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dockview-core

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Zero dependency layout manager supporting tabs, groups, grids and splitviews for vanilla TypeScript

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import { shiftAbsoluteElementIntoView } from '../../dom'; import { addDisposableListener } from '../../events'; import { CompositeDisposable, Disposable, MutableDisposable, } from '../../lifecycle'; function isCoarsePrimaryInput(win) { if (!win.matchMedia) { return false; } const coarse = win.matchMedia('(pointer: coarse)').matches; const fine = win.matchMedia('(pointer: fine)').matches; return coarse && !fine; } export class PopupService extends CompositeDisposable { constructor(root, win = window) { super(); this._active = null; this._activeDisposable = new MutableDisposable(); this._root = root; this._window = win; this._element = win.document.createElement('div'); this._element.className = 'dv-popover-anchor'; this._element.style.position = 'relative'; this._root.prepend(this._element); this.addDisposables(Disposable.from(() => { this.close(); }), this._activeDisposable); } /** * Move the popup anchor into a new root element. Call this when a shell * wraps the dockview component so that edge-group overflow dropdowns * position correctly relative to the full layout area. */ updateRoot(newRoot) { newRoot.prepend(this._element); this._root = newRoot; } openPopover(element, position) { var _a; this.close(); const wrapper = this._window.document.createElement('div'); wrapper.style.position = 'absolute'; wrapper.style.zIndex = (_a = position.zIndex) !== null && _a !== void 0 ? _a : 'var(--dv-overlay-z-index)'; wrapper.appendChild(element); const anchorBox = this._element.getBoundingClientRect(); const offsetX = anchorBox.left; const offsetY = anchorBox.top; wrapper.style.top = `${position.y - offsetY}px`; wrapper.style.left = `${position.x - offsetX}px`; this._element.appendChild(wrapper); this._active = wrapper; // Outside-pointerdown dismissal is suppressed for a short grace // window after opening. Touch long-press callers (chip / tab context // menus) open the popover while the user's finger is still pressing // the source element — Android Chrome can dispatch a follow-up // synthetic pointerdown tied to the gesture, and the release-then- // retap motion can land just outside the wrapper. Either would // dismiss the popover before the user can see or interact with it. // The grace window is short enough that intentional outside taps // still feel responsive. const openedAt = Date.now(); const POINTERDOWN_GRACE_MS = 200; this._activeDisposable.value = new CompositeDisposable(addDisposableListener(this._window, 'pointerdown', (event) => { var _a; if (Date.now() - openedAt < POINTERDOWN_GRACE_MS) { return; } const target = event.target; if (!(target instanceof HTMLElement)) { return; } let el = target; while (el && el !== wrapper) { el = (_a = el === null || el === void 0 ? void 0 : el.parentElement) !== null && _a !== void 0 ? _a : null; } if (el) { return; // clicked within popover } this.close(); }), addDisposableListener(this._window, 'keydown', (event) => { if (event.key === 'Escape' || event.key === 'Enter') { this.close(); } }), addDisposableListener(this._window, 'resize', () => { // On touch-primary devices, common interactions resize the // window: on-screen keyboard pop, orientation change, browser // address-bar collapse. None of these mean "the user wants // the popover dismissed". Specifically, focusing the chip // context menu's rename input pops the keyboard, which would // otherwise close the menu the moment the user goes to edit // it. Desktop / hybrid input keeps the existing behaviour — // there a resize genuinely means the user has resized the // window and the popover position is now stale. if (isCoarsePrimaryInput(this._window)) { return; } this.close(); })); this._window.requestAnimationFrame(() => { shiftAbsoluteElementIntoView(wrapper, this._root); }); } close() { if (this._active) { this._active.remove(); this._activeDisposable.dispose(); this._active = null; } } }