dragonbones-pixijs
Version:
DragonBones runtime for pixi v8
47 lines (46 loc) • 1.19 kB
TypeScript
import { IEventDispatcher } from "../event/IEventDispatcher";
import { Armature } from "./Armature";
import { Animation } from "../../dragonBones/animation/Animation";
/**
* - The armature proxy interface, the docking engine needs to implement it concretely.
* @see dragonBones.Armature
* @version DragonBones 5.0
* @language en_US
*/
export interface IArmatureProxy extends IEventDispatcher {
/**
* @internal
*/
dbInit(armature: Armature): void;
/**
* @internal
*/
dbClear(): void;
/**
* @internal
*/
dbUpdate(): void;
/**
* - Dispose the instance and the Armature instance. (The Armature instance will return to the object pool)
* @example
* <pre>
* removeChild(armatureDisplay);
* armatureDisplay.dispose();
* </pre>
* @version DragonBones 4.5
* @language en_US
*/
dispose(disposeProxy: boolean): void;
/**
* - The armature.
* @version DragonBones 4.5
* @language en_US
*/
readonly armature: Armature;
/**
* - The animation player.
* @version DragonBones 3.0
* @language en_US
*/
readonly animation: Animation;
}