doggo-quest-logic
Version:
The game logic for the Doggo Quest text-based game sample project
15 lines (14 loc) • 555 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
var Room;
(function (Room) {
Room[Room["CantGo"] = 0] = "CantGo";
Room[Room["InCrate"] = 1] = "InCrate";
Room[Room["Office"] = 2] = "Office";
Room[Room["OnChair"] = 3] = "OnChair";
Room[Room["Entryway"] = 4] = "Entryway";
Room[Room["Dining"] = 5] = "Dining";
Room[Room["Kitchen"] = 6] = "Kitchen";
Room[Room["Living"] = 7] = "Living";
Room[Room["UnderCouch"] = 8] = "UnderCouch";
})(Room = exports.Room || (exports.Room = {}));