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dnd5-srd

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Dungeons & Dragons 5th Edition - SRD Database

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[ { "index": 1, "name": "Blinded", "desc": [ "- A blinded creature can't see and automatically fails any ability check that requires sight.", "- Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage." ], "url": "http://www.dnd5eapi.co/api/conditions/1" }, { "index": 2, "name": "Charmed", "desc": [ "- A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects.", "- The charmer has advantage on any ability check to interact socially with the creature." ], "url": "http://www.dnd5eapi.co/api/conditions/2" }, { "index": 3, "name": "Deafened", "desc": [ "- A deafened creature can't hear and automatically fails any ability check that requires hearing." ], "url": "http://www.dnd5eapi.co/api/conditions/3" }, { "index": 4, "name": "Frightened", "desc": [ "- A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.", "- The creature can't willingly move closer to the source of its fear." ], "url": "http://www.dnd5eapi.co/api/conditions/4" }, { "index": 5, "name": "Grappled", "desc": [ "- A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed.", "- The condition ends if the grappler is incapacitated (see the condition).", "- The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell." ], "url": "http://www.dnd5eapi.co/api/conditions/5" }, { "index": 6, "name": "Incapacitated", "desc": ["- An incapacitated creature can't take actions or reactions."], "url": "http://www.dnd5eapi.co/api/conditions/6" }, { "index": 7, "name": "Invisible", "desc": [ "- An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature's location can be detected by any noise it makes or any tracks it leaves.", "- Attack rolls against the creature have disadvantage, and the creature's attack rolls have advantage." ], "url": "http://www.dnd5eapi.co/api/conditions/7" }, { "index": 8, "name": "Paralyzed", "desc": [ "- A paralyzed creature is incapacitated (see the condition) and can't move or speak.", "- The creature automatically fails Strength and Dexterity saving throws.", "- Attack rolls against the creature have advantage.", "- Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature." ], "url": "http://www.dnd5eapi.co/api/conditions/8" }, { "index": 9, "name": "Petrified", "desc": [ "- A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.", "- The creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings.", "- Attack rolls against the creature have advantage.", "- The creature automatically fails Strength and Dexterity saving throws.", "- The creature has resistance to all damage.", "- The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized." ], "url": "http://www.dnd5eapi.co/api/conditions/9" }, { "index": 10, "name": "Poisoned", "desc": [ "- A poisoned creature has disadvantage on attack rolls and ability checks." ], "url": "http://www.dnd5eapi.co/api/conditions/10" }, { "index": 11, "name": "Prone", "desc": [ "- A prone creature's only movement option is to crawl, unless it stands up and thereby ends the condition.", "- The creature has disadvantage on attack rolls.", "- An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage." ], "url": "http://www.dnd5eapi.co/api/conditions/11" }, { "index": 12, "name": "Restrained", "desc": [ "- A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed.", "- Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage.", "- The creature has disadvantage on Dexterity saving throws." ], "url": "http://www.dnd5eapi.co/api/conditions/12" }, { "index": 13, "name": "Stunned", "desc": [ "- A stunned creature is incapacitated (see the condition), can't move, and can speak only falteringly.", "- The creature automatically fails Strength and Dexterity saving throws.", "- Attack rolls against the creature have advantage." ], "url": "http://www.dnd5eapi.co/api/conditions/13" }, { "index": 14, "name": "Unconscious", "desc": [ "- An unconscious creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings.", "- The creature drops whatever it's holding and falls prone.", "- The creature automatically fails Strength and Dexterity saving throws.", "- Attack rolls against the creature have advantage.", "- Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature." ], "url": "http://www.dnd5eapi.co/api/conditions/14" }, { "index": 15, "name": "Exhaustion", "desc": ["- Exhaustion is measured in six levels."], "url": "http://www.dnd5eapi.co/api/conditions/14" } ]