doggo-quest-logic
Version:
The game logic for the Doggo Quest text-based game sample project
13 lines (12 loc) • 418 B
TypeScript
import { CommandContext } from '../../CommandContext';
import { GameObject } from '../GameObject';
import { Room } from '../Room';
import { RoomBase } from '../RoomBase';
export declare class Crate extends RoomBase {
objects: GameObject[];
north: Room;
out: Room;
tryGo(direction: string, context: CommandContext): boolean;
constructor();
describe(context: CommandContext): void;
}