dnd-core
Version:
Drag and drop sans the GUI
41 lines • 1.43 kB
JavaScript
;
var __assign = (this && this.__assign) || Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
Object.defineProperty(exports, "__esModule", { value: true });
var dragDrop_1 = require("../actions/dragDrop");
var equality_1 = require("../utils/equality");
var initialState = {
initialSourceClientOffset: null,
initialClientOffset: null,
clientOffset: null,
};
function dragOffset(state, action) {
if (state === void 0) { state = initialState; }
var payload = action.payload;
switch (action.type) {
case dragDrop_1.BEGIN_DRAG:
return {
initialSourceClientOffset: payload.sourceClientOffset,
initialClientOffset: payload.clientOffset,
clientOffset: payload.clientOffset,
};
case dragDrop_1.HOVER:
if (equality_1.areCoordsEqual(state.clientOffset, payload.clientOffset)) {
return state;
}
return __assign({}, state, { clientOffset: payload.clientOffset });
case dragDrop_1.END_DRAG:
case dragDrop_1.DROP:
return initialState;
default:
return state;
}
}
exports.default = dragOffset;
//# sourceMappingURL=dragOffset.js.map