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doggo-quest-logic

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The game logic for the Doggo Quest text-based game sample project

17 lines (16 loc) 424 B
import { GameRoom } from './GameRoom'; import { Room } from './Room'; export declare class GameWorld { score: number; currentRoom: Room; isChairChewed: boolean; foundCrumb: boolean; ateCrumb: boolean; timeAdvanced: number; isGameOver: boolean; constructor(); isCrateOpen: boolean; rooms: GameRoom[]; getRoom(room: Room): GameRoom | undefined; reset(): void; }