doggo-quest-logic
Version:
The game logic for the Doggo Quest text-based game sample project
16 lines (15 loc) • 812 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const GameObjectBase_1 = require("../GameObjectBase");
class KitchenCounterObject extends GameObjectBase_1.GameObjectBase {
constructor() {
super('counter');
this.smell = 'The counter smells like food was prepared on it and then put away. There\'s nothing up there, but maybe some crumbs fell.';
this.lick = this.TooFarMessage;
this.eat = this.TooFarMessage;
this.think = 'I\'ve never seen the top of the counter, but I know that this is the place mommy puts the food when she\'s making it.';
this.push = `It's way too heavy for me to push it.`;
this.pull = `It's way too heavy for me to pull it.`;
}
}
exports.KitchenCounterObject = KitchenCounterObject;