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dragonbones-pixijs

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import { EventObject } from "./EventObject"; /** * @private */ export type EventStringType = string | "start" | "loopComplete" | "complete" | "fadeIn" | "fadeInComplete" | "fadeOut" | "fadeOutComplete" | "frameEvent" | "soundEvent"; /** * - The event dispatcher interface. * Dragonbones event dispatch usually relies on docking engine to implement, which defines the event method to be implemented when docking the engine. * @version DragonBones 4.5 * @language en_US */ export interface IEventDispatcher { /** * - Checks whether the object has any listeners registered for a specific type of event。 * @param type - Event type. * @version DragonBones 4.5 * @language en_US */ hasDBEventListener(type: EventStringType): boolean; /** * - Dispatches an event into the event flow. * @param type - Event type. * @param eventObject - Event object. * @see dragonBones.EventObject * @version DragonBones 4.5 * @language en_US */ dispatchDBEvent(type: EventStringType, eventObject: EventObject): void; /** * - Add an event listener object so that the listener receives notification of an event. * @param type - Event type. * @param listener - Event listener. * @param thisObject - The listener function's "this". * @version DragonBones 4.5 * @language en_US */ addDBEventListener(type: EventStringType, listener: Function, thisObject: any): void; /** * - Removes a listener from the object. * @param type - Event type. * @param listener - Event listener. * @param thisObject - The listener function's "this". * @version DragonBones 4.5 * @language en_US */ removeDBEventListener(type: EventStringType, listener: Function, thisObject: any): void; }