 以下代码调用渠道登出接口
* <pre>
* nest.user.logout({}, function (data){
* if(data.result == 0) {
* //登出成功,需要显示登陆界面供玩家重新登录
* //这里后续不需要继续调用nest.user.checkLogin
* }
* else {
* //登出失败,可能相应渠道不支持登出
* }
* });
* </pre>
*/
var logout: (loginInfo: nest.user.LoginInfo, callback: (resultInfo: core.ResultCallbackInfo) => void) => void;
/**
* 检测支持何种登录方式
* @param info 请传递一个{}
* @param callback 回调函数
* @callback-param @see nest.user.UserSupportCallbackInfo
* @example 以下代码进行检测支持何种登录方式
* <pre>
* nest.user.isSupport({}, function (data){
* if(data.result == 0) {
* //获取渠道支持的登陆方式,并根据登录方式显示登陆界面
* var loginType = data.loginType;
* //获取渠道是否支持获得用户信息接口,如果支持可以使用nest.user.getInfo获取用户信息
* var isSupportGetUserInfo = data.getInfo == 1;
* }
* });
* </pre>
*/
var isSupport: (info: Object | userSupportCallbackType, callback?: userSupportCallbackType) => void;
/**
* 获取用户信息,目前只有qq浏览器runtime支持
* @param callback 回调函数
* @example 以下代码获取用户信息
* <pre>
* nest.user.getInfo({}, function (data){
* if(data.result == 0) {
* var msg = data.msg; //传回的提示信息
* var nickName = data.nickName; //昵称
* var avatarUrl = data.avatarUrl; //头像
* var sex = data.sex; //性别, 0未知,1男,2女
* var city = data.city; //城市
* var language = data.language; //语言
* var isVip = data.isVip; //是否vip, 1是,0不是
* var province = data.province; //省份
* var country = data.country; //国家
* }
* });
* </pre>
*/
var getInfo: (loginInfo: nest.user.LoginInfo, callback: (resultInfo: Object) => void) => void;
}
module iap {
interface PayInfo {
goodsId: string;
goodsNumber: string;
serverId: string;
ext: string;
}
interface PayCallbackInfo extends core.ResultCallbackInfo {
ext?: string;
}
}
interface iap {
}
var iap: {
/**
* 支付
* @param payInfo 支付信息
* @param callback 支付回调
* @example 以下代码进行支付
* <pre>
* nest.iap.pay({goodsId:"1",goodsNumber:"1",serverId:"1",ext:"msg"}, function (data){
* if(data.result == 0) {
* //支付成功
* }
* else {
* //支付失败
* }
* });
* </pre>
*/
pay(payInfo: nest.iap.PayInfo, callback: (result: nest.iap.PayCallbackInfo) => void): void;
};
module share {
/**
* 分享接口传递参数
*/
interface ShareInfo {
/**
* 分享标题
*/
title: string;
/**
* 分享文字内容
*/
description: string;
/**
* 分享图片标题
*/
img_title: string;
/**
* 分享图标地址
*/
img_url: string;
/**
* 分享地址
*/
url: string;
}
interface ShareCallbackInfo extends core.ResultCallbackInfo {
}
interface ShareSupportCallbackInfo extends core.ResultCallbackInfo {
share: number;
}
}
interface share {
}
var share: {
/**
* 是否支持分享
* @param info 请传递一个{}
* @param callback 回调函数
* @example 以下代码获取是否支持分享
* <pre>
* nest.share.isSupport({}, function (data){
* if(data.result == 0) {
* //获取是否支持分享
* var share = data.share == 1;
* }
* });
* </pre>
*/
isSupport(info: Object | shareSupportCallbackType, callback?: shareSupportCallbackType): void;
/**
* 设置默认分享内容,以便某些渠道在游戏外点击分享按钮时显示分享内容
* @param shareInfo
* @param callback
* @callback-param result 0 表示成功,-2表示失败
*/
setDefaultData(shareInfo: nest.share.ShareInfo, callback: Function): void;
/**
* 分享
* @param shareInfo 分享参数
* @param callback 回调函数
* @callback-param result 0 表示分享成功,-1表示用户取消
* @example 以下代码获取是否支持分享
* <pre>
* var shareInfo = {title:"title", description:"description", img_title:"img_title", img_url:"http://www.example.com/example.jpg", url:"http://www.example.com"};;
* nest.share.share(shareInfo, function (data) {
* if(data.result == 0) {
* //分享成功
* }
* else {
* //分享失败
* }
* });
* </pre>
*/
share(shareInfo: share.ShareInfo, callback: (resultInfo: share.ShareCallbackInfo) => void): void;
};
module social {
/**
* social接口传递参数
*/
interface SocialSupportCallbackInfo extends core.ResultCallbackInfo {
getFriends?: number;
openBBS?: number;
}
}
interface social {
}
var social: {
/**
* social接口支持
* @param info 请传递一个{}
* @param callback 回调函数
* @example 以下代码获取是否支持
* <pre>
* nest.social.isSupport({}, function (data){
* if(data.result == 0) {
* //获取是否支持获得好友列表
* var getFriends = data.getFriends == 1;
* //获取是否支持打开BBS
* var openBBS = data.openBBS == 1;
* }
* });
* </pre>
*/
isSupport(info: Object | socialSupportCallbackType, callback?: socialSupportCallbackType): void;
getFriends(socialInfo: any, callback: (resultInfo: core.ResultCallbackInfo) => void): void;
/**
* 打开BBS
* @param socialInfo 请传递一个{}
* @param callback 回调
* @example 以下代码进行打开BBS
* <pre>
* nest.social.openBBS({}, function (data){
* if(data.result == 0) {
* //打开成功
* }
* else {
* //打开失败
* }
* });
* </pre>
*/
openBBS(socialInfo: any, callback: (resultInfo: core.ResultCallbackInfo) => void): void;
};
module app {
interface AppSupportCallbackInfo extends core.ResultCallbackInfo {
attention?: number;
sendToDesktop?: number;
exitGame?: number;
getInfo?: number;
}
interface GetInfoCallbackInfo extends core.ResultCallbackInfo {
contact: ContactInfo;
}
interface ContactInfo {
qq?: string[];
qqgroup?: string[];
weixin?: string[];
email?: string[];
}
/**
* 发送到桌面
*/
interface SendToDesktopInfo {
/**
* 透传参数
*/
ext: string;
}
}
interface app {
}
var app: {
/**
* 是否支持特定功能
* @param info 请传递一个{}
* @param callback 回调函数
* @callback-param { result:"0" , attention :"1" , sendToDesktop : "1" , exitGame : "1" , getInfo : "1"}
* attention|sendToDesktop|exitGame|getInfo 1支持 0不支持
*/
isSupport(info: Object | appSupportCallbackType, callback?: appSupportCallbackType): void;
/**
* 关注
* @param appInfo
* @param callback
*/
attention(appInfo: any, callback: (resultInfo: core.ResultCallbackInfo) => void): void;
/**
* 退出游戏,回到 App 界面
* @param appInfo
* @param callback
*/
exitGame(appInfo: any, callback: (resultInfo: core.ResultCallbackInfo) => void): void;
/**
* 发送到桌面
* @param appInfo
* @param callback
* @param callback-param result 0表示添加桌面成功,-1表示添加失败
*/
sendToDesktop(appInfo: app.SendToDesktopInfo, callback: (resultInfo: core.ResultCallbackInfo) => void): void;
/**
* 获取渠道信息
* @param appInfo 获取信息参数,没有请传递{}
* @param callback 回调函数
* 回调参数:
* {
* "result": , //result为0说明成功
* "contact": , //可用联系方式
* "qq": //qq联系方式数组[],如果没有响应联系方式将没有该字段
* "qqgroup": //qq群联系方式数组[],如果没有响应联系方式将没有该字段
* "weixin": //微信联系方式数组[],如果没有响应联系方式将没有该字段
* "email": //email联系方式数组[],如果没有响应联系方式将没有该字段
* }
*/
getInfo(appInfo: any, callback: (resultInfo: app.GetInfoCallbackInfo) => void): void;
};
}
declare module nest {
module easyuser {
/**
* 启动Nest
* @param startupInfo 启动参数
* @param callback 启动完成回调
* @example 以下代码设置appId为 88888,启动Nest
* <pre>
* nest.core.startup({egretAppId:88888}, function (){
* //do something
* });
* </pre>
*/
function startup(startupInfo: nest.core.StartupInfo, callback: (data: core.ResultCallbackInfo) => any): void;
/**
* 获取登录按钮类型。登出后再次登录前此方法需要重新调用。
* 目前为止出现能为 qq(显示 qq 按钮)、wx(显示微信按钮)、default(显示一个游戏内的默认按钮),可能只有1个)
*/
function getLoginTypes(): Array<ILoginType>;
/**
* 单个按钮的信息
*/
interface ILoginType {
/**
* 登录类型
*/
loginType: string;
/**
* 不存在,则不需要显示具体的内容
*/
accInfo?: {
nickName?: string;
avatarUrl?: string;
};
}
/**
* 调用渠道登录接口,调用登录接口前,请先根据 nest.easyuser.getLoginTypes 来获取实际显示的按钮类型。
* @param loginInfo
* @param callback
* @callback-param @see nest.user.LoginCallbackInfo
* @example 以下代码调用渠道登录接口
* <pre>
* nest.user.login({}, function (data){
* if(data.result == 0) {
* //登陆成功,获取用户token
* var token = data.token;
* }
* else {
* //登录失败,需要重新登录
* }
* });
* </pre>
*/
function login(loginInfo: nest.user.LoginInfo, callback: (resultInfo: nest.user.LoginCallbackInfo) => void): void;
/**
* 登出接口
* @param loginInfo 登出参数,没有可以传递{}
* @param callback 回调函数
* @callback-param { result : 0 };
* @example 以下代码调用渠道登出接口
* <pre>
* nest.easyuser.logout({}, function (data){
* if(data.result == 0) {
* //登出成功,需要显示登陆界面供玩家重新登录
* //这里后续不需要继续调用nest.user.checkLogin
* }
* else {
* //登出失败,可能相应渠道不支持登出
* }
* });
* </pre>
*/
function logout(loginInfo: nest.user.LoginInfo, callback: (data: nest.core.ResultCallbackInfo) => void): void;
interface UserSupportCallbackInfo extends core.ResultCallbackInfo {
/**
* 是否支持获取用户信息
*/
getInfo: number;
}
/**
* 检测支持何种登录方式
* @param info 请传递一个{}
* @param callback 回调函数
* @callback-param @see nest.user.UserSupportCallbackInfo
* @example 以下代码进行检测支持何种登录方式
* <pre>
* nest.user.isSupport({}, function (data){
* if(data.result == 0) {
* //获取渠道是否支持获得用户信息接口,如果支持可以使用nest.user.getInfo获取用户信息
* var isSupportGetUserInfo = data.getInfo == 1;
* }
* });
* </pre>
*/
function isSupport(info: Object, callback: (resultInfo: easyuser.UserSupportCallbackInfo) => void): void;
/**
* 获取用户信息,目前只有qq浏览器runtime支持
* @param callback 回调函数
* @example 以下代码获取用户信息
* <pre>
* nest.user.getInfo({}, function (data){
* if(data.result == 0) {
* var msg = data.msg; //传回的提示信息
* var nickName = data.nickName; //昵称
* var avatarUrl = data.avatarUrl; //头像
* var sex = data.sex; //性别, 0未知,1男,2女
* var city = data.city; //城市
* var language = data.language; //语言
* var isVip = data.isVip; //是否vip, 1是,0不是
* var province = data.province; //省份
* var country = data.country; //国家
* }
* });
* </pre>
*/
function getInfo(loginInfo: nest.user.LoginInfo, callback: (resultInfo: Object) => void): void;
}
}
declare module nest.utils {
var $API_DOMAIN: string;
var $APP_ID: number;
var $DEBUG_LOG: boolean;
var $EGRET_SUPPORT: boolean;
function $changeMethod(version: string): void;
var $isRuntime: boolean;
var $spid: number;
function $getSpid(): number;
function $getChannelTag(): string;
function $isQQBrowser(): boolean;
function $isTargetPlatform(target: number): boolean;
function $getOption(key: string): string;
function $log(msg: string): void;
function setProxy(url: string, postData: Object, method: string, callback: Function, errCallback: Function): void;
}
/**
* @private
*/
declare module nest.runtime {
module core {
function callCustomMethod(customInfo: any, callback: Function): void;
}
module user {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function checkLogin(loginInfo: nest.user.LoginInfo, callback: Function): void;
function login(loginInfo: nest.user.LoginInfo, callback: Function): void;
function logout(loginInfo: nest.user.LoginInfo, callback: Function): void;
function getInfo(loginInfo: nest.user.LoginInfo, callback: (resultInfo: Object) => void): void;
}
module iap {
function pay(orderInfo: nest.iap.PayInfo, callback: Function): void;
}
module share {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function setDefaultData(shareInfo: nest.share.ShareInfo, callback: Function): void;
function share(shareInfo: nest.share.ShareInfo, callback: Function): void;
}
module social {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function getFriends(socialInfo: any, callback: Function): void;
function openBBS(socialInfo: any, callback: Function): void;
}
module app {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function attention(appInfo: any, callback: Function): void;
function exitGame(appInfo: any, callback: Function): void;
function sendToDesktop(appInfo: any, callback: Function): void;
function getInfo(appInfo: any, callback: Function): void;
}
interface NestData {
module: string;
action: string;
param?: any;
}
function callRuntime(data: NestData, callback: any, parallel?: boolean): void;
function _getData(): void;
}
declare module nest.cm {
interface EgretData {
egretUserId: string;
}
interface NestData {
module: string;
action: string;
param?: any;
postData?: any;
}
function callRuntime(data: NestData, callback: any): void;
function loginBefore(callback: any): void;
function loginAfter(postdata: any, callback: any, isNew: boolean): void;
function payBefore(orderInfo: nest.iap.PayInfo, callback: any): void;
}
declare module nest.cm.user {
var egretInfo: any;
function checkLogin(loginInfo: nest.user.LoginInfo, callback: any): void;
/**
* @private
* 调用渠道登录接口
* @param loginInfo
* @param callback
* @callback-param @see nest.user.LoginCallbackInfo
*/
function login(loginInfo: nest.user.LoginInfo, callback: Function): void;
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function logout(loginInfo: nest.user.LoginInfo, callback: Function): void;
}
declare module nest.cm.iap {
/**
* 支付
* @param orderInfo
* @param callback
*/
function pay(orderInfo: nest.iap.PayInfo, callback: Function): void;
}
/**
* @private
*/
declare module nest.cm.social {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function getFriends(socialInfo: any, callback: Function): void;
function openBBS(socialInfo: any, callback: Function): void;
}
declare module nest.cm.share {
/**
* 是否支持分享
* @priavte
* @param callback
* @callback-param {status:0, share:0}
*/
function isSupport(info: Object | shareSupportCallbackType, callback?: shareSupportCallbackType): void;
}
declare module nest.cm.app {
/**
* @private
*/
interface IDesktopInfo {
Title: string;
DetailUrl: string;
PicUrl: string;
}
/**
* @private
* 初始化浏览器快捷登陆需要的信息(目前只有猎豹可用,其他为空实现)
* @param param
*/
function $initDesktop(param: IDesktopInfo): void;
/**
* @private
* 是否支持特定功能
* @param callback
* @callback-param { status:"0" , attention :"1" , sendToDesktop : "1"}
*/
function isSupport(info: Object | appSupportCallbackType, callback?: appSupportCallbackType): void;
/**
* @private
* 发送到桌面
* @param appInfo
* @param callback
* @param callback-param result 0表示添加桌面成功,-1表示添加失败
*/
function sendToDesktop(appInfo: any, callback: Function): void;
}
/**
* @private
*/
declare module nest.qqhall {
var login_call_type: number;
var login_back_call_type: number;
var pay_call_type: number;
var share_call_type: number;
var login_callback_type: number;
var pay_callback_type: number;
var share_callback_type: number;
var loginCallback: Function;
var payCallback: Function;
var shareCallback: Function;
var version: string;
var loginNum: number;
var gameType: any;
var gameVersion: any;
var OpenId: any;
var OpenKey: any;
var enterType: any;
var enterId: any;
var payToken: any;
var userId: any;
var payOrderInfo: any;
function payBefore(orderInfo: nest.iap.PayInfo, callback: any): void;
function callHall(data: any): void;
function init(): void;
}
/**
* @private
*/
declare module nest.qqhall.user {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function checkLogin(loginInfo: nest.user.LoginInfo, callback: Function): void;
function login(loginInfo: nest.user.LoginInfo, callback: Function): void;
}
/**
* @private
*/
declare module nest.qqhall.iap {
function pay(orderInfo: nest.iap.PayInfo, callback: Function): void;
/**
* 大厅充值成功后,再次调用付费接口
*/
function repay(): void;
}
/**
* @private
*/
declare module nest.qqhall.app {
function isSupport(info: Object | appSupportCallbackType, callback?: appSupportCallbackType): void;
function exitGame(callback: Function): void;
function attention(appInfo: any, callback: Function): void;
function sendToDesktop(appInfo: any, callback: Function): void;
}
/**
* @private
*/
declare module nest.qqhall.share {
function isSupport(info: Object | shareSupportCallbackType, callback?: shareSupportCallbackType): void;
/**
* 分享
* @param shareInfo
* @param callback
* @callback-param result 0 表示分享成功,-1表示用户取消
*/
function share(shareInfo: nest.share.ShareInfo, callback: Function): void;
}
/**
* @private
*/
declare module nest.qqhall.social {
function isSupport(info: Object | socialSupportCallbackType, callback?: socialSupportCallbackType): void;
function getFriends(socialInfo: any, callback: Function): void;
function openBBS(socialInfo: any, callback: Function): void;
}
/**
* @private
*/
declare module nest.qqhall2 {
function init(): void;
module user {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function checkLogin(loginInfo: nest.user.LoginInfo, callback: Function): void;
function login(loginInfo: nest.user.LoginInfo, callback: Function): void;
}
module iap {
function pay(orderInfo: nest.iap.PayInfo, callback: Function): void;
/**
* 大厅充值成功后,再次调用付费接口
*/
function repay(): void;
}
module app {
function isSupport(info: Object | appSupportCallbackType, callback?: appSupportCallbackType): void;
function exitGame(appInfo: any, callback: (resultInfo: core.ResultCallbackInfo) => void): void;
function attention(appInfo: any, callback: Function): void;
function sendToDesktop(appInfo: any, callback: Function): void;
}
module share {
function isSupport(info: Object | shareSupportCallbackType, callback?: shareSupportCallbackType): void;
/**
* 分享
* @param shareInfo
* @param callback
* @callback-param result 0 表示分享成功,-1表示用户取消
*/
function share(shareInfo: nest.share.ShareInfo, callback: Function): void;
}
module social {
function isSupport(info: Object | socialSupportCallbackType, callback?: socialSupportCallbackType): void;
function getFriends(socialInfo: any, callback: Function): void;
function openBBS(socialInfo: any, callback: Function): void;
}
}
/**
* @private
*/
declare module nest.h5 {
var uid: number;
module user {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function checkLogin(loginInfo: nest.user.LoginInfo, callback: Function): void;
function login(loginInfo: nest.user.LoginInfo, callback: Function): void;
function logout(loginInfo: nest.user.LoginInfo, callback: Function): void;
}
module iap {
function pay(orderInfo: nest.iap.PayInfo, callback: Function): void;
}
module share {
function isSupport(info: Object | shareSupportCallbackType, callback?: shareSupportCallbackType): void;
function share(shareInfo: nest.share.ShareInfo, callback: Function): void;
}
module social {
function isSupport(info: Object | socialSupportCallbackType, callback?: socialSupportCallbackType): void;
function getFriends(data: any, callback: Function): void;
function openBBS(data: any, callback: Function): void;
}
module app {
function isSupport(info: Object | appSupportCallbackType, callback?: appSupportCallbackType): void;
function attention(appInfo: any, callback: Function): void;
function sendToDesktop(appInfo: any, callback: Function): void;
function getInfo(appInfo: any, callback: Function): void;
}
}
/**
* @private
*/
declare module nest.h5_2 {
module user {
function isSupport(info: Object | userSupportCallbackType, callback?: userSupportCallbackType): void;
function checkLogin(loginInfo: nest.user.LoginInfo, callback: Function): void;
function login(loginInfo: nest.user.LoginInfo, callback: Function): void;
function logout(loginInfo: nest.user.LoginInfo, callback: Function): void;
function getInfo(loginInfo: nest.user.LoginInfo, callback: Function): void;
}
module iap {
function pay(orderInfo: nest.iap.PayInfo, callback: Function): void;
}
module share {
function isSupport(info: Object | shareSupportCallbackType, callback?: shareSupportCallbackType): void;
function setDefaultData(shareInfo: nest.share.ShareInfo, callback: Function): void;
function share(shareInfo: nest.share.ShareInfo, callback: Function): void;
}
module social {
function isSupport(info: Object | socialSupportCallbackType, callback?: socialSupportCallbackType): void;
function getFriends(data: any, callback: Function): void;
function openBBS(data: any, callback: Function): void;
}
module app {
function isSupport(info: Object | appSupportCallbackType, callback?: appSupportCallbackType): void;
function attention(appInfo: any, callback: Function): void;
function sendToDesktop(appInfo: any, callback: Function): void;
function exitGame(appInfo: any, callback: Function): void;
function getInfo(appInfo: any, callback: Function): void;
}
}