doggo-quest-logic
Version:
The game logic for the Doggo Quest text-based game sample project
14 lines (13 loc) • 437 B
TypeScript
import { CommandContext } from '../../CommandContext';
import { GameObject } from '../GameObject';
import { Room } from '../Room';
import { RoomBase } from '../RoomBase';
export declare class Entryway extends RoomBase {
objects: GameObject[];
south: Room;
west: Room;
up: Room;
constructor();
tryGo(direction: string, context: CommandContext): boolean;
describe(context: CommandContext): void;
}