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discovery-swarm

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A network swarm that uses discovery-channel to find peers

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# discovery-swarm A network swarm that uses [discovery-channel](https://github.com/maxogden/discovery-channel) to find and connect to peers. This module implements peer connection state and builds on discovery-channel which implements peer discovery. This uses TCP sockets by default and has experimental support for UTP. ``` npm install discovery-swarm ``` [![build status](http://img.shields.io/travis/mafintosh/discovery-swarm.svg?style=flat)](http://travis-ci.org/mafintosh/discovery-swarm) ## Usage ``` js var swarm = require('discovery-swarm') var sw = swarm() sw.listen(1000) sw.join('ubuntu-14.04') // can be any id/name/hash sw.on('connection', function (connection) { console.log('found + connected to peer') }) ``` ## API #### `var sw = swarm(opts)` Create a new swarm. Options include: ```js { id: crypto.randomBytes(32), // peer-id for user stream: stream, // stream to replicate across peers connect: fn, // connect local and remote streams yourself utp: true, // use utp for discovery tcp: true, // use tcp for discovery maxConnections: 0, // max number of connections. whitelist: [], // array of ip addresses to restrict connections to keepExistingConnections: false // by default, prefer tcp by dropping old utp connections } ``` For full list of `opts` take a look at [discovery-channel](https://github.com/maxogden/discovery-channel) #### `sw.join(key, [opts], [cb])` Join a channel specified by `key` (usually a name, hash or id, must be a **Buffer** or a **string**). After joining will immediately search for peers advertising this key, and re-announce on a timer. If you pass `opts.announce` as a falsy value you don't announce your port (e.g. you will be in discover-only mode) If you specify cb, it will be called *when the first round* of discovery has completed. But only on the first round. #### `sw.leave(key)` Leave the channel specified `key` #### `sw.connecting` Number of peers we are trying to connect to #### `sw.queued` Number of peers discovered but not connected to yet #### `sw.connected` Number of peers connected to #### `sw.on('peer', function(peer) { ... })` Emitted when a peer has been discovered. Peer is an object that contains info about the peer. ```js { channel: Buffer('...'), // the channel this connection was initiated on. host: '127.0.0.1', // the remote address of the peer. port: 8080, // the remote port of the peer. id: '192.168.0.5:64374@74657374', // the remote peer's peer-id. retries: 0 // the number of times tried to connect to this peer. } ``` #### `sw.on('peer-banned', function(peerAddress, details) { ... })` Emitted when a peer has been banned as a connection candidate. peerAddress is an object that contains info about the peer. Details is an object that describes the rejection. ```js { reason: 'detected-self' // may be 'application' (removePeer() was called) or 'detected-self' } ``` #### `sw.on('peer-rejected', function(peerAddress, details) { ... })` Emitted when a peer has been rejected as a connection candidate. peerAddress is an object that contains info about the peer. Details is an object that describes the rejection ```js { reason: 'duplicate' // may be 'duplicate', 'banned', or 'whitelist' } ``` #### `sw.on('drop', function(peer) { ... })` Emitted when a peer has been dropped from tracking, typically because it failed too many times to connect. Peer is an object that contains info about the peer. #### `sw.on('connecting', function(peer) { ... })` Emitted when a connection is being attempted. Peer is an object that contains info about the peer. #### `sw.on('connect-failed', function(peer, details) { ... })` Emitted when a connection attempt fails. Peer is an object that contains info about the peer. Details is an object that describes the failure ```js { timedout: true // was the failure a timeout? } ``` #### `sw.on('handshaking', function(connection, info) { ... })` Emitted when you've connected to a peer and are now initializing the connection's session. Info is an object that contains info about the connection. ``` js { type: 'tcp', // the type, tcp or utp. initiator: true, // whether we initiated the connection or someone else did. channel: Buffer('...'), // the channel this connection was initiated on. only set if initiator === true. host: '127.0.0.1', // the remote address of the peer. port: 8080, // the remote port of the peer. id: Buffer('...') // the remote peer's peer-id. } ``` #### `sw.on('handshake-timeout', function(connection, info) { ... })` Emitted when the handshake fails to complete in a timely fashion. Info is an object that contains info about the connection. #### `sw.on('connection', function(connection, info) { ... })` Emitted when you have fully connected to another peer. Info is an object that contains info about the connection. #### `sw.on('connection-closed', function(connection, info) { ... })` Emitted when you've disconnected from a peer. Info is an object that contains info about the connection. #### `sw.on('redundant-connection', function(connection, info) { ... })` Emitted when multiple connections are detected with a peer, and so one is going to be dropped (the `connection` given). Info is an object that contains info about the connection. #### `sw.listen(port)` Listen on a specific port. Should be called before join ## License MIT