dockview-core
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Zero dependency layout manager supporting tabs, groups, grids and splitviews for vanilla TypeScript
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TypeScript
import { DockviewApi } from '../api/component.api';
import { Direction } from '../gridview/baseComponentGridview';
import { IGridView } from '../gridview/gridview';
import { IContentRenderer, ITabRenderer, IWatermarkRenderer } from './types';
import { Parameters } from '../panel/types';
import { DockviewGroupPanel } from './dockviewGroupPanel';
import { DockviewMessages } from './accessibilityMessages';
export type { DockviewMessages } from './accessibilityMessages';
import { PanelTransfer } from '../dnd/dataTransfer';
import { IDisposable } from '../lifecycle';
import { Box } from '../types';
import { DroptargetOverlayModel, Position } from '../dnd/droptarget';
import { GroupOptions } from './dockviewGroupPanelModel';
import { DockviewGroupDropLocation } from './events';
import { IDockviewPanel } from './dockviewPanel';
import { DockviewPanelRenderer } from '../overlay/overlayRenderContainer';
import { IGroupDragGhostRenderer, IGroupHeaderProps, ITabGroupChipRenderer } from './framework';
import { FloatingGroupOptions } from './dockviewComponent';
import { Constraints } from '../gridview/gridviewPanel';
import { AcceptableEvent, IAcceptableEvent } from '../events';
import { DockviewTheme } from './theme';
import { ITabGroup } from './tabGroup';
import { CspNonceProvider } from '../dom';
export { CspNonceProvider };
import { DockviewTabGroupColorEntry } from './tabGroupAccent';
export interface IHeaderActionsRenderer extends IDisposable {
readonly element: HTMLElement;
init(params: IGroupHeaderProps): void;
}
export type BuiltInContextMenuItem = 'close' | 'closeOthers' | 'closeAll' | 'separator';
export type BuiltInChipContextMenuItem = 'separator' | 'colorPicker' | 'rename';
export interface ContextMenuItemConfig {
label?: string;
/**
* A framework component to render as the menu item.
* The component type is opaque to core; the framework adapter renders it.
*/
component?: unknown;
componentProps?: object;
/**
* A raw DOM element to embed as-is in the context menu.
* Use this when you want to render custom content without a framework component.
*/
element?: HTMLElement;
action?: () => void;
disabled?: boolean;
}
export type ContextMenuItem = BuiltInContextMenuItem | ContextMenuItemConfig;
export interface DropOverlayModelParams {
/** Which of a group's drop targets the overlay is for. `'edge'` is shaped by `dndEdges`, not this option. */
location: DockviewGroupDropLocation;
/** The group the target belongs to, where known (tab / header_space / content). */
group?: DockviewGroupPanel;
}
/** A layout change to be announced — see the `getAnnouncement` option. */
export interface LiveRegionEvent {
/**
* What changed: a panel was added (`'open'`) or removed (`'close'`); a
* group was maximized (`'maximize'`) / restored (`'restore'`); or a group
* moved to a floating window (`'float'`), back into the grid (`'dock'`), or
* out to a popout window (`'popout'`). `panel` is the affected panel — for
* group events, the group's active panel.
*/
kind: 'open' | 'close' | 'maximize' | 'restore' | 'float' | 'dock' | 'popout';
panel: IDockviewPanel;
}
/** A resolved announcement handed to a custom `announcer`. */
export interface AnnouncementEvent {
/** The (already localised) text to announce. */
message: string;
/** `'assertive'` interrupts the screen reader; `'polite'` waits for a pause. */
politeness: 'polite' | 'assertive';
}
/**
* Key bindings for {@link DockviewComponentOptions.keyboardNavigation}. Each
* value is a string of `+`-separated parts, modifiers first, e.g. `'ctrl+]'`,
* `'shift+f6'`. Recognised modifiers: `ctrl`, `shift`, `alt`, `meta` (alias
* `cmd`). The final part is the `KeyboardEvent.key` to match, case-insensitively
* (`']'`, `'f6'`, `'arrowleft'`).
*/
export interface DockviewKeybindings {
/** Switch to the next tab in the focused group. Default `ctrl+]`. */
nextTab: string;
/** Switch to the previous tab in the focused group. Default `ctrl+[`. */
prevTab: string;
/** Move focus to the next group. Default `f6`. */
focusNextGroup: string;
/** Move focus to the previous group. Default `shift+f6`. */
focusPrevGroup: string;
/** Move focus from panel content to the focused group's tab strip. Default `ctrl+shift+\`. */
focusTabs: string;
}
export interface KeyboardNavigationOptions {
/** Override individual {@link DockviewKeybindings}; unset keys keep their defaults. */
keymap?: Partial<DockviewKeybindings>;
}
export interface GetTabContextMenuItemsParams {
panel: IDockviewPanel;
group: DockviewGroupPanel;
api: DockviewApi;
event: MouseEvent;
}
export interface GetTabGroupChipContextMenuItemsParams {
tabGroup: ITabGroup;
group: DockviewGroupPanel;
api: DockviewApi;
event: MouseEvent;
}
export interface IContextMenuItemComponentProps {
panel: IDockviewPanel;
group: DockviewGroupPanel;
api: DockviewApi;
/** Call to close the context menu */
close: () => void;
componentProps?: object;
}
export interface IContextMenuItemRenderer extends IDisposable {
readonly element: HTMLElement;
init(props: IContextMenuItemComponentProps): void;
}
export interface CreateContextMenuItemComponentOptions {
id: string;
component: unknown;
}
export interface ViewFactoryData {
content: string;
tab?: string;
}
export type DockviewHeaderPosition = 'top' | 'bottom' | 'left' | 'right';
export type DockviewHeaderDirection = 'horizontal' | 'vertical';
export type DockviewDndStrategy = 'auto' | 'pointer' | 'html5';
/**
* Context handed to {@link DockviewOptions.transformFloatingGroupDrag} on each
* pointer-move frame while a floating group is being dragged.
*/
export interface FloatingGroupDragContext {
/** The floating group being dragged. */
readonly group: DockviewGroupPanel;
/** Proposed top-left + size this frame, in container pixels (pre-clamp). */
readonly proposed: Box;
/** Size of the container the floating group is dragged within. */
readonly container: {
width: number;
height: number;
};
/**
* Bounds of the other floating groups (relative to the same container),
* snapshotted at drag start.
*/
readonly others: readonly Box[];
}
export interface DockviewOptions {
/**
* Disable the auto-resizing which is controlled through a `ResizeObserver`.
* Call `.layout(width, height)` to manually resize the container.
*/
disableAutoResizing?: boolean;
hideBorders?: boolean;
singleTabMode?: 'fullwidth' | 'default';
disableFloatingGroups?: boolean;
floatingGroupBounds?: 'boundedWithinViewport' | {
minimumHeightWithinViewport?: number;
minimumWidthWithinViewport?: number;
};
/**
* Adjust a floating group's position while it is being dragged. Runs on
* each pointer-move frame with the proposed top-left (before the container
* clamp) and returns an adjusted top-left, or nothing to leave it
* unchanged. Use it for snapping, alignment, or custom bounds. Move only —
* resizing a floating group is unaffected.
*
* `context.others` holds the bounds of the other floating groups (relative
* to the same container), snapshotted at drag start, so the callback can
* align the dragged group against its siblings.
*/
transformFloatingGroupDrag?: (context: FloatingGroupDragContext) => {
top: number;
left: number;
} | void;
/**
* Selects which element moves a floating group when dragged.
*
* - `'titlebar'` (default): a dedicated, blank drag-handle bar is rendered
* above the group's tab bar. Dragging it moves the floating window;
* shift+drag (mouse) / long-press (touch) redocks into the grid. Style
* it with the `--dv-floating-titlebar-*` theme variables.
* - `'tabbar'`: the legacy behaviour — the empty space in the tab bar
* (the "void container") doubles as the move handle. No dedicated bar
* is rendered.
*/
floatingGroupDragHandle?: 'titlebar' | 'tabbar';
popoutUrl?: string;
nonce?: CspNonceProvider;
defaultRenderer?: DockviewPanelRenderer;
defaultHeaderPosition?: DockviewHeaderPosition;
debug?: boolean;
dndEdges?: false | DroptargetOverlayModel;
disableDnd?: boolean;
/**
* Selects which drag-and-drop implementation is active.
*
* - `'auto'` (default): HTML5 drag-and-drop drives mouse drags; pointer
* events drive touch and pen drags. Matches the historical behaviour.
* - `'pointer'`: pointer events drive every input type. Useful in
* environments where HTML5 drag-and-drop is unreliable (some Linux
* browsers, certain Safari versions, embedded webviews). Cross-window
* HTML5 drag and the HTML5 native drag image are not available in this
* mode.
* - `'html5'`: HTML5 drag-and-drop only — disables touch / pen drag.
*/
dndStrategy?: DockviewDndStrategy;
locked?: boolean;
className?: string;
/**
* Define the behaviour of the dock when there are no panels to display. Defaults to `watermark`.
*/
noPanelsOverlay?: 'emptyGroup' | 'watermark';
theme?: DockviewTheme;
disableTabsOverflowList?: boolean;
/**
* Select `native` to use built-in scrollbar behaviours and `custom` to use an internal implementation
* that allows for improved scrollbar overlay UX.
*
* This is only applied to the tab header section. Defaults to `custom`.
*/
scrollbars?: 'native' | 'custom';
/**
* Return the items to display in the tab context menu on right-click.
*
* Use built-in string shortcuts (`'close'`, `'closeOthers'`, `'closeAll'`, `'separator'`)
* or provide a `ContextMenuItemConfig` object for custom items.
*
* If omitted, no context menu is shown.
* Return an empty array to suppress the menu for specific cases.
*/
getTabContextMenuItems?: (params: GetTabContextMenuItemsParams) => ContextMenuItem[];
/**
* Return the items to display in the tab group chip context menu on right-click.
*
* Use built-in string shortcuts (`'separator'`, `'colorPicker'`, `'rename'`) or provide a
* `ContextMenuItemConfig` object for custom items.
* `'colorPicker'` renders a native grid of color swatches for the tab group.
* `'rename'` renders an inline text input to rename the tab group.
*
* If omitted, no context menu is shown on chip right-click.
* Return an empty array to suppress the menu for specific cases.
*/
getTabGroupChipContextMenuItems?: (params: GetTabGroupChipContextMenuItemsParams) => (BuiltInChipContextMenuItem | ContextMenuItemConfig)[];
/**
* Factory to create custom tab group chip renderers.
* If not provided, the default chip renderer is used.
*/
createTabGroupChipComponent?: (tabGroup: ITabGroup) => ITabGroupChipRenderer;
/**
* Factory to create the custom ghost element shown while dragging a
* group of panels (the small floating chip that follows the cursor).
*
* If not provided, a default ghost rendering `"Multiple Panels (N)"`
* is used. Supplying a factory replaces the entire default ghost,
* enabling i18n / custom visuals.
*/
createGroupDragGhostComponent?: (group: DockviewGroupPanel) => IGroupDragGhostRenderer;
/**
* Shape the drop overlay shown over a group's drop targets — the tab
* strip (`'tab'`), the header void space (`'header_space'`) and the
* panel content area (`'content'`). Return a {@link DroptargetOverlayModel}
* to override that target's default overlay (size, activation threshold,
* small-element boundaries), or `undefined` to keep the default.
*
* `group` is provided where known (tab / header_space). The outer-layout
* edge overlay is shaped by `dndEdges`, not this option, so `'edge'` is
* not dispatched here.
*/
dropOverlayModel?: (params: DropOverlayModelParams) => DroptargetOverlayModel | undefined;
/**
* Built-in screen-reader announcements of layout changes (a visually-hidden
* `aria-live` region narrating panel open/close etc.). On by default —
* set to `false` to disable, e.g. when the host app provides its own
* announcement system. Honoured live via `updateOptions`.
*/
announcements?: boolean;
/**
* Localise or override the built-in announcement strings (the default
* messages are English). Return a string to use it, `null` / `''` to
* suppress that announcement, or `undefined` to keep the default. This is
* how non-English apps translate announcements — core ships no message
* catalog, only the default strings + this hook.
*/
getAnnouncement?: (event: LiveRegionEvent) => string | null | undefined;
/**
* Route announcements to your own screen-reader infrastructure instead of
* the built-in `aria-live` regions (e.g. an app-wide live region). When
* set, dockview hands you each {@link AnnouncementEvent} and writes nothing
* to its own regions. `getAnnouncement` (localisation) still applies first.
*/
announcer?: (event: AnnouncementEvent) => void;
/**
* Translate / override the strings dockview speaks to assistive technology
* — both the LiveRegion announcements and the keyboard-docking narration.
* Provide any subset of {@link DockviewMessages}; unset entries keep the
* English defaults. (`getAnnouncement` still applies first, per-event, for
* announcements.)
*/
messages?: Partial<DockviewMessages>;
/**
* Operate the dock with the keyboard. `true` enables the default bindings;
* pass an object to override individual ones via `keymap`. Off by default
* (opt-in while the feature matures). Enables:
*
* - **Switch tab** within the focused group — `Ctrl`+`]` / `Ctrl`+`[`.
* - **Move focus between groups** — `F6` / `Shift`+`F6` (sequential) or
* `Ctrl`+`Shift`+arrow keys (spatial: focus the group in that direction).
* - **Dock the active panel** without a mouse — `Ctrl`+`M` arms a two-phase
* move (arrows cycle the target group with a live drop preview +
* screen-reader narration, `Enter` docks, `Escape` cancels).
*
* Defaults avoid `Cmd`-based and browser-reserved combinations (e.g.
* `Cmd`+`M` is the macOS minimise-window shortcut); use {@link keymap} to
* rebind for your platform.
*/
keyboardNavigation?: boolean | KeyboardNavigationOptions;
/**
* Replace the built-in tab group color palette with a user-defined list.
*
* Each entry has an `id` (stored on `tabGroup.color` and serialized),
* a `value` (any CSS color expression — hex, rgb(), `var(...)`, etc.),
* and an optional `label` shown in the context menu picker.
*
* If omitted, the default 9-color palette is used. The list fully
* replaces the defaults — there is no merge.
*/
tabGroupColors?: DockviewTabGroupColorEntry[];
/**
* Controls how dockview applies tab group color accents.
*
* - `'palette'` (default): write `--dv-tab-group-color`, render the
* color picker, and apply built-in accent styling.
* - `'off'`: opt out entirely. No `--dv-tab-group-color` is written,
* the color picker is suppressed, and chips/indicators render
* without the accent. The `tg.color` data field is preserved so
* custom chip renderers can still read it and roll their own visual.
*/
tabGroupAccent?: 'palette' | 'off';
}
export type TabAnimation = 'smooth' | 'default';
export interface DockviewDndOverlayEvent extends IAcceptableEvent {
/** Narrow with `instanceof DragEvent` before reading `dataTransfer`. */
nativeEvent: DragEvent | PointerEvent;
target: DockviewGroupDropLocation;
position: Position;
group?: DockviewGroupPanel;
getData: () => PanelTransfer | undefined;
}
export declare class DockviewUnhandledDragOverEvent extends AcceptableEvent implements DockviewDndOverlayEvent {
readonly nativeEvent: DragEvent | PointerEvent;
readonly target: DockviewGroupDropLocation;
readonly position: Position;
readonly getData: () => PanelTransfer | undefined;
readonly group?: DockviewGroupPanel | undefined;
constructor(nativeEvent: DragEvent | PointerEvent, target: DockviewGroupDropLocation, position: Position, getData: () => PanelTransfer | undefined, group?: DockviewGroupPanel | undefined);
}
export declare const PROPERTY_KEYS_DOCKVIEW: (keyof DockviewOptions)[];
export interface CreateComponentOptions {
/**
* The unqiue identifer of the component
*/
id: string;
/**
* The component name, this should determine what is rendered.
*/
name: string;
}
export interface DockviewFrameworkOptions {
defaultTabComponent?: string;
createRightHeaderActionComponent?: (group: DockviewGroupPanel) => IHeaderActionsRenderer;
createLeftHeaderActionComponent?: (group: DockviewGroupPanel) => IHeaderActionsRenderer;
createPrefixHeaderActionComponent?: (group: DockviewGroupPanel) => IHeaderActionsRenderer;
createTabComponent?: (options: CreateComponentOptions) => ITabRenderer | undefined;
createComponent: (options: CreateComponentOptions) => IContentRenderer;
createWatermarkComponent?: () => IWatermarkRenderer;
createContextMenuItemComponent?: (options: CreateContextMenuItemComponentOptions) => IContextMenuItemRenderer | undefined;
}
export type DockviewComponentOptions = DockviewOptions & DockviewFrameworkOptions;
export interface PanelOptions<P extends object = Parameters> {
component: string;
tabComponent?: string;
params?: P;
id: string;
title?: string;
}
type RelativePanel = {
direction?: Direction;
referencePanel: string | IDockviewPanel;
/**
* The index to place the panel within a group, only applicable if the placement is within an existing group
*/
index?: number;
};
type RelativeGroup = {
direction?: Direction;
referenceGroup: string | DockviewGroupPanel;
/**
* The index to place the panel within a group, only applicable if the placement is within an existing group
*/
index?: number;
};
type AbsolutePosition = {
direction: Omit<Direction, 'within'>;
};
export type AddPanelPositionOptions = RelativePanel | RelativeGroup | AbsolutePosition;
export declare function isPanelOptionsWithPanel(data: AddPanelPositionOptions): data is RelativePanel;
export declare function isPanelOptionsWithGroup(data: AddPanelPositionOptions): data is RelativeGroup;
type AddPanelFloatingGroupUnion = {
floating: Partial<FloatingGroupOptions> | true;
position: never;
};
type AddPanelPositionUnion = {
floating: false;
position: AddPanelPositionOptions;
};
type AddPanelOptionsUnion = AddPanelFloatingGroupUnion | AddPanelPositionUnion;
export type AddPanelOptions<P extends object = Parameters> = {
params?: P;
/**
* The unique id for the panel
*/
id: string;
/**
* The title for the panel which can be accessed within both the tab and component.
*
* If using the default tab renderer this title will be displayed in the tab.
*/
title?: string;
/**
* The id of the component renderer
*/
component: string;
/**
* The id of the tab componnet renderer
*/
tabComponent?: string;
/**
* The rendering mode of the panel.
*
* This dictates what happens to the HTML of the panel when it is hidden.
*/
renderer?: DockviewPanelRenderer;
/**
* If true then add the panel without setting it as the active panel.
*
* Defaults to `false` which forces newly added panels to become active.
*/
inactive?: boolean;
initialWidth?: number;
initialHeight?: number;
} & Partial<AddPanelOptionsUnion> & Partial<Constraints>;
type AddGroupOptionsWithPanel = {
referencePanel: string | IDockviewPanel;
direction?: Omit<Direction, 'within'>;
};
type AddGroupOptionsWithGroup = {
referenceGroup: string | DockviewGroupPanel;
direction?: Omit<Direction, 'within'>;
};
export type AddGroupOptions = (AddGroupOptionsWithGroup | AddGroupOptionsWithPanel | AbsolutePosition) & GroupOptions;
export declare function isGroupOptionsWithPanel(data: AddGroupOptions): data is AddGroupOptionsWithPanel;
export declare function isGroupOptionsWithGroup(data: AddGroupOptions): data is AddGroupOptionsWithGroup;
export interface MovementOptions2 {
group?: IGridView;
}
export interface MovementOptions extends MovementOptions2 {
includePanel?: boolean;
group?: DockviewGroupPanel;
}