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doddle

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Tiny yet feature-packed (async) iteration toolkit.

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import type { Doddle } from "../doddle/index.js" import { doddle, lazyOperator, pull } from "../doddle/index.js" import { chk, DoddleError, invalidRecursionError, loadCheckers, reduceOnEmptyError } from "../errors/error.js" import { _iter, createCompareKey, orderedStages, shuffleArray, Stage } from "../utils.js" import { SkippingMode, type EachCallStage, type Get_Concat_Element_Type, type getWindowArgsType, type getWindowOutputType, type getZipValuesType, type SkipWhileOptions, type TakeWhileOptions } from "./common-types.js" import { seq } from "./seq.ctor.js" const SPECIAL = Symbol("S") const SPECIAL2 = Symbol("S2") /** * The Seq class, which wraps a synchronous iterable. * * @category Use */ export abstract class Seq<T> implements Iterable<T> { flatMap = this.concatMap /** @internal */ constructor() { // Class name is used for various checks // Need to make sure it's accessible even while minified loadCheckers(Seq.prototype) } /** @internal */ get _qr() { return this.toArray().pull() } /** * Calls a side-effect function after all elements have been yielded, but before iteration * finishes. * * ⚠️ If the client stops iterating early, the action won't be executed. * * @param action A function to invoke after iteration completes. * @returns A new sequence that acts like `this` but invokes `action` before it's finished. */ after(action: Seq.NoInputAction): Seq<T> { chk(this.after).action(action) return SeqOperator(this, function* after(input) { yield* input pull(action()) }) } /** * Reinterprets the declared element type of `this` as another, arbitrary type. * * ℹ️ This is only useful in TypeScript and has no runtime effects. * * @template S The new element type. * @returns The same sequence, but with a different declared type. */ as<S>() { return this as any as Seq<S> } /** * 🦥**Lazily** gets the element at the given index in `this` sequence, or undefined if the * index is out of bounds. * * ℹ️ Negative indexes count from the end of the sequence.\ * ⚠️ Requires iterating over the sequence up to the given index. * * @param index The index of the item to retrieve. * @returns A 🦥{@link Doddle} that resolves to the item at the given index. */ at(index: number): Doddle<T | undefined> { chk(this.at).index(index) return lazyOperator(this, function at(input) { if (index < 0) { return input.take(index).first().pull() } return input.skip(index).first().pull() }) } /** * Executes a side effect action once before any elements are yielded, but after iteration has * begun. * * @param action Invokes before any elements are yielded. * @returns A new async sequence that performs `action` before yielding elements. */ before(action: Seq.NoInputAction): Seq<T> { chk(this.before).action(action) return SeqOperator(this, function* before(input) { pull(action()) yield* input }) } /** * Caches the elements of `this` sequence as they're iterated over, so that it's evaluated only * once. * * @returns A new sequence with the same elements as the original sequence. */ cache(): Seq<T> { const self = this const _cache: T[] = [] let alreadyDone = false let iterator: Iterator<T> let isCallingNext = false return SeqOperator(this, function* cache() { let i = 0 if (isCallingNext) { throw new DoddleError(invalidRecursionError("cache")) } for (;;) { if (i < _cache.length) { const cur = _cache[i] yield cur i++ } else if (!alreadyDone) { iterator ??= _iter(self) try { isCallingNext = true var { done, value } = iterator.next() } finally { isCallingNext = false } if (done) { alreadyDone = true return } _cache.push(value) yield value i++ } else { return } } }) } /** * Handles errors thrown while iterating over `this` sequence. * * @param handler A handler that will be called with the error and the index of the element that * caused it. Should return a new sequence or `undefined`, which stops iteration. * @returns A new sequence that handles errors. */ catch<S = T>(handler: Seq.Iteratee<unknown, Seq.Input<S> | void>): Seq<T | S> { chk(this.catch).handler(handler) return SeqOperator(this, function* catch_(input) { let i = 0 const iterator = _iter(input) for (;;) { try { const result = iterator.next() var value = result.value if (result.done) { return } yield value } catch (err: any) { const error = err const result = pull(handler(error, i)) if (!result || result == null) { return } yield* seq(result) return } i++ } }) } /** * Splits `this` sequence into chunks of the given size, optionally applying a projection to * each chunk. * * ℹ️ The last chunk may be smaller than the given size. * * @param size The size of each chunk. * @param projection Optionally, an N-ary projection to apply to each chunk. Defaults to * collecting the elements into an array. * @returns A new sequence. */ chunk<L extends number, S = getWindowOutputType<T, L>>( size: L, projection?: (...window: getWindowArgsType<T, L>) => S | Doddle<S> ): Seq<S> { const c = chk(this.chunk) c.size(size) projection ??= (...chunk: any) => chunk as any c.projection(projection) return SeqOperator(this, function* chunk(input) { let chunk: T[] = [] for (const item of input) { chunk.push(item) if (chunk.length === size) { yield pull(projection(...(chunk as any))) chunk = [] } } if (chunk.length) { yield pull(projection(...(chunk as any))) } }) as any } /** * Returns a new sequence. When iterated, before yielding its first element, it will iterate * over all the elements of `this` and store them in memory. Then it will yield all of them one * by one. * * ℹ️ Used to control side-effects. Makes sure all side-effects execute before continuing to * apply other operators. * * @returns A new sequence with the same elements as this one, but where iteration has already * completed. */ collect(): Seq<T> { return SeqOperator(this, function* collect(input) { yield* [...input] }) } /** * Concatenates one or more sequences to the end of `this`, so that their elements appear in * order. * * @param inputs The sequential inputs to concatenate to the end of `this`. * @returns A new sequence with the concatenated elements. */ concat<Seqs extends Seq.Input<any>[]>( ...inputs: Seqs ): Seq<T | Seq.ElementOfInput<Seqs[number]>> { const iterables = inputs.map(seq) return SeqOperator(this, function* concat(input) { yield* input for (const iterable of iterables) { yield* iterable } }) as any } /** * Applies a sequence projection on each element of `this` sequence and concatenates the * resulting sequences. * * @param projection The sequence projection to apply to each element. * @returns A new sequence with the flattened results. */ concatMap<S>(projection: Seq.Iteratee<T, Seq.Input<S>>): Seq<Get_Concat_Element_Type<T, S>> { chk(this.concatMap).projection(projection) return SeqOperator(this, function* concatMap(input) { let index = 0 for (const element of input) { for (const projected of seq(pull(projection(element, index++)))) { yield projected } } }) as any } /** * Concatenates `this` sequence to the end of one or more other sequences. * * ℹ️ Input sequences are concatenated in the order that they appear. * * @param inputs One or more other sequences. * @returns A new sequence with the concatenated elements. * @see {@link Seq.concat} */ concatTo<Seqs extends Seq.Input<any>[]>( ...inputs: Seqs ): Seq<T | Seq.ElementOfInput<Seqs[number]>> { return seq([]).concat(...inputs, this) as any } /** * 🦥**Lazily** counts the number of elements in `this` sequence. * * ⚠️ Requires iterating over the entire sequence. * * @returns A 🦥{@link Doddle} that resolves to the number of elements in `this`. */ count(): Doddle<number> /** * 🦥**Lazily** counts the number of elements in `this` sequence that match the given predicate. * * ⚠️ Requires iterating over the entire sequence. * * @param predicate The predicate used to test each element. * @returns A 🦥{@link Doddle} that resolves to the number of matching elements. */ count(predicate: Seq.Predicate<T>): Doddle<number> count(predicate?: Seq.Predicate<T>): Doddle<number> { predicate ??= () => true predicate = chk(this.count).predicate(predicate) return lazyOperator(this, function count(input) { let index = 0 let count = 0 for (const element of input) { if (pull(predicate(element, index++))) { count++ } } return count }) } /** * Calls an action function as each element in `this` is iterated over. Calls the function * before or after yielding the element, or both. * * @param action The action function to invoke for each element. * @param stage The **stage** at which to invoke the function. Can be `"before"`, `"after"`, or * `"both"`. * @returns A new sequence that invokes the action function while being iterated. */ each( action: Seq.StageIteratee<T, void>, stage: EachCallStage | undefined = orderedStages[Stage.Before] ) { const c = chk(this.each) c.action(action) c.stage(stage) const myStage = orderedStages.indexOf(stage) return SeqOperator(this, function* each(input) { let index = 0 for (const element of input) { if (myStage & Stage.Before) { pull(action(element, index, orderedStages[Stage.Before])) } yield element if (myStage & Stage.After) { pull(action(element, index, orderedStages[Stage.After])) } index++ } }) } /** * 🦥**Lazily** checks if all elements in `this` sequence match the given predicate. * * ⚠️ May iterate over the entire sequence. * * @param predicate The predicate. * @returns A 🦥{@link Doddle} that yields `true` if all elements match, or `false` otherwise. */ every(predicate: Seq.Predicate<T>): Doddle<boolean> { predicate = chk(this.every).predicate(predicate) return lazyOperator(this, function every(input) { let index = 0 for (const element of input) { if (!pull(predicate(element, index++))) { return false } } return true }) } /** * Filters the elements of `this` sequence based on the given type predicate, narrowing the type * of the elements in the resulting sequence. * * @param predicate The predicate to filter elements. * @returns A new sequence with the filtered elements, its type narrowed based on the predicate. */ filter<S extends T>(predicate: Seq.TypePredicate<T, S>): Seq<S> /** * Filters the elements of `this` sequence based on the given predicate. * * @param predicate The predicate to filter elements. * @returns A new sequence with the filtered elements. */ filter(predicate: Seq.Predicate<T>): Seq<T> filter(predicate: Seq.Predicate<T>) { predicate = chk(this.filter).predicate(predicate) return SeqOperator(this, function* filter(input) { let index = 0 for (const x of input) { if (pull(predicate(x, index++))) { yield x } } }) } /** * 🦥**Lazily** finds the first element in `this` sequence, or `undefined` if it's empty. * * @returns A 🦥{@link Doddle} that resolves to the first element or the alternative value. */ first(): Doddle<T | undefined> /** * 🦥**Lazily** finds the first element in `this` sequence that matches the given predicate. * * ⚠️ May iterate over the entire sequence. * * @param predicate The predicate used to find the element. * @param alt The value to return if no element matches the predicate. Defaults to `undefined`. */ first<const Alt = undefined>(predicate: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt> first<Alt = undefined>(predicate?: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt> { predicate ??= () => true return lazyOperator(this, function first(input) { let index = 0 for (const element of input) { if (pull(predicate(element, index++))) { return element } } return alt as Alt }) } /** * Groups the elements of `this` sequence by key, resulting in a sequence of pairs where the * first element is the key and the second is a sequence of values. * * @param keyProjection The projection used to determine the key for each element. * @returns A sequence of pairs. */ groupBy<K>(keyProjection: Seq.NoIndexIteratee<T, K>): Seq<Seq.Group<K, T>> { chk(this.groupBy).keyProjection(keyProjection) return SeqOperator(this, function* groupBy(input) { const map = new Map<K, [T, ...T[]]>() const keys = [] as K[] const shared = input .map(v => { const key = pull(keyProjection(v)) as K const group = map.get(key) if (group) { group.push(v) } else { keys.push(key) map.set(key, [v]) } return undefined }) .share() function* getGroupIterable(key: K): Iterable<T> { const group = map.get(key)! for (let i = 0; ; i++) { if (i < group.length) { yield group[i] continue } for (const _ of shared) { if (i < group.length) { break } } if (i >= group.length) { // must've completed return } i-- } } for (let i = 0; ; i++) { if (i < keys.length) { const key = keys[i] yield [key, seq(() => getGroupIterable(key))] continue } for (const _ of shared) { if (i < keys.length) { break } } if (i >= keys.length) { // must've completed return } i-- } }) } /** * 🦥**Lazily** checks if `this` sequence includes one or more values by iterating over it. * * ⚠️ May iterate over the entire sequence. * * @param values The values to check for inclusion. */ includes<T extends S, S>(this: Seq<T>, ...values: S[]): Doddle<boolean> /** * 🦥**Lazily** checks if `this` sequence includes one or more values. * * ⚠️ May iterate over the entire sequence. * * @param values The values to check for inclusion. */ includes<S extends T>(...value: S[]): Doddle<boolean> includes(..._values: any[]): Doddle<boolean> { const values = new Set(_values) return lazyOperator(this, function includes(input) { for (const element of input) { values.delete(element) if (values.size === 0) { return true } } return false }) } /** * 🦥**Lazily** joins the elements of `this` sequence into a single string, separated by the * given separator. * * ⚠️ Requires iterating over the entire sequence. * * @param separator The string to use as a separator between elements. * @returns A 🦥{@link Doddle} that resolves to the joined string. */ join(separator: string = ","): Doddle<string> { chk(this.join).separator(separator) return lazyOperator(this, function join(input) { const results = [] for (const x of input) { results.push(x) } return results.join(separator) }) } /** * 🦥**Lazily** gets the last element in `this` sequence, or `undefined`. * * @returns A 🦥{@link Doddle} that resolves to the last element in `this` sequence, or * `undefined`. */ last(): Doddle<T | undefined> /** * 🦥**Lazily** finds the last element in `this` sequence that matches the given predicate. * * ⚠️ Requires iterating over the entire sequence. * * @param predicate The predicate for testing each element. * @param alt Optionally, the value to return if no matching value is found. Defaults to * `undefined`. * @returns A 🦥{@link Doddle} that resolves to the last matching element or the alternative * value. */ last<const Alt = undefined>(predicate: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt> last<Alt>(predicate?: Seq.Predicate<T>, alt?: Alt): Doddle<T | Alt> { predicate ??= () => true chk(this.last).predicate(predicate) return lazyOperator(this, function last(input) { let lastOrAlt: Alt | T = alt as Alt let index = 0 for (const element of input) { if (!pull(predicate(element, index++))) { continue } lastOrAlt = element } return lastOrAlt }) } /** * Applies a projection to each element of `this` sequence. * * @param projection The projection to apply to each element. * @returns A new sequence with the projected elements. */ map<S>(projection: Seq.Iteratee<T, S>): Seq<S> { chk(this.map).projection(projection) return SeqOperator(this, function* map(input) { let index = 0 for (const element of input) { yield pull(projection(element, index++)) as any } }) } /** * 🦥**Lazily** finds the maximum element in `this` sequence by key, or the given alternative * value if the sequence is empty. * * @param projection Projects each element into a key so it can be compared. * @param alt The value to return if the sequence is empty. Defaults to `undefined`. */ maxBy<K, const Alt = undefined>(projection: Seq.Iteratee<T, K>, alt?: Alt): Doddle<T | Alt> { chk(this.maxBy).projection(projection) return lazyOperator(this, function maxBy(input) { let curMax = alt as Alt | T let curMaxKey = undefined as K let index = 0 for (const element of input) { const curKey = pull(projection(element, index++)) as K if (index === 1 || curKey > curMaxKey) { curMax = element curMaxKey = curKey continue } } return curMax }) } /** * 🦥**Lazily** finds the minimum element in `this` sequence by key, or the given alternative * value if the sequence is empty. * * @param projection Projects each element into a key so it can be compared. * @param alt The value to return if the sequence is empty. Defaults to `undefined`. * @returns A 🦥{@link Doddle} that resolves to the element with the minimum key, or `alt` if the * sequence is empty. */ minBy<K, const Alt = undefined>(projection: Seq.Iteratee<T, K>, alt?: Alt): Doddle<T | Alt> { chk(this.minBy).projection(projection) return lazyOperator(this, function minBy(input) { let curMin = alt as Alt | T let curMinKey = undefined as K let index = 0 for (const element of input) { const curKey = pull(projection(element, index++)) as K if (index === 1 || curKey < curMinKey) { curMin = element curMinKey = curKey continue } } return curMin }) } /** * Orders the elements of `this` sequence by key, using the given key projection. * * ⚠️ Has to iterate over the entire sequence. * * @param projection A projection that returns a key to order by. * @param descending Whether to use descending order. * @returns A new sequence with the elements ordered by the given key. */ orderBy<K>(projection: Seq.NoIndexIteratee<T, K>, descending?: boolean): Seq<T> /** * Orders the elements of `this` using the given mutli-key tuple projection. * * ℹ️ The keys are compared in the order they appear.\ * ⚠️ Has to iterate over the entire sequence. * * @param projection A projection function that returns a tuple of keys to order by. * @param descending Whether to use descending order. * @returns A new sequence with the elements ordered by the given keys. */ orderBy<K extends [unknown, ...unknown[]]>( projection: Seq.NoIndexIteratee<T, K>, descending?: boolean ): Seq<T> orderBy<K>(projection: Seq.NoIndexIteratee<T, K>, descending = false): Seq<T> { chk(this.orderBy).projection(projection) chk(this.orderBy).descending(descending) const compareKey = createCompareKey(descending) return SeqOperator(this, function* orderBy(input) { const kvps = [] as [K, T][] for (const element of input) { const key = pull(projection(element)) as K kvps.push([key, element]) } kvps.sort(compareKey) for (const [_, value] of kvps) { yield value } }) } /** * Returns a cartesian product of `this` sequence with one or more other sequences, optionally * applying an N-ary projection to each combination of elements. * * The product of `N` sequences is the collection of all possible sets of elements from each * sequence. * * For example, the product of `[1, 2]` and `[3, 4]` is: * * ```ts * ;[ * [1, 3], * [1, 4], * [2, 3], * [2, 4] * ] * ``` * * @example * seq([1, 2]).product([3, 4]) * // => [[1, 3], [1, 4], [2, 3], [2, 4]] * seq([]).product([3, 4]) * // => [] * seq([1, 2]).product([3, 4], (a, b) => a + b) * // => [4, 5, 5, 6] * * @param others One or more sequence-like inputs for the product. * @param projection Optionally, an N-ary projection to apply to each combination of elements. * If not given, each combination is yielded as an array. * @returns A new sequence. */ product<Xs extends any[], R = [T, ...Xs]>( _others: { [K in keyof Xs]: Seq.Input<Xs[K]> }, projection?: (...args: [T, ...Xs]) => R ): Seq<R> { const others = _others.map(seq).map(x => x.cache()) projection ??= (...args: any[]) => args as any chk(this.product).projection(projection) return SeqOperator(this, function* product(input) { let partialProducts = [[]] as any[][] for (const iterable of [input, ...others].reverse()) { const oldPartialProducts = partialProducts partialProducts = [] for (const item of iterable) { partialProducts = partialProducts.concat( oldPartialProducts.map(x => [item, ...x]) ) } } yield* partialProducts.map(x => pull(projection.apply(null, x as any))) as any }) } /** * 🦥**Lazily** reduces `this` sequence to a single value by applying the given reduction. * * ℹ️ Uses the first element as the initial value. * * @param reduction The reduction function to apply to each element. * @returns A 🦥{@link Doddle} that resolves to the reduced value. */ reduce(reduction: Seq.Reduction<T, T>): Doddle<T> /** * 🦥**Lazily** reduces `this` sequence to a single value by applying the given reduction. * * ℹ️ You need to supply an initial value. * * @param reducer The reduction to apply to each element. * @param initial The initial value to start the reduction with. */ reduce<Acc>(reducer: Seq.Reduction<T, Acc>, initial: Acc): Doddle<Acc> reduce<Acc>(reducer: Seq.Reduction<T, Acc>, initial?: Acc): Doddle<any> { chk(this.reduce).reducer(reducer) return lazyOperator(this, function reduce(input) { let acc = initial ?? (SPECIAL as any) let index = 0 for (const element of input) { if (acc === SPECIAL) { acc = element continue } acc = pull(reducer(acc, element, index++)) as any } if (acc === SPECIAL) { throw new DoddleError(reduceOnEmptyError) } return acc }) as any } /** * Reverses `this` sequence. * * ⚠️ Requires iterating over the entire sequence. * * @returns A new sequence with the elements in reverse order. */ reverse() { return SeqOperator(this, function* reverse(input) { const elements: T[] = [] for (const element of input) { elements.push(element) } yield* elements.reverse() }) } /** * Applies a reduction to each element of `this` sequence. Returns a new sequence that yields * the accumulated value at each step. * * ℹ️ The first element is used as the initial value. * * @param reduction The reduction function to apply. * @returns A new sequence with the accumulated values. * @throws If `this` is empty. */ scan(reduction: Seq.Reduction<T, T>): Seq<T> /** * Applies a reduction to each element of `this` sequence. Returns a new sequence that yields * the accumulated value at each step. * * ℹ️ You need to supply an initial value. * * @param reduction The reduction to apply. * @param initial The initial value to start the reduction with. */ scan<Acc>(reduction: Seq.Reduction<T, Acc>, initial: Acc): Seq<Acc> scan<Acc>(reduction: Seq.Reduction<T, Acc>, initial?: Acc) { chk(this.scan).reducer(reduction) return SeqOperator(this, function* scan(input) { let hasAcc = initial !== undefined let acc: Acc = initial as any let index = 0 if (hasAcc) { yield acc } for (const element of input) { if (!hasAcc) { acc = element as any hasAcc = true } else { acc = pull(reduction(acc, element, index++)) as any } yield acc } }) } /** * 🦥**Lazily** checks if `this` sequence is equal to the `input` sequence. * * ℹ️ For two sequences to be equal, their elements must be equal and be in the same order. * * @param input The sequence-like input to compare with. * @param projection The projection function that determines the key for comparison. * @returns A 🦥{@link Doddle} that resolves to `true` if all elements are equal, or `false` */ seqEquals<T extends S, S>(this: Seq<T>, input: Seq.Input<S>): Doddle<boolean> /** * 🦥**Lazily** checks if `this` sequence is equal to the `input` sequence. * * ℹ️ For two sequences to be equal, their elements must be equal and be in the same order. * * @param input The sequence-like input to compare with. * @param projection The projection function that determines the key for comparison. * @returns A 🦥{@link Doddle} that resolves to `true` if all elements are equal, or `false` */ seqEquals<S extends T>(input: Seq.Input<S>): Doddle<boolean> /** * 🦥**Lazily** checks if `this` sequence is equal to the `input` sequence. * * ℹ️ For two sequences to be equal, their elements must be equal and be in the same order. * * @param input The sequence-like input to compare with. * @param projection The projection function that determines the key for comparison. * @returns A 🦥{@link Doddle} that resolves to `true` if all elements are equal, or `false` */ seqEquals<K, S = T>( input: Seq.Input<S>, projection: Seq.NoIndexIteratee<S | T, K> ): Doddle<boolean> seqEquals<K, S = T>( _input: Seq.Input<S>, projection: Seq.NoIndexIteratee<S | T, K> = x => x as any ): Doddle<boolean> { const other = seq(_input) return lazyOperator(this, function seqEqualsBy(input) { const otherIterator = _iter(other) try { for (const element of input) { const otherElement = otherIterator.next() const keyThis = pull(projection(element as any)) const keyOther = pull(projection(otherElement.value)) if (otherElement.done || keyThis !== keyOther) { return false } } return !!otherIterator.next().done } finally { otherIterator.return?.() } }) } /** * 🦥**Lazily** checks if `this` sequence contains the same elements as the input sequence, * without regard to order. * * ⚠️ Requires iterating over the entire sequence. * * @param input The sequence-like input to compare with. * @returns A 🦥{@link Doddle} that resolves to `true` if `this` is set-equal to the input, or * `false` otherwise. */ setEquals<T extends S, S>(this: Seq<T>, input: Seq.Input<S>): Doddle<boolean> /** * 🦥**Lazily** checks if `this` sequence contains the same elements as the input sequence, * without regard to order. * * ⚠️ Requires iterating over the entire sequence. * * @param input The sequence-like input to compare with. * @returns A 🦥{@link Doddle} that resolves to `true` if `this` is set-equal to the input, or * `false` otherwise. */ setEquals<S extends T>(input: Seq.Input<S>): Doddle<boolean> /** * 🦥**Lazily** checks if `this` sequence contains the same elements as the input sequence, * without regard to order. * * ℹ️ The elements are compared by key, using the given key projection. * * @param input The sequence-like input to compare with. * @param projection The projection function that determines the key for comparison. * @returns A 🦥{@link Doddle} that resolves to `true` if `this` is set-equal to the input, or * `false` otherwise. */ setEquals<K, S = T>( input: Seq.Input<S>, projection: Seq.NoIndexIteratee<S | T, K> ): Doddle<boolean> setEquals<K, S = T>( _other: Seq.Input<S>, projection: Seq.NoIndexIteratee<S | T, K> = x => x as any ): Doddle<boolean> { const other = seq(_other) return lazyOperator(this, function setEqualsBy(input) { const set = new Set() for (const element of other) { set.add(pull(projection(element))) } for (const element of input) { if (!set.delete(pull(projection(element)))) { return false } } return set.size === 0 }) } /** * Returns a new sequence that shares its iterator state. This allows different loops to iterate * over it, sharing progress. * * ⚠️ Can be iterated over exactly once, and will be empty afterwards. * * @returns A new, shared iterable sequence that can be iterated over exactly once. */ share(): Seq<T> { const iter = doddle(() => _iter(this)) let isCallingNext = false return SeqOperator(this, function* share() { if (isCallingNext) { throw new DoddleError(invalidRecursionError("share")) } while (true) { try { isCallingNext = true var { done, value } = iter.pull().next() } finally { isCallingNext = false } if (done) { return } yield value } }) } /** * Shuffles the elements of `this` sequence randomly. * * ⚠️ Requires iterating over the entire sequence. * * @returns A new sequence with the shuffled elements. */ shuffle() { return SeqOperator(this, function* shuffle(input) { const array = seq(input).toArray().pull() shuffleArray(array) yield* array }) } /** * Skips the first `count` elements of `this` sequence, yielding the rest. * * ℹ️ If `count` is negative, skips the final elements instead (e.g. `skipLast`) * * @param count The number of elements to skip. * @returns A new sequence without the skipped elements. */ skip(count: number): Seq<T> { chk(this.skip).count(count) return SeqOperator(this, function* skip(input) { let myCount = count if (myCount < 0) { myCount = -myCount yield* seq(input) .window(myCount + 1, (...window) => { if (window.length === myCount + 1) { return window[0] } return SPECIAL2 }) .filter(x => x !== SPECIAL2) } else { for (const x of input) { if (myCount > 0) { myCount-- continue } yield x } } }) as any } /** * Skips elements from `this` sequence while the given predicate is true, and yields the rest. * * ℹ️ You can use the `options` argument to skip the first element that returns `false`. * * @param predicate The predicate to determine whether to continue skipping. * @param options Options for skipping behavior. * @returns A new sequence without the skipped elements. */ skipWhile(predicate: Seq.Predicate<T>, options?: SkipWhileOptions): Seq<T> { predicate = chk(this.skipWhile).predicate(predicate) return SeqOperator(this, function* skipWhile(input) { let prevMode = SkippingMode.None as SkippingMode let index = 0 for (const element of input) { if (prevMode === SkippingMode.NotSkipping) { yield element continue } const newSkipping: boolean = pull(predicate(element, index++)) if (!newSkipping) { if (prevMode !== SkippingMode.Skipping || !options?.skipFinal) { yield element } } prevMode = newSkipping ? SkippingMode.Skipping : SkippingMode.NotSkipping } }) as any } /** * 🦥**Lazily** checks if any element in `this` sequence matches the given predicate, by * iterating over it until a match is found. * * @param predicate The predicate to match the element. * @returns A 🦥{@link Doddle} that resolves to `true` if any element matches, or `false` * otherwise. */ some(predicate: Seq.Predicate<T>): Doddle<boolean> { predicate = chk(this.some).predicate(predicate) return lazyOperator(this, function some(input) { let index = 0 for (const element of input) { if (pull(predicate(element, index++))) { return true } } return false }) } /** * 🦥**Lazily** sums the elements of `this` sequence by iterating over it, applying the given * projection to each element. * * @param projection The projection function to apply to each element. * @returns A 🦥{@link Doddle} that resolves to the sum of the projected elements. */ sumBy(projection: Seq.Iteratee<T, number>) { chk(this.sumBy).projection(projection) return lazyOperator(this, function sumBy(input) { let cur = 0 let index = 0 for (const element of input) { cur += pull(projection(element, index++)) as number } return cur }) } /** * Yields the first `count` elements of `this` sequence. * * ℹ️ If `count` is negative, yields the last `-count` elements instead.\ * ℹ️ If the sequence is smaller than `count`, it yields all elements. * * @param count The number of elements to yield. * @returns A new sequence with the yielded elements. */ take(count: number): Seq<T> { chk(this.take).count(count) return SeqOperator(this, function* take(input) { let myCount = count if (myCount === 0) { return } if (myCount < 0) { myCount = -myCount const results = seq(input) .concat([SPECIAL2]) .window(myCount + 1, (...window) => { if (window[window.length - 1] === SPECIAL2) { window.pop() return window as T[] } return undefined }) .filter(x => x !== undefined) .first() .pull() as T[] yield* results } else { for (const element of input) { yield element myCount-- if (myCount <= 0) { return } } } }) as any } /** * Yields the first elements of `this` sequence while the given predicate is true and skips the * rest. * * ℹ️ If the sequence is too small, the result will be empty.\ * ℹ️ The `options` argument lets you keep the first element for which the predicate returns * `false`. * * @param predicate The predicate to determine whether to continue yielding. * @param options Extra options. * @returns A new sequence with the yielded elements. */ takeWhile(predicate: Seq.Predicate<T>, options?: TakeWhileOptions): Seq<T> { chk(this.takeWhile).predicate(predicate) return SeqOperator(this, function* takeWhile(input) { let index = 0 for (const element of input) { if (pull(predicate(element, index++))) { yield element } else { if (options?.takeFinal) { yield element } return } } }) as any } /** * 🦥**Lazily** converts `this` sequence into an array. * * ⚠️ Has to iterate over the entire sequence. * * @returns A 🦥{@link Doddle} that resolves to an array. */ toArray() { return lazyOperator(this, function toArray(input) { return [...input] }) } /** * 🦥**Lazily** converts `this` sequence into a Map. * * ⚠️ Has to iterate over the entire sequence. * * @param kvpProjection A function that takes an element and returns a key-value pair. * @returns A 🦥{@link Doddle} that resolves to a Map of the elements in the sequence. */ toMap<K, V>(kvpProjection: Seq.Iteratee<T, readonly [K, V]>) { kvpProjection = chk(this.toMap).kvpProjection(kvpProjection) return lazyOperator(this, function toMap(input) { const m = new Map<K, V>() let index = 0 for (const element of input) { const [key, value] = pull(kvpProjection(element, index++)) as readonly [K, V] m.set(key, value) } return m }) } /** * 🦥**Lazily** converts `this` sequence into a plain JS object. Uses the given `kvpProjection` * to determine each key-value pair. * * @param kvpProjection A function that takes an element and returns a key-value pair. Each key * must be a valid PropertyKey. * @returns A 🦥{@link Doddle} that resolves to a plain JS object. */ toRecord<const Key extends PropertyKey, Value>( kvpProjection: Seq.Iteratee<T, readonly [Key, Value]> ): Doddle<{ [k in Key]: Value }> { chk(this.toRecord).kvpProjection(kvpProjection) return lazyOperator(this, function toObject(input) { const o = {} as any let index = 0 for (const element of input) { const [key, value] = pull(kvpProjection(element, index++)) as readonly [Key, Value] o[key] = value } return o }) } /** * 🦥**Lazily** converts `this` sequence into a Set. * * ⚠️ Has to iterate over the entire sequence. * * @returns A 🦥{@link Doddle} that resolves to a Set of the elements in the sequence. */ toSet() { return lazyOperator(this, function toSet(input) { return new Set(input) }) } /** * Filters out duplicate elements from `this` sequence, optionally using a key projection. * * ℹ️ **Doesn't** need to iterate over the entire sequence.\ * ⚠️ Needs to cache the sequence as it's iterated over. * * @param keyProjection A function that takes an element and returns a key used to check for * uniqueness. * @returns A sequence of unique elements. */ uniq(keyProjection: Seq.NoIndexIteratee<T, any> = x => x): Seq<T> { chk(this.uniq).keyProjection(keyProjection) return SeqOperator(this, function* uniq(input) { const seen = new Set() for (const element of input) { const key = pull(keyProjection(element)) if (!seen.has(key)) { seen.add(key) yield element } } }) } /** * Splits `this` async sequence into overlapping windows of fixed size, applying a projection to * each window. * * ℹ️ If the sequence is smaller than the window size, one smaller window will yielded. * * @param size The size of each window. * @param projection A function to project each window to a value. * @returns A new sequence of windows or projected results. */ window<L extends number, S>( size: L, projection: (...window: getWindowArgsType<T, L>) => S | Doddle<S> ): Seq<S> /** * Splits `this` async sequence into overlapping windows of fixed size. * * ℹ️ If the sequence is smaller than the window size, one smaller window will yielded. * * @param size The size of each window. * @returns A new sequence of windows. */ window<L extends number>(size: L): Seq<getWindowOutputType<T, L>> window<L extends number, S>( size: L, projection?: (...window: getWindowArgsType<T, L>) => S ): Seq<any> { const c = chk(this.window) c.size(size) projection ??= (...window: any) => window as any c.projection(projection) return SeqOperator(this, function* window(input) { const buffer = Array<T>(size) let i = 0 for (const item of input) { buffer[i++ % size] = item if (i >= size) { yield pull( (projection as any)(...buffer.slice(i % size), ...buffer.slice(0, i % size)) ) } } if (i > 0 && i < size) { yield pull((projection as any)(...buffer.slice(0, i))) } }) } /** * Zips `this` sequence with other sequences, yielding tuples of elements that appear in the * same position in each sequence. * * ℹ️ Sequences that are exhausted will yield `undefined` for their elements.\ * ℹ️ The resulting sequence will be as long as the longest input sequence. * * @param others An array of other sequence inputs to zip with. * @returns A new async sequence of tuples containing parallel elements. */ zip<Xs extends [any, ...any[]]>(others: { [K in keyof Xs]: Seq.Input<Xs[K]> }): Seq<getZipValuesType<[T, ...Xs]>> /** * Zips `this` sequence with other sequences, applying a projection to each set of elements and * yielding the results. * * ℹ️ Sequences that are exhausted will yield `undefined` for their elements.\ * ℹ️ The resulting sequence will be as long as the longest input sequence. * * @param others An array of other sequence inputs to zip with. * @returns A new sequence of elements generated from the zipped values. */ zip<Xs extends [any, ...any[]], R>( others: { [K in keyof Xs]: Seq.Input<Xs[K]> }, projection: (...args: getZipValuesType<[T, ...Xs]>) => R ): Seq<R> zip<Xs extends [any, ...any[]], R>( _others: { [K in keyof Xs]: Seq.Input<Xs[K]> }, projection?: (...args: getZipValuesType<[T, ...Xs]>) => R ): Seq<any> { const others = _others.map(seq) projection ??= (...args: any[]) => args as any chk(this.zip).projection(projection) return SeqOperator(this, function* zip(input) { const iterators = [input, ...others].map(_iter) as (Iterator<any> | undefined)[] while (true) { const results = iterators.map((iter, i) => { if (!iter) { return undefined } const result = iter.next() if (result.done) { iterators[i]?.return?.() iterators[i] = undefined return undefined } return result }) if (results.every(r => !r)) { break } yield pull(projection.apply(undefined, results.map(r => r?.value) as any)) } }) as any } /** @ignore */ abstract [Symbol.iterator](): Iterator<T> } /** @internal */ export const SeqOperator = function seq<In, Out>( operand: In, impl: (input: In) => Iterable<Out> ): Seq<Out> { const mySeq = Object.assign(new (Seq as any)(), [impl.name, operand]) return Object.defineProperty(mySeq, Symbol.i