doggo-quest-logic
Version:
The game logic for the Doggo Quest text-based game sample project
17 lines (16 loc) • 915 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const GameObjectBase_1 = require("../GameObjectBase");
class BlanketObject extends GameObjectBase_1.GameObjectBase {
constructor() {
super('blanket');
this.smell = 'It smells like you!';
this.lick = 'It tastes smooth, cold, and boring.';
this.push = 'You rearrange the blanket so that it is nice and comfortable.';
this.look = 'The blanket is soft and snuggly. You like it.';
this.eat = 'You would never want to hurt your precious blanket!';
this.take = 'You really should leave it in your crate. The crate is uncomfortable to lay down in without a nice soft blanket';
this.lick = 'It\'s not that interesting to taste. You lick it sometimes while you sleep in your crate, but it just tastes like blanket.';
}
}
exports.BlanketObject = BlanketObject;