UNPKG

dojox

Version:

Dojo eXtensions, a rollup of many useful sub-projects and varying states of maturity – from very stable and robust, to alpha and experimental. See individual projects contain README files for details.

45 lines (37 loc) 1.25 kB
<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" > <head> <title>Polygon test of dojox.gfx3d.</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <style type="text/css"> @import "../../../dojo/resources/dojo.css"; @import "../../../dijit/tests/css/dijitTests.css"; </style> <script type="text/javascript" src="../../../dojo/dojo.js" data-dojo-config="isDebug: true"></script> <script type="text/javascript"> dojo.require("dojox.gfx3d"); makeObjects = function(){ var surface = dojox.gfx.createSurface("test", 500, 500); var view = surface.createViewport(); var poly = [{x: 0, y: 0, z: 0}, {x: 0, y: 100, z: 0}, {x: 100, y: 100, z: 0}, {x: 100, y: 0, z: 0}]; var m = dojox.gfx3d.matrix; t = view.createPolygon(poly) .setStroke({color: "blue", width: 1}) .setFill("#cc0"); var camera = dojox.gfx3d.matrix.normalize([ m.cameraRotateXg(30), m.cameraRotateYg(30), //m.cameraRotateZg(15), m.cameraTranslate(-0, 0, 0) ]); view.applyCameraTransform(camera); view.render(); }; dojo.addOnLoad(makeObjects); </script> </head> <body> <h1>Polygon Test</h1> <div id="test" style="width: 500px; height: 500px;"></div> <p>That's all Folks!</p> </body> </html>