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dps_canvas

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Html canvas üzerinde şekiller oluşturmanızı sağlar

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<!doctype html><html lang="tr"><head><meta charset="UTF-8"/><meta http-equiv="X-UA-Compatible" content="IE=edge"/><meta name="viewport" content="width=device-width,initial-scale=1"/><title>Document</title><style>body { margin: 30px; user-select: none; } .btn-group { margin: 10px 0; } .btn-group button { border: none; outline: none; padding: 10px 15px; background-color: #e17055; color: #fff; border-radius: 5px; cursor: pointer; } .d-none { display: none; } .my { margin: 10px 0; }</style><script defer="defer" src="dps.js"></script></head><body><div class="btn-group btn-group1"><button class="square change-status">Square</button> <button class="circle change-status">Circle</button> <button class="undo">Undo</button> <button class="move">Move</button> <button class="get-coordinate">Get Coordinate</button></div><div class="my canvas-status"></div><canvas id="canvas"></canvas><div class="detail-box"></div><script>const canvas = document.getElementById("canvas"); const ctx = canvas.getContext("2d", { willReadFrequently: true }); const getCoordinate = document.querySelector(".get-coordinate"); const moveItem = document.querySelector(".move"); const changeStatus = document.querySelectorAll(".change-status"); const circleBtn = document.querySelector(".circle"); const squarebtn = document.querySelector(".square") const settings = { width: 700, height: 500, }; canvas.addEventListener("dps:drag", (e) => { // console.log(e.detail); }); canvas.addEventListener("dps:click", (e) => { console.log(e.detail); }); window.onload = () => { const base = new dps.Base({ ctx, ...settings }); base.fillCanvas = "#3867d6"; base.inputStyle = { color: "darkred", backgroundColor: "#222" } getCoordinate.onclick = () => { console.log(base.coordinate); }; moveItem.onclick = () => { base.process = "moving"; }; circleBtn.addEventListener("click", () => { base.status = "circle"; }); squarebtn.addEventListener("click", () => { base.status = "square"; }); changeStatus.forEach((item) => (item.onclick = () => (base.process = "creating"))); //dps.Base.drawAll(); };</script></body></html>