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doggo-quest-logic

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The game logic for the Doggo Quest text-based game sample project

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const GameObjectBase_1 = require("../GameObjectBase"); const Room_1 = require("../Room"); const CrumbObject_1 = require("./CrumbObject"); const TrashcanObject_1 = require("./TrashcanObject"); const BowlObject_1 = require("./BowlObject"); class KitchenFloorObject extends GameObjectBase_1.GameObjectBase { constructor() { super('floor'); this.children = [ new CrumbObject_1.CrumbObject(), new TrashcanObject_1.TrashcanObject(), new BowlObject_1.BowlObject(Room_1.Room.Kitchen), ]; } } exports.KitchenFloorObject = KitchenFloorObject;