doggo-quest-logic
Version:
The game logic for the Doggo Quest text-based game sample project
17 lines (16 loc) • 830 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const GameObjectBase_1 = require("../GameObjectBase");
class StairsObject extends GameObjectBase_1.GameObjectBase {
constructor() {
super('stairs');
this.look = 'The stairs going up to the bedroom are guarded by a scary gate.';
this.smell = `It doesn't smell like a whole lot. Mostly feet.`;
this.think = `I love running up those stairs and beating daddy to the top. I'm super fast!`;
this.eat = `The gate stops you from reaching the stairs.`;
this.lick = `The gate stops you from reaching the stairs.`;
this.pull = `The gate stops you from reaching the stairs.`;
this.push = `The gate stops you from reaching the stairs.`;
}
}
exports.StairsObject = StairsObject;