donobu
Version:
Create browser automations with an LLM agent and replay them as Playwright scripts.
69 lines • 3.85 kB
TypeScript
import type { AiQuery } from '../../models/AiQuery';
import { type BrowserStorageState } from '../../models/BrowserStorageState';
import type { FlowMetadata, FlowsQuery } from '../../models/FlowMetadata';
import type { PaginatedResult } from '../../models/PaginatedResult';
import type { ToolCall } from '../../models/ToolCall';
import type { VideoSegment } from '../../models/VideoSegment';
import type { FlowsPersistence } from './FlowsPersistence';
/**
* A {@link FlowsPersistence} implementation that persists flow data via the
* Donobu API. The API stores the SDK's data models as opaque JSON blobs,
* meaning the SDK owns the shape of the data and can evolve independently
* of the API schema.
*
* File uploads (`setFlowFile`, `setVideo`, `saveScreenShot`) are async with
* a local-first cache: bytes are written synchronously to
* `<baseWorkingDirectory>/uploads/donobu/<flowId>/<fileId>` and a
* {@link FileUploadWorker} drains the upload to the API in the background
* with retry + backoff. Reads (`getFlowFile`, `getVideoSegment`) check the
* cache first and only hit the network on cache miss (cross-machine reads).
* Other write methods (metadata, tool calls, ai queries, browser state)
* remain synchronous — they're small JSON, no bandwidth concern.
*/
export declare class FlowsPersistenceDonobuApi implements FlowsPersistence {
private readonly baseUrl;
private readonly apiKey;
private readonly fileCache;
private readonly fileWorker;
constructor(baseUrl: string, apiKey: string, baseWorkingDirectory?: string);
private request;
private jsonRequest;
setFlowMetadata(flowMetadata: FlowMetadata): Promise<void>;
getFlowMetadataById(flowId: string): Promise<FlowMetadata>;
getFlowMetadataByName(flowName: string): Promise<FlowMetadata>;
getFlowsMetadata(query: FlowsQuery): Promise<PaginatedResult<FlowMetadata>>;
deleteFlow(flowId: string): Promise<void>;
setToolCall(flowId: string, toolCall: ToolCall): Promise<void>;
getToolCalls(flowId: string): Promise<ToolCall[]>;
deleteToolCall(flowId: string, toolCallId: string): Promise<void>;
setAiQuery(flowId: string, aiQuery: AiQuery): Promise<void>;
getAiQueries(flowId: string): Promise<AiQuery[]>;
saveScreenShot(flowId: string, bytes: Buffer): Promise<string>;
getScreenShot(flowId: string, screenShotId: string): Promise<Buffer | null>;
setVideo(flowId: string, bytes: Buffer): Promise<void>;
getVideoSegment(flowId: string, startOffset: number, length: number): Promise<VideoSegment | null>;
/**
* Returns bytes for a flow file. Tries the local cache first (instant
* playback for files this machine recently uploaded; warm cache for
* cross-machine reads after the first download). On cache miss, fetches
* from the API and populates the cache so subsequent reads are local.
*/
getFlowFile(flowId: string, fileId: string): Promise<Buffer | null>;
/**
* Writes bytes to the local file cache and returns immediately. The
* actual HTTP upload to the Donobu API runs asynchronously in the
* {@link FileUploadWorker} with retry + backoff. Same-machine reads
* during the upload window hit the local cache (no 404).
*/
setFlowFile(flowId: string, fileId: string, fileBytes: Buffer): Promise<void>;
/**
* Performs the actual HTTP PUT against the Donobu API. Called by the
* {@link FileUploadWorker} when draining the upload queue. Not part of
* the public {@link FlowsPersistence} surface — callers go through
* {@link setFlowFile}.
*/
private uploadFlowFileViaHttp;
setBrowserState(flowId: string, browserState: BrowserStorageState): Promise<void>;
getBrowserState(flowId: string): Promise<BrowserStorageState | null>;
}
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