UNPKG

dolorealiquam

Version:
415 lines (414 loc) 16.5 kB
"use strict"; /** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.1.5 * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-api-ts code generator program. * https://github.com/DestinyItemManager/bugie-api-ts * Do not edit these files manually. */ Object.defineProperty(exports, "__esModule", { value: true }); /** Returns the current version of the manifest as a json object. */ function getDestinyManifest(http) { return http({ method: 'GET', url: 'https://www.bungie.net/Platform/Destiny2/Manifest/' }); } exports.getDestinyManifest = getDestinyManifest; /** * Returns the static definition of an entity of the given Type and hash identifier. * Examine the API Documentation for the Type Names of entities that have their * own definitions. Note that the return type will always *inherit from* * DestinyDefinition, but the specific type returned will be the requested entity * type if it can be found. Please don't use this as a chatty alternative to the * Manifest database if you require large sets of data, but for simple and one-off * accesses this should be handy. */ function getDestinyEntityDefinition(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Manifest/" + params.entityType + "/" + params.hashIdentifier + "/" }); } exports.getDestinyEntityDefinition = getDestinyEntityDefinition; /** Returns a list of Destiny memberships given a full Gamertag or PSN ID. */ function searchDestinyPlayer(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/SearchDestinyPlayer/" + params.membershipType + "/" + params.displayName + "/" }); } exports.searchDestinyPlayer = searchDestinyPlayer; /** Returns Destiny Profile information for the supplied membership. */ function getProfile(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Profile/" + params.destinyMembershipId + "/", params: { components: params.components ? params.components.join(',') : undefined } }); } exports.getProfile = getProfile; /** Returns character information for the supplied character. */ function getCharacter(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Profile/" + params.destinyMembershipId + "/Character/" + params.characterId + "/", params: { components: params.components ? params.components.join(',') : undefined } }); } exports.getCharacter = getCharacter; /** * Returns information on the weekly clan rewards and if the clan has earned them * or not. Note that this will always report rewards as not redeemed. */ function getClanWeeklyRewardState(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Clan/" + params.groupId + "/WeeklyRewardState/" }); } exports.getClanWeeklyRewardState = getClanWeeklyRewardState; /** * Retrieve the details of an instanced Destiny Item. An instanced Destiny item is * one with an ItemInstanceId. Non-instanced items, such as materials, have no * useful instance-specific details and thus are not queryable here. */ function getItem(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Profile/" + params.destinyMembershipId + "/Item/" + params.itemInstanceId + "/", params: { components: params.components ? params.components.join(',') : undefined } }); } exports.getItem = getItem; /** * Get currently available vendors from the list of vendors that can possibly have * rotating inventory. Note that this does not include things like preview vendors * and vendors-as-kiosks, neither of whom have rotating/dynamic inventories. Use * their definitions as-is for those. */ function getVendors(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Profile/" + params.destinyMembershipId + "/Character/" + params.characterId + "/Vendors/", params: { components: params.components ? params.components.join(',') : undefined } }); } exports.getVendors = getVendors; /** Get the details of a specific Vendor. */ function getVendor(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Profile/" + params.destinyMembershipId + "/Character/" + params.characterId + "/Vendors/" + params.vendorHash + "/", params: { components: params.components ? params.components.join(',') : undefined } }); } exports.getVendor = getVendor; /** * Transfer an item to/from your vault. You must have a valid Destiny account. You * must also pass BOTH a reference AND an instance ID if it's an instanced item. * itshappening.gif */ function transferItem(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Actions/Items/TransferItem/', body: body }); } exports.transferItem = transferItem; /** * Extract an item from the Postmaster, with whatever implications that may entail. * You must have a valid Destiny account. You must also pass BOTH a reference AND * an instance ID if it's an instanced item. */ function pullFromPostmaster(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Actions/Items/PullFromPostmaster/', body: body }); } exports.pullFromPostmaster = pullFromPostmaster; /** * Equip an item. You must have a valid Destiny Account, and either be in a social * space, in orbit, or offline. */ function equipItem(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Actions/Items/EquipItem/', body: body }); } exports.equipItem = equipItem; /** * Equip a list of items by itemInstanceIds. You must have a valid Destiny Account, * and either be in a social space, in orbit, or offline. Any items not found on * your character will be ignored. */ function equipItems(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Actions/Items/EquipItems/', body: body }); } exports.equipItems = equipItems; /** Set the Lock State for an instanced item. You must have a valid Destiny Account. */ function setItemLockState(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Actions/Items/SetLockState/', body: body }); } exports.setItemLockState = setItemLockState; /** * Insert a plug into a socketed item. I know how it sounds, but I assure you it's * much more G-rated than you might be guessing. We haven't decided yet whether * this will be able to insert plugs that have side effects, but if we do it will * require special scope permission for an application attempting to do so. You * must have a valid Destiny Account, and either be in a social space, in orbit, or * offline. Request must include proof of permission for 'InsertPlugs' from the * account owner. */ function insertSocketPlug(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Actions/Items/InsertSocketPlug/', body: body }); } exports.insertSocketPlug = insertSocketPlug; /** Gets the available post game carnage report for the activity ID. */ function getPostGameCarnageReport(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Stats/PostGameCarnageReport/" + params.activityId + "/" }); } exports.getPostGameCarnageReport = getPostGameCarnageReport; /** * Report a player that you met in an activity that was engaging in ToS-violating * activities. Both you and the offending player must have played in the activityId * passed in. Please use this judiciously and only when you have strong suspicions * of violation, pretty please. */ function reportOffensivePostGameCarnageReportPlayer(http, params, body) { return http({ method: 'POST', url: "https://www.bungie.net/Platform/Destiny2/Stats/PostGameCarnageReport/" + params.activityId + "/Report/", body: body }); } exports.reportOffensivePostGameCarnageReportPlayer = reportOffensivePostGameCarnageReportPlayer; /** Gets historical stats definitions. */ function getHistoricalStatsDefinition(http) { return http({ method: 'GET', url: 'https://www.bungie.net/Platform/Destiny2/Stats/Definition/' }); } exports.getHistoricalStatsDefinition = getHistoricalStatsDefinition; /** * Gets leaderboards with the signed in user's friends and the supplied * destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and * may experience rough edges. The schema is in final form, but there may be bugs * that prevent desirable operation. */ function getClanLeaderboards(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Stats/Leaderboards/Clans/" + params.groupId + "/", params: { maxtop: params.maxtop, modes: params.modes, statid: params.statid } }); } exports.getClanLeaderboards = getClanLeaderboards; /** * Gets aggregated stats for a clan using the same categories as the clan * leaderboards. PREVIEW: This endpoint is still in beta, and may experience rough * edges. The schema is in final form, but there may be bugs that prevent desirable * operation. */ function getClanAggregateStats(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Stats/AggregateClanStats/" + params.groupId + "/", params: { modes: params.modes } }); } exports.getClanAggregateStats = getClanAggregateStats; /** * Gets leaderboards with the signed in user's friends and the supplied * destinyMembershipId as the focus. PREVIEW: This endpoint has not yet been * implemented. It is being returned for a preview of future functionality, and for * public comment/suggestion/preparation. */ function getLeaderboards(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Account/" + params.destinyMembershipId + "/Stats/Leaderboards/", params: { maxtop: params.maxtop, modes: params.modes, statid: params.statid } }); } exports.getLeaderboards = getLeaderboards; /** * Gets leaderboards with the signed in user's friends and the supplied * destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and * may experience rough edges. The schema is in final form, but there may be bugs * that prevent desirable operation. */ function getLeaderboardsForCharacter(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Stats/Leaderboards/" + params.membershipType + "/" + params.destinyMembershipId + "/" + params.characterId + "/", params: { maxtop: params.maxtop, modes: params.modes, statid: params.statid } }); } exports.getLeaderboardsForCharacter = getLeaderboardsForCharacter; /** Gets a page list of Destiny items. */ function searchDestinyEntities(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Armory/Search/" + params.type + "/" + params.searchTerm + "/", params: { page: params.page } }); } exports.searchDestinyEntities = searchDestinyEntities; /** Gets historical stats for indicated character. */ function getHistoricalStats(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Account/" + params.destinyMembershipId + "/Character/" + params.characterId + "/Stats/", params: { dayend: params.dayend, daystart: params.daystart, groups: params.groups ? params.groups.join(',') : undefined, modes: params.modes ? params.modes.join(',') : undefined, periodType: params.periodType } }); } exports.getHistoricalStats = getHistoricalStats; /** * Gets aggregate historical stats organized around each character for a given * account. */ function getHistoricalStatsForAccount(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Account/" + params.destinyMembershipId + "/Stats/", params: { groups: params.groups ? params.groups.join(',') : undefined } }); } exports.getHistoricalStatsForAccount = getHistoricalStatsForAccount; /** Gets activity history stats for indicated character. */ function getActivityHistory(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Account/" + params.destinyMembershipId + "/Character/" + params.characterId + "/Stats/Activities/", params: { count: params.count, mode: params.mode, page: params.page } }); } exports.getActivityHistory = getActivityHistory; /** Gets details about unique weapon usage, including all exotic weapons. */ function getUniqueWeaponHistory(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Account/" + params.destinyMembershipId + "/Character/" + params.characterId + "/Stats/UniqueWeapons/" }); } exports.getUniqueWeaponHistory = getUniqueWeaponHistory; /** * Gets all activities the character has participated in together with aggregate * statistics for those activities. */ function getDestinyAggregateActivityStats(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/" + params.membershipType + "/Account/" + params.destinyMembershipId + "/Character/" + params.characterId + "/Stats/AggregateActivityStats/" }); } exports.getDestinyAggregateActivityStats = getDestinyAggregateActivityStats; /** Gets custom localized content for the milestone of the given hash, if it exists. */ function getPublicMilestoneContent(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Milestones/" + params.milestoneHash + "/Content/" }); } exports.getPublicMilestoneContent = getPublicMilestoneContent; /** Gets public information about currently available Milestones. */ function getPublicMilestones(http) { return http({ method: 'GET', url: 'https://www.bungie.net/Platform/Destiny2/Milestones/' }); } exports.getPublicMilestones = getPublicMilestones; /** Initialize a request to perform an advanced write action. */ function awaInitializeRequest(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Awa/Initialize/', body: body }); } exports.awaInitializeRequest = awaInitializeRequest; /** * Provide the result of the user interaction. Called by the Bungie Destiny App to * approve or reject a request. */ function awaProvideAuthorizationResult(http, body) { return http({ method: 'POST', url: 'https://www.bungie.net/Platform/Destiny2/Awa/AwaProvideAuthorizationResult/', body: body }); } exports.awaProvideAuthorizationResult = awaProvideAuthorizationResult; /** Returns the action token if user approves the request. */ function awaGetActionToken(http, params) { return http({ method: 'GET', url: "https://www.bungie.net/Platform/Destiny2/Awa/GetActionToken/" + params.correlationId + "/" }); } exports.awaGetActionToken = awaGetActionToken;