doddle
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Tiny yet feature-packed (async) iteration toolkit.
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text/typescript
import type { Doddle } from "../doddle/index.js"
import { doddle, lazyOperator, pull } from "../doddle/index.js"
import {
chk,
DoddleError,
invalidRecursionError,
loadCheckers,
reduceOnEmptyError
} from "../errors/error.js"
import { _iter, createCompareKey, orderedStages, shuffleArray, Stage } from "../utils.js"
import {
SkippingMode,
type EachCallStage,
type Get_Concat_Element_Type,
type getWindowArgsType,
type getWindowOutputType,
type getZipValuesType,
type SkipWhileOptions,
type TakeWhileOptions
} from "./common-types.js"
import { seq } from "./seq.ctor.js"
const SPECIAL = Symbol("S")
const SPECIAL2 = Symbol("S2")
/**
* The Seq class, which wraps a synchronous iterable.
*
* @category Use
*/
export abstract class Seq<T> implements Iterable<T> {
flatMap = this.concatMap
/** @internal */
constructor() {
// Class name is used for various checks
// Need to make sure it's accessible even while minified
loadCheckers(Seq.prototype)
}
/** @internal */
get _qr() {
return this.toArray().pull()
}
/**
* Calls a side-effect function after all elements have been yielded, but before iteration
* finishes.
*
* ⚠️ If the client stops iterating early, the action won't be executed.
*
* @param action A function to invoke after iteration completes.
* @returns A new sequence that acts like `this` but invokes `action` before it's finished.
*/
after(action: Seq.NoInputAction): Seq<T> {
chk(this.after).action(action)
return SeqOperator(this, function* after(input) {
yield* input
pull(action())
})
}
/**
* Reinterprets the declared element type of `this` as another, arbitrary type.
*
* ℹ️ This is only useful in TypeScript and has no runtime effects.
*
* @template S The new element type.
* @returns The same sequence, but with a different declared type.
*/
as<S>() {
return this as any as Seq<S>
}
/**
* 🦥**Lazily** gets the element at the given index in `this` sequence, or undefined if the
* index is out of bounds.
*
* ℹ️ Negative indexes count from the end of the sequence.\
* ⚠️ Requires iterating over the sequence up to the given index.
*
* @param index The index of the item to retrieve.
* @returns A 🦥{@link Doddle} that resolves to the item at the given index.
*/
at(index: number): Doddle<T | undefined> {
chk(this.at).index(index)
return lazyOperator(this, function at(input) {
if (index < 0) {
return input.take(index).first().pull()
}
return input.skip(index).first().pull()
})
}
/**
* Executes a side effect action once before any elements are yielded, but after iteration has
* begun.
*
* @param action Invokes before any elements are yielded.
* @returns A new async sequence that performs `action` before yielding elements.
*/
before(action: Seq.NoInputAction): Seq<T> {
chk(this.before).action(action)
return SeqOperator(this, function* before(input) {
pull(action())
yield* input
})
}
/**
* Caches the elements of `this` sequence as they're iterated over, so that it's evaluated only
* once.
*
* @returns A new sequence with the same elements as the original sequence.
*/
cache(): Seq<T> {
const self = this
const _cache: T[] = []
let alreadyDone = false
let iterator: Iterator<T>
let isCallingNext = false
return SeqOperator(this, function* cache() {
let i = 0
if (isCallingNext) {
throw new DoddleError(invalidRecursionError("cache"))
}
for (;;) {
if (i < _cache.length) {
const cur = _cache[i]
yield cur
i++
} else if (!alreadyDone) {
iterator ??= _iter(self)
try {
isCallingNext = true
var { done, value } = iterator.next()
} finally {
isCallingNext = false
}
if (done) {
alreadyDone = true
return
}
_cache.push(value)
yield value
i++
} else {
return
}
}
})
}
/**
* Handles errors thrown while iterating over `this` sequence.
*
* @param handler A handler that will be called with the error and the index of the element that
* caused it. Should return a new sequence or `undefined`, which stops iteration.
* @returns A new sequence that handles errors.
*/
catch<S = T>(handler: Seq.Iteratee<unknown, Seq.Input<S> | void>): Seq<T | S> {
chk(this.catch).handler(handler)
return SeqOperator(this, function* catch_(input) {
let i = 0
const iterator = _iter(input)
for (;;) {
try {
const result = iterator.next()
var value = result.value
if (result.done) {
return
}
yield value
} catch (err: any) {
const error = err
const result = pull(handler(error, i))
if (!result || result == null) {
return
}
yield* seq(result)
return
}
i++
}
})
}
/**
* Splits `this` sequence into chunks of the given size, optionally applying a projection to
* each chunk.
*
* ℹ️ The last chunk may be smaller than the given size.
*
* @param size The size of each chunk.
* @param projection Optionally, an N-ary projection to apply to each chunk. Defaults to
* collecting the elements into an array.
* @returns A new sequence.
*/
chunk<L extends number, S = getWindowOutputType<T, L>>(
size: L,
projection?: (...window: getWindowArgsType<T, L>) => S | Doddle<S>
): Seq<S> {
const c = chk(this.chunk)
c.size(size)
projection ??= (...chunk: any) => chunk as any
c.projection(projection)
return SeqOperator(this, function* chunk(input) {
let chunk: T[] = []
for (const item of input) {
chunk.push(item)
if (chunk.length === size) {
yield pull(projection(...(chunk as any)))
chunk = []
}
}
if (chunk.length) {
yield pull(projection(...(chunk as any)))
}
}) as any
}
/**
* Returns a new sequence. When iterated, before yielding its first element, it will iterate
* over all the elements of `this` and store them in memory. Then it will yield all of them one
* by one.
*
* ℹ️ Used to control side-effects. Makes sure all side-effects execute before continuing to
* apply other operators.
*
* @returns A new sequence with the same elements as this one, but where iteration has already
* completed.
*/
collect(): Seq<T> {
return SeqOperator(this, function* collect(input) {
yield* [...input]
})
}
/**
* Concatenates one or more sequences to the end of `this`, so that their elements appear in
* order.
*
* @param inputs The sequential inputs to concatenate to the end of `this`.
* @returns A new sequence with the concatenated elements.
*/
concat<Seqs extends Seq.Input<any>[]>(
...inputs: Seqs
): Seq<T | Seq.ElementOfInput<Seqs[number]>> {
const iterables = inputs.map(seq)
return SeqOperator(this, function* concat(input) {
yield* input
for (const iterable of iterables) {
yield* iterable
}
}) as any
}
/**
* Applies a sequence projection on each element of `this` sequence and concatenates the
* resulting sequences.
*
* @param projection The sequence projection to apply to each element.
* @returns A new sequence with the flattened results.
*/
concatMap<S>(projection: Seq.Iteratee<T, Seq.Input<S>>): Seq<Get_Concat_Element_Type<T, S>> {
chk(this.concatMap).projection(projection)
return SeqOperator(this, function* concatMap(input) {
let index = 0
for (const element of input) {
for (const projected of seq(pull(projection(element, index++)))) {
yield projected
}
}
}) as any
}
/**
* Concatenates `this` sequence to the end of one or more other sequences.
*
* ℹ️ Input sequences are concatenated in the order that they appear.
*
* @param inputs One or more other sequences.
* @returns A new sequence with the concatenated elements.
* @see {@link Seq.concat}
*/
concatTo<Seqs extends Seq.Input<any>[]>(
...inputs: Seqs
): Seq<T | Seq.ElementOfInput<Seqs[number]>> {
return seq([]).concat(...inputs, this) as any
}
/**
* 🦥**Lazily** counts the number of elements in `this` sequence.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @returns A 🦥{@link Doddle} that resolves to the number of elements in `this`.
*/
count(): Doddle<number>
/**
* 🦥**Lazily** counts the number of elements in `this` sequence that match the given predicate.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @param predicate The predicate used to test each element.
* @returns A 🦥{@link Doddle} that resolves to the number of matching elements.
*/
count(predicate: Seq.Predicate<T>): Doddle<number>
count(predicate?: Seq.Predicate<T>): Doddle<number> {
predicate ??= () => true
predicate = chk(this.count).predicate(predicate)
return lazyOperator(this, function count(input) {
let index = 0
let count = 0
for (const element of input) {
if (pull(predicate(element, index++))) {
count++
}
}
return count
})
}
/**
* Calls an action function as each element in `this` is iterated over. Calls the function
* before or after yielding the element, or both.
*
* @param action The action function to invoke for each element.
* @param stage The **stage** at which to invoke the function. Can be `"before"`, `"after"`, or
* `"both"`.
* @returns A new sequence that invokes the action function while being iterated.
*/
each(
action: Seq.StageIteratee<T, void>,
stage: EachCallStage | undefined = orderedStages[Stage.Before]
) {
const c = chk(this.each)
c.action(action)
c.stage(stage)
const myStage = orderedStages.indexOf(stage)
return SeqOperator(this, function* each(input) {
let index = 0
for (const element of input) {
if (myStage & Stage.Before) {
pull(action(element, index, orderedStages[Stage.Before]))
}
yield element
if (myStage & Stage.After) {
pull(action(element, index, orderedStages[Stage.After]))
}
index++
}
})
}
/**
* 🦥**Lazily** checks if all elements in `this` sequence match the given predicate.
*
* ⚠️ May iterate over the entire sequence.
*
* @param predicate The predicate.
* @returns A 🦥{@link Doddle} that yields `true` if all elements match, or `false` otherwise.
*/
every(predicate: Seq.Predicate<T>): Doddle<boolean> {
predicate = chk(this.every).predicate(predicate)
return lazyOperator(this, function every(input) {
let index = 0
for (const element of input) {
if (!pull(predicate(element, index++))) {
return false
}
}
return true
})
}
/**
* Filters the elements of `this` sequence based on the given type predicate, narrowing the type
* of the elements in the resulting sequence.
*
* @param predicate The predicate to filter elements.
* @returns A new sequence with the filtered elements, its type narrowed based on the predicate.
*/
filter<S extends T>(predicate: Seq.TypePredicate<T, S>): Seq<S>
/**
* Filters the elements of `this` sequence based on the given predicate.
*
* @param predicate The predicate to filter elements.
* @returns A new sequence with the filtered elements.
*/
filter(predicate: Seq.Predicate<T>): Seq<T>
filter(predicate: Seq.Predicate<T>) {
predicate = chk(this.filter).predicate(predicate)
return SeqOperator(this, function* filter(input) {
let index = 0
for (const x of input) {
if (pull(predicate(x, index++))) {
yield x
}
}
})
}
/**
* 🦥**Lazily** finds the first element in `this` sequence, or `undefined` if it's empty.
*
* @returns A 🦥{@link Doddle} that resolves to the first element or the alternative value.
*/
first(): Doddle<T | undefined>
/**
* 🦥**Lazily** finds the first element in `this` sequence that matches the given predicate.
*
* ⚠️ May iterate over the entire sequence.
*
* @param predicate The predicate used to find the element.
* @param alt The value to return if no element matches the predicate. Defaults to `undefined`.
*/
first<const Alt = undefined>(predicate: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt>
first<Alt = undefined>(predicate?: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt> {
predicate ??= () => true
return lazyOperator(this, function first(input) {
let index = 0
for (const element of input) {
if (pull(predicate(element, index++))) {
return element
}
}
return alt as Alt
})
}
/**
* Groups the elements of `this` sequence by key, resulting in a sequence of pairs where the
* first element is the key and the second is a sequence of values.
*
* @param keyProjection The projection used to determine the key for each element.
* @returns A sequence of pairs.
*/
groupBy<K>(keyProjection: Seq.NoIndexIteratee<T, K>): Seq<Seq.Group<K, T>> {
chk(this.groupBy).keyProjection(keyProjection)
return SeqOperator(this, function* groupBy(input) {
const map = new Map<K, [T, ...T[]]>()
const keys = [] as K[]
const shared = input
.map(v => {
const key = pull(keyProjection(v)) as K
const group = map.get(key)
if (group) {
group.push(v)
} else {
keys.push(key)
map.set(key, [v])
}
return undefined
})
.share()
function* getGroupIterable(key: K): Iterable<T> {
const group = map.get(key)!
for (let i = 0; ; i++) {
if (i < group.length) {
yield group[i]
continue
}
for (const _ of shared) {
if (i < group.length) {
break
}
}
if (i >= group.length) {
// must've completed
return
}
i--
}
}
for (let i = 0; ; i++) {
if (i < keys.length) {
const key = keys[i]
yield [key, seq(() => getGroupIterable(key))]
continue
}
for (const _ of shared) {
if (i < keys.length) {
break
}
}
if (i >= keys.length) {
// must've completed
return
}
i--
}
})
}
/**
* 🦥**Lazily** checks if `this` sequence includes one or more values by iterating over it.
*
* ⚠️ May iterate over the entire sequence.
*
* @param values The values to check for inclusion.
*/
includes<T extends S, S>(this: Seq<T>, ...values: S[]): Doddle<boolean>
/**
* 🦥**Lazily** checks if `this` sequence includes one or more values.
*
* ⚠️ May iterate over the entire sequence.
*
* @param values The values to check for inclusion.
*/
includes<S extends T>(...value: S[]): Doddle<boolean>
includes(..._values: any[]): Doddle<boolean> {
const values = new Set(_values)
return lazyOperator(this, function includes(input) {
for (const element of input) {
values.delete(element)
if (values.size === 0) {
return true
}
}
return false
})
}
/**
* 🦥**Lazily** joins the elements of `this` sequence into a single string, separated by the
* given separator.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @param separator The string to use as a separator between elements.
* @returns A 🦥{@link Doddle} that resolves to the joined string.
*/
join(separator: string = ","): Doddle<string> {
chk(this.join).separator(separator)
return lazyOperator(this, function join(input) {
const results = []
for (const x of input) {
results.push(x)
}
return results.join(separator)
})
}
/**
* 🦥**Lazily** gets the last element in `this` sequence, or `undefined`.
*
* @returns A 🦥{@link Doddle} that resolves to the last element in `this` sequence, or
* `undefined`.
*/
last(): Doddle<T | undefined>
/**
* 🦥**Lazily** finds the last element in `this` sequence that matches the given predicate.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @param predicate The predicate for testing each element.
* @param alt Optionally, the value to return if no matching value is found. Defaults to
* `undefined`.
* @returns A 🦥{@link Doddle} that resolves to the last matching element or the alternative
* value.
*/
last<const Alt = undefined>(predicate: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt>
last<Alt>(predicate?: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt> {
predicate ??= () => true
chk(this.last).predicate(predicate)
return lazyOperator(this, function last(input) {
let lastOrAlt: Alt | T = alt as Alt
let index = 0
for (const element of input) {
if (!pull(predicate(element, index++))) {
continue
}
lastOrAlt = element
}
return lastOrAlt
})
}
/**
* Applies a projection to each element of `this` sequence.
*
* @param projection The projection to apply to each element.
* @returns A new sequence with the projected elements.
*/
map<S>(projection: Seq.Iteratee<T, S>): Seq<S> {
chk(this.map).projection(projection)
return SeqOperator(this, function* map(input) {
let index = 0
for (const element of input) {
yield pull(projection(element, index++)) as any
}
})
}
/**
* 🦥**Lazily** finds the maximum element in `this` sequence by key, or the given alternative
* value if the sequence is empty.
*
* @param projection Projects each element into a key so it can be compared.
* @param alt The value to return if the sequence is empty. Defaults to `undefined`.
*/
maxBy<K, const Alt = undefined>(projection: Seq.Iteratee<T, K>, alt?: Alt): Doddle<T | Alt> {
chk(this.maxBy).projection(projection)
return lazyOperator(this, function maxBy(input) {
let curMax = alt as Alt | T
let curMaxKey = undefined as K
let index = 0
for (const element of input) {
const curKey = pull(projection(element, index++)) as K
if (index === 1 || curKey > curMaxKey) {
curMax = element
curMaxKey = curKey
continue
}
}
return curMax
})
}
/**
* 🦥**Lazily** finds the minimum element in `this` sequence by key, or the given alternative
* value if the sequence is empty.
*
* @param projection Projects each element into a key so it can be compared.
* @param alt The value to return if the sequence is empty. Defaults to `undefined`.
* @returns A 🦥{@link Doddle} that resolves to the element with the minimum key, or `alt` if the
* sequence is empty.
*/
minBy<K, const Alt = undefined>(projection: Seq.Iteratee<T, K>, alt?: Alt): Doddle<T | Alt> {
chk(this.minBy).projection(projection)
return lazyOperator(this, function minBy(input) {
let curMin = alt as Alt | T
let curMinKey = undefined as K
let index = 0
for (const element of input) {
const curKey = pull(projection(element, index++)) as K
if (index === 1 || curKey < curMinKey) {
curMin = element
curMinKey = curKey
continue
}
}
return curMin
})
}
/**
* Orders the elements of `this` sequence by key, using the given key projection.
*
* ⚠️ Has to iterate over the entire sequence.
*
* @param projection A projection that returns a key to order by.
* @param descending Whether to use descending order.
* @returns A new sequence with the elements ordered by the given key.
*/
orderBy<K>(projection: Seq.NoIndexIteratee<T, K>, descending?: boolean): Seq<T>
/**
* Orders the elements of `this` using the given mutli-key tuple projection.
*
* ℹ️ The keys are compared in the order they appear.\
* ⚠️ Has to iterate over the entire sequence.
*
* @param projection A projection function that returns a tuple of keys to order by.
* @param descending Whether to use descending order.
* @returns A new sequence with the elements ordered by the given keys.
*/
orderBy<K extends [unknown, ...unknown[]]>(
projection: Seq.NoIndexIteratee<T, K>,
descending?: boolean
): Seq<T>
orderBy<K>(projection: Seq.NoIndexIteratee<T, K>, descending = false): Seq<T> {
chk(this.orderBy).projection(projection)
chk(this.orderBy).descending(descending)
const compareKey = createCompareKey(descending)
return SeqOperator(this, function* orderBy(input) {
const kvps = [] as [K, T][]
for (const element of input) {
const key = pull(projection(element)) as K
kvps.push([key, element])
}
kvps.sort(compareKey)
for (const [_, value] of kvps) {
yield value
}
})
}
/**
* Returns a cartesian product of `this` sequence with one or more other sequences, optionally
* applying an N-ary projection to each combination of elements.
*
* The product of `N` sequences is the collection of all possible sets of elements from each
* sequence.
*
* For example, the product of `[1, 2]` and `[3, 4]` is:
*
* ```ts
* ;[
* [1, 3],
* [1, 4],
* [2, 3],
* [2, 4]
* ]
* ```
*
* @example
* seq([1, 2]).product([3, 4])
* // => [[1, 3], [1, 4], [2, 3], [2, 4]]
* seq([]).product([3, 4])
* // => []
* seq([1, 2]).product([3, 4], (a, b) => a + b)
* // => [4, 5, 5, 6]
*
* @param others One or more sequence-like inputs for the product.
* @param projection Optionally, an N-ary projection to apply to each combination of elements.
* If not given, each combination is yielded as an array.
* @returns A new sequence.
*/
product<Xs extends any[], R = [T, ...Xs]>(
_others: {
[K in keyof Xs]: Seq.Input<Xs[K]>
},
projection?: (...args: [T, ...Xs]) => R
): Seq<R> {
const others = _others.map(seq).map(x => x.cache())
projection ??= (...args: any[]) => args as any
chk(this.product).projection(projection)
return SeqOperator(this, function* product(input) {
let partialProducts = [[]] as any[][]
for (const iterable of [input, ...others].reverse()) {
const oldPartialProducts = partialProducts
partialProducts = []
for (const item of iterable) {
partialProducts = partialProducts.concat(
oldPartialProducts.map(x => [item, ...x])
)
}
}
yield* partialProducts.map(x => pull(projection.apply(null, x as any))) as any
})
}
/**
* 🦥**Lazily** reduces `this` sequence to a single value by applying the given reduction.
*
* ℹ️ Uses the first element as the initial value.
*
* @param reduction The reduction function to apply to each element.
* @returns A 🦥{@link Doddle} that resolves to the reduced value.
*/
reduce(reduction: Seq.Reduction<T, T>): Doddle<T>
/**
* 🦥**Lazily** reduces `this` sequence to a single value by applying the given reduction.
*
* ℹ️ You need to supply an initial value.
*
* @param reducer The reduction to apply to each element.
* @param initial The initial value to start the reduction with.
*/
reduce<Acc>(reducer: Seq.Reduction<T, Acc>, initial: Acc): Doddle<Acc>
reduce<Acc>(reducer: Seq.Reduction<T, Acc>, initial?: Acc): Doddle<any> {
chk(this.reduce).reducer(reducer)
return lazyOperator(this, function reduce(input) {
let acc = initial ?? (SPECIAL as any)
let index = 0
for (const element of input) {
if (acc === SPECIAL) {
acc = element
continue
}
acc = pull(reducer(acc, element, index++)) as any
}
if (acc === SPECIAL) {
throw new DoddleError(reduceOnEmptyError)
}
return acc
}) as any
}
/**
* Reverses `this` sequence.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @returns A new sequence with the elements in reverse order.
*/
reverse() {
return SeqOperator(this, function* reverse(input) {
const elements: T[] = []
for (const element of input) {
elements.push(element)
}
yield* elements.reverse()
})
}
/**
* Applies a reduction to each element of `this` sequence. Returns a new sequence that yields
* the accumulated value at each step.
*
* ℹ️ The first element is used as the initial value.
*
* @param reduction The reduction function to apply.
* @returns A new sequence with the accumulated values.
* @throws If `this` is empty.
*/
scan(reduction: Seq.Reduction<T, T>): Seq<T>
/**
* Applies a reduction to each element of `this` sequence. Returns a new sequence that yields
* the accumulated value at each step.
*
* ℹ️ You need to supply an initial value.
*
* @param reduction The reduction to apply.
* @param initial The initial value to start the reduction with.
*/
scan<Acc>(reduction: Seq.Reduction<T, Acc>, initial: Acc): Seq<Acc>
scan<Acc>(reduction: Seq.Reduction<T, Acc>, initial?: Acc) {
chk(this.scan).reducer(reduction)
return SeqOperator(this, function* scan(input) {
let hasAcc = initial !== undefined
let acc: Acc = initial as any
let index = 0
if (hasAcc) {
yield acc
}
for (const element of input) {
if (!hasAcc) {
acc = element as any
hasAcc = true
} else {
acc = pull(reduction(acc, element, index++)) as any
}
yield acc
}
})
}
/**
* 🦥**Lazily** checks if `this` sequence is equal to the `input` sequence.
*
* ℹ️ For two sequences to be equal, their elements must be equal and be in the same order.
*
* @param input The sequence-like input to compare with.
* @param projection The projection function that determines the key for comparison.
* @returns A 🦥{@link Doddle} that resolves to `true` if all elements are equal, or `false`
*/
seqEquals<T extends S, S>(this: Seq<T>, input: Seq.Input<S>): Doddle<boolean>
/**
* 🦥**Lazily** checks if `this` sequence is equal to the `input` sequence.
*
* ℹ️ For two sequences to be equal, their elements must be equal and be in the same order.
*
* @param input The sequence-like input to compare with.
* @param projection The projection function that determines the key for comparison.
* @returns A 🦥{@link Doddle} that resolves to `true` if all elements are equal, or `false`
*/
seqEquals<S extends T>(input: Seq.Input<S>): Doddle<boolean>
/**
* 🦥**Lazily** checks if `this` sequence is equal to the `input` sequence.
*
* ℹ️ For two sequences to be equal, their elements must be equal and be in the same order.
*
* @param input The sequence-like input to compare with.
* @param projection The projection function that determines the key for comparison.
* @returns A 🦥{@link Doddle} that resolves to `true` if all elements are equal, or `false`
*/
seqEquals<K, S = T>(
input: Seq.Input<S>,
projection: Seq.NoIndexIteratee<S | T, K>
): Doddle<boolean>
seqEquals<K, S = T>(
_input: Seq.Input<S>,
projection: Seq.NoIndexIteratee<S | T, K> = x => x as any
): Doddle<boolean> {
const other = seq(_input)
return lazyOperator(this, function seqEqualsBy(input) {
const otherIterator = _iter(other)
try {
for (const element of input) {
const otherElement = otherIterator.next()
const keyThis = pull(projection(element as any))
const keyOther = pull(projection(otherElement.value))
if (otherElement.done || keyThis !== keyOther) {
return false
}
}
return !!otherIterator.next().done
} finally {
otherIterator.return?.()
}
})
}
/**
* 🦥**Lazily** checks if `this` sequence contains the same elements as the input sequence,
* without regard to order.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @param input The sequence-like input to compare with.
* @returns A 🦥{@link Doddle} that resolves to `true` if `this` is set-equal to the input, or
* `false` otherwise.
*/
setEquals<T extends S, S>(this: Seq<T>, input: Seq.Input<S>): Doddle<boolean>
/**
* 🦥**Lazily** checks if `this` sequence contains the same elements as the input sequence,
* without regard to order.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @param input The sequence-like input to compare with.
* @returns A 🦥{@link Doddle} that resolves to `true` if `this` is set-equal to the input, or
* `false` otherwise.
*/
setEquals<S extends T>(input: Seq.Input<S>): Doddle<boolean>
/**
* 🦥**Lazily** checks if `this` sequence contains the same elements as the input sequence,
* without regard to order.
*
* ℹ️ The elements are compared by key, using the given key projection.
*
* @param input The sequence-like input to compare with.
* @param projection The projection function that determines the key for comparison.
* @returns A 🦥{@link Doddle} that resolves to `true` if `this` is set-equal to the input, or
* `false` otherwise.
*/
setEquals<K, S = T>(
input: Seq.Input<S>,
projection: Seq.NoIndexIteratee<S | T, K>
): Doddle<boolean>
setEquals<K, S = T>(
_other: Seq.Input<S>,
projection: Seq.NoIndexIteratee<S | T, K> = x => x as any
): Doddle<boolean> {
const other = seq(_other)
return lazyOperator(this, function setEqualsBy(input) {
const set = new Set()
for (const element of other) {
set.add(pull(projection(element)))
}
for (const element of input) {
if (!set.delete(pull(projection(element)))) {
return false
}
}
return set.size === 0
})
}
/**
* Returns a new sequence that shares its iterator state. This allows different loops to iterate
* over it, sharing progress.
*
* ⚠️ Can be iterated over exactly once, and will be empty afterwards.
*
* @returns A new, shared iterable sequence that can be iterated over exactly once.
*/
share(): Seq<T> {
const iter = doddle(() => _iter(this))
let isCallingNext = false
return SeqOperator(this, function* share() {
if (isCallingNext) {
throw new DoddleError(invalidRecursionError("share"))
}
while (true) {
try {
isCallingNext = true
var { done, value } = iter.pull().next()
} finally {
isCallingNext = false
}
if (done) {
return
}
yield value
}
})
}
/**
* Shuffles the elements of `this` sequence randomly.
*
* ⚠️ Requires iterating over the entire sequence.
*
* @returns A new sequence with the shuffled elements.
*/
shuffle() {
return SeqOperator(this, function* shuffle(input) {
const array = seq(input).toArray().pull()
shuffleArray(array)
yield* array
})
}
/**
* Skips the first `count` elements of `this` sequence, yielding the rest.
*
* ℹ️ If `count` is negative, skips the final elements instead (e.g. `skipLast`)
*
* @param count The number of elements to skip.
* @returns A new sequence without the skipped elements.
*/
skip(count: number): Seq<T> {
chk(this.skip).count(count)
return SeqOperator(this, function* skip(input) {
let myCount = count
if (myCount < 0) {
myCount = -myCount
yield* seq(input)
.window(myCount + 1, (...window) => {
if (window.length === myCount + 1) {
return window[0]
}
return SPECIAL2
})
.filter(x => x !== SPECIAL2)
} else {
for (const x of input) {
if (myCount > 0) {
myCount--
continue
}
yield x
}
}
}) as any
}
/**
* Skips elements from `this` sequence while the given predicate is true, and yields the rest.
*
* ℹ️ You can use the `options` argument to skip the first element that returns `false`.
*
* @param predicate The predicate to determine whether to continue skipping.
* @param options Options for skipping behavior.
* @returns A new sequence without the skipped elements.
*/
skipWhile(predicate: Seq.Predicate<T>, options?: SkipWhileOptions): Seq<T> {
predicate = chk(this.skipWhile).predicate(predicate)
return SeqOperator(this, function* skipWhile(input) {
let prevMode = SkippingMode.None as SkippingMode
let index = 0
for (const element of input) {
if (prevMode === SkippingMode.NotSkipping) {
yield element
continue
}
const newSkipping: boolean = pull(predicate(element, index++))
if (!newSkipping) {
if (prevMode !== SkippingMode.Skipping || !options?.skipFinal) {
yield element
}
}
prevMode = newSkipping ? SkippingMode.Skipping : SkippingMode.NotSkipping
}
}) as any
}
/**
* 🦥**Lazily** checks if any element in `this` sequence matches the given predicate, by
* iterating over it until a match is found.
*
* @param predicate The predicate to match the element.
* @returns A 🦥{@link Doddle} that resolves to `true` if any element matches, or `false`
* otherwise.
*/
some(predicate: Seq.Predicate<T>): Doddle<boolean> {
predicate = chk(this.some).predicate(predicate)
return lazyOperator(this, function some(input) {
let index = 0
for (const element of input) {
if (pull(predicate(element, index++))) {
return true
}
}
return false
})
}
/**
* 🦥**Lazily** sums the elements of `this` sequence by iterating over it, applying the given
* projection to each element.
*
* @param projection The projection function to apply to each element.
* @returns A 🦥{@link Doddle} that resolves to the sum of the projected elements.
*/
sumBy(projection: Seq.Iteratee<T, number>) {
chk(this.sumBy).projection(projection)
return lazyOperator(this, function sumBy(input) {
let cur = 0
let index = 0
for (const element of input) {
cur += pull(projection(element, index++)) as number
}
return cur
})
}
/**
* Yields the first `count` elements of `this` sequence.
*
* ℹ️ If `count` is negative, yields the last `-count` elements instead.\
* ℹ️ If the sequence is smaller than `count`, it yields all elements.
*
* @param count The number of elements to yield.
* @returns A new sequence with the yielded elements.
*/
take(count: number): Seq<T> {
chk(this.take).count(count)
return SeqOperator(this, function* take(input) {
let myCount = count
if (myCount === 0) {
return
}
if (myCount < 0) {
myCount = -myCount
const results = seq(input)
.concat([SPECIAL2])
.window(myCount + 1, (...window) => {
if (window[window.length - 1] === SPECIAL2) {
window.pop()
return window as T[]
}
return undefined
})
.filter(x => x !== undefined)
.first()
.pull() as T[]
yield* results
} else {
for (const element of input) {
yield element
myCount--
if (myCount <= 0) {
return
}
}
}
}) as any
}
/**
* Yields the first elements of `this` sequence while the given predicate is true and skips the
* rest.
*
* ℹ️ If the sequence is too small, the result will be empty.\
* ℹ️ The `options` argument lets you keep the first element for which the predicate returns
* `false`.
*
* @param predicate The predicate to determine whether to continue yielding.
* @param options Extra options.
* @returns A new sequence with the yielded elements.
*/
takeWhile(predicate: Seq.Predicate<T>, options?: TakeWhileOptions): Seq<T> {
chk(this.takeWhile).predicate(predicate)
return SeqOperator(this, function* takeWhile(input) {
let index = 0
for (const element of input) {
if (pull(predicate(element, index++))) {
yield element
} else {
if (options?.takeFinal) {
yield element
}
return
}
}
}) as any
}
/**
* 🦥**Lazily** converts `this` sequence into an array.
*
* ⚠️ Has to iterate over the entire sequence.
*
* @returns A 🦥{@link Doddle} that resolves to an array.
*/
toArray() {
return lazyOperator(this, function toArray(input) {
return [...input]
})
}
/**
* Returns `this` sequence as an {@link Iterable}.
*
* @returns An {@link Iterable} of the elements in this sequence.
*/
toIterable(): Iterable<T> {
return this
}
/**
* 🦥**Lazily** converts `this` sequence into a Map.
*
* ⚠️ Has to iterate over the entire sequence.
*
* @param kvpProjection A function that takes an element and returns a key-value pair.
* @returns A 🦥{@link Doddle} that resolves to a Map of the elements in the sequence.
*/
toMap<Pair extends readonly [any, any]>(kvpProjection: Seq.Iteratee<T, Pair>) {
kvpProjection = chk(this.toMap).kvpProjection(kvpProjection)
return lazyOperator(this, function toMap(input) {
const m = new Map<Pair[0], Pair[1]>()
let index = 0
for (const element of input) {
const [key, value] = pull(kvpProjection(element, index++)) as Pair
m.set(key, value)
}
return m
})
}
/**
* 🦥**Lazily** converts `this` sequence into a plain JS object. Uses the given `kvpProjection`
* to determine each key-value pair.
*
* @param kvpProjection A function that takes an element and returns a key-value pair. Each key
* must be a valid PropertyKey.
* @returns A 🦥{@link Doddle} that resolves to a plain JS object.
*/
toRecord<const Key extends PropertyKey, Value>(
kvpProjection: Seq.Iteratee<T, readonly [Key, Value]>
): Doddle<{
[k in Key]: Value
}> {
chk(this.toRecord).kvpProjection(kvpProjection)
return lazyOperator(this, function toObject(input) {
const o = {} as any
let index = 0
for (const element of input) {
const [key, value] = pull(kvpProjection(element, index++)) as readonly [Key, Value]
o[key] = value
}
return o
})
}
/**
* 🦥**Lazily** converts `this` sequence into a Set.
*
* ⚠️ Has to iterate over the entire sequence.
*
* @returns A 🦥{@link Doddle} that resolves to a Set of the elements in the sequence.
*/
toSet() {
return lazyOperator(this, function toSet(input) {
return new Set(input)
})
}
/**
* Filters out duplicate elements from `this` sequence, optionally using a key projection.
*
* ℹ️ **Doesn't** need to iterate over the entire sequence.\
* ⚠️ Needs to cache the sequence as it's iterated over.
*
* @param keyProjection A function that takes an element and returns a key used to check for
* uniqueness.
* @returns A sequence of unique elements.
*/
uniq(keyProjection: Seq.NoIndexIteratee<T, any> = x => x): Seq<T> {
chk(this.uniq).keyProjection(keyProjection)
return SeqOperator(this, function* uniq(input) {
const seen = new Set()
for (const element of input) {
const key = pull(keyProjection(element))
if (!seen.has(key)) {
seen.add(key)
yield element
}
}
})
}
/**
* Splits `this` async sequence into overlapping windows of fixed size, applying a projection to
* each window.
*
* ℹ️ If the sequence is smaller than the window size, one smaller window will yielded.
*
* @param size The size of each window.
* @param projection A function to project each window to a value.
* @returns A new sequence of windows or projected results.
*/
window<L extends number, S>(
size: L,
projection: (...window: getWindowArgsType<T, L>) => S | Doddle<S>
): Seq<S>
/**
* Splits `this` async sequence into overlapping windows of fixed size.
*
* ℹ️ If the sequence is smaller than the window size, one smaller window will yielded.
*
* @param size The size of each window.
* @returns A new sequence of windows.
*/
window<L extends number>(size: L): Seq<getWindowOutputType<T, L>>
window<L extends number, S>(
size: L,
projection?: (...window: getWindowArgsType<T, L>) => S
): Seq<any> {
const c = chk(this.window)
c.size(size)
projection ??= (...window: any) => window as any
c.projection(projection)
return SeqOperator(this, function* window(input) {
const buffer = Array<T>(size)
let i = 0
for (const item of input) {
buffer[i++ % size] = item
if (i >= size) {
yield pull(
(projection as any)(...buffer.slice(i % size), ...buffer.slice(0, i % size))
)
}
}
if (i > 0 && i < size) {
yield pull((projection as any)(...buffer.slice(0, i)))
}
})
}
/**
* Zips `this` sequence with other sequences, yielding tuples of elements that appear in the
* same position in each sequence.
*
* ℹ️ Sequences that are exhausted will yield `undefined` for their elements.\
* ℹ️ The resulting sequence will be as long as the longest input sequence.
*
* @param others An array of other sequence inputs to zip with.
* @returns A new async sequence of tuples containing parallel elements.
*/
zip<Xs extends [any, ...any[]]>(others: {
[K in keyof Xs]: Seq.Input<Xs[K]>
}): Seq<getZipValuesType<[T, ...Xs]>>
/**
* Zips `this` sequence with other sequences, applying a projection to each set of elements and
* yielding the results.
*
* ℹ️ Sequences that are exhausted will yield `undefined` for their elements.\
* ℹ️ The resulting sequence will be as long as the longest input sequence.
*
* @param others An array of other sequence inputs to zip with.
* @returns A new sequence of elements generated from the zipped values.
*/
zip<Xs extends [any, ...any[]], R>(
others: {
[K in keyof Xs]: Seq.Input<Xs[K]>
},
projection: (...args: getZipValuesType<[T, ...Xs]>) => R
): Seq<R>
zip<Xs extends [any, ...any[]], R>(
_others: {
[K in keyof Xs]: Seq.Input<Xs[K]>
},
projection?: (...args: getZipValuesType<[T, ...Xs]>) => R
): Seq<any> {
const others = _others.map(seq)
projection ??= (...args: any[]) => args as any
chk(this.zip).projection(projection)
return SeqOperator(this, function* zip(input) {
const iterators = [input, ...others].map(_iter) as (Iterator<any> | undefined)[]
while (true) {
const results = iterators.map((iter, i) => {
if (!iter) {
return undefined
}
const result = iter.next()
if (result.done) {
iterators[i]?.return?.()
iterators[i] = undefined
return undefined
}
return result
})
if (results.every(r => !r)) {
break
}
yield pull(projection.apply(undefined, results.map(r => r?.value) as any))
}
}) as any
}
/** @ignore */
abstract [Symbol.iterator](): Iterator<T>
}
/** @internal */
export const SeqOpe