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dnd-core

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Drag and drop sans the GUI

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[![npm package](https://img.shields.io/npm/v/dnd-core.svg?style=flat-square)](https://www.npmjs.org/package/dnd-core) [![Build Status](https://travis-ci.org/react-dnd/dnd-core.svg?branch=master)](https://travis-ci.org/react-dnd/dnd-core) [![Test Coverage](https://codeclimate.com/github/react-dnd/dnd-core/badges/coverage.svg)](https://codeclimate.com/github/react-dnd/dnd-core) [![bitHound Overall Score](https://www.bithound.io/github/react-dnd/dnd-core/badges/score.svg)](https://www.bithound.io/github/react-dnd/dnd-core) [![bitHound Code](https://www.bithound.io/github/react-dnd/dnd-core/badges/code.svg)](https://www.bithound.io/github/react-dnd/dnd-core) [![bitHound Dependencies](https://www.bithound.io/github/react-dnd/dnd-core/badges/dependencies.svg)](https://www.bithound.io/github/react-dnd/dnd-core/master/dependencies/npm) [![bitHound Dev Dependencies](https://www.bithound.io/github/react-dnd/dnd-core/badges/devDependencies.svg)](https://www.bithound.io/github/react-dnd/dnd-core/master/dependencies/npm) # dnd-core Drag and drop sans the GUI. This is a clean implementation of drag and drop primitives that does not depend on the browser. It powers [React DnD](https://github.com/react-dnd/react-dnd) internally. ## Wat? To give you a better idea: * There is no DOM here * We let you define drop target and drag source logic * We let you supply custom underlying implementations (console, DOM via jQuery, React, React Native, _whatever_) * We manage drag source and drop target interaction This was written to support some rather complicated scenarios that were too hard to implement in [React DnD](https://github.com/react-dnd/react-dnd) due to its current architecture: * [Mocking drag and drop interaction in tests](https://github.com/react-dnd/react-dnd/issues/55) * [Full support for arbitrary nesting and handling drag sources and drop targets](https://github.com/react-dnd/react-dnd/issues/87) * [Dragging multiple items at once](https://github.com/react-dnd/react-dnd/issues/14) * [Even when source is removed, letting another drag source “represent it” (e.g. card disappeared from one Kanban list, reappeared in another one)](https://github.com/react-dnd/react-dnd/pull/64#issuecomment-76118757) As it turns out, these problems are much easier to solve when DOM is thrown out of the window. ## What's the API like? [Tests](https://github.com/react-dnd/dnd-core/tree/master/test) should give you some idea. You register drag sources and drop targets, hook up a backend (you can use barebones `TestBackend` or implement a fancy real one yourself), and your drag sources and drop targets magically begin to interact. ![](http://i.imgur.com/6l8CpxZ.png)