dragonbones-pixijs
Version:
DragonBones runtime for pixi v8
159 lines (158 loc) • 5.24 kB
TypeScript
import { TimelineData } from "../model/AnimationData";
import { AnimationState } from "./AnimationState";
import { TimelineState, MutilpleValueTimelineState, DoubleValueTimelineState, SingleValueTimelineState, TweenTimelineState } from "./BaseTimelineState";
import { Armature } from "../armature/Armature";
import { DisplayFrame } from "../armature/Slot";
/**
* @internal
*/
export declare class ActionTimelineState extends TimelineState {
static toString(): string;
private _onCrossFrame;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
update(passedTime: number): void;
setCurrentTime(value: number): void;
}
/**
* @internal
*/
export declare class ZOrderTimelineState extends TimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
}
/**
* @internal
*/
export declare class BoneAllTimelineState extends MutilpleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
fadeOut(): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class BoneTranslateTimelineState extends DoubleValueTimelineState {
static toString(): string;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class BoneRotateTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
fadeOut(): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class BoneScaleTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class SurfaceTimelineState extends MutilpleValueTimelineState {
static toString(): string;
private _deformCount;
private _deformOffset;
private _sameValueOffset;
protected _onClear(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class AlphaTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class SlotDisplayTimelineState extends TimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
}
/**
* @internal
*/
export declare class SlotColorTimelineState extends TweenTimelineState {
static toString(): string;
private readonly _current;
private readonly _difference;
private readonly _result;
protected _onArriveAtFrame(): void;
protected _onUpdateFrame(): void;
fadeOut(): void;
update(passedTime: number): void;
}
/**
* @internal
*/
export declare class SlotZIndexTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onArriveAtFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class DeformTimelineState extends MutilpleValueTimelineState {
static toString(): string;
geometryOffset: number;
displayFrame: DisplayFrame;
private _deformCount;
private _deformOffset;
private _sameValueOffset;
protected _onClear(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
blend(isDirty: boolean): void;
}
/**
* @internal
*/
export declare class IKConstraintTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}
/**
* @internal
*/
export declare class AnimationProgressTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}
/**
* @internal
*/
export declare class AnimationWeightTimelineState extends SingleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}
/**
* @internal
*/
export declare class AnimationParametersTimelineState extends DoubleValueTimelineState {
static toString(): string;
protected _onUpdateFrame(): void;
init(armature: Armature, animationState: AnimationState, timelineData: TimelineData | null): void;
}