discordjs-logger
Version:
Discord.js all events!
95 lines (87 loc) • 3.23 kB
text/typescript
import { Client, ClientEvents, Events } from "discord.js";
/**
* Type definition for an event handler based on ClientEvents.
* The generic type "T extends keyof ClientEvents" ensures that the handler receives
* the correct parameters for the specific event emitted by discord.js.
*/
type EventHandler<T extends keyof ClientEvents> = (
...args: ClientEvents[T]
) => void;
class DiscordEventHandler {
/**
* Constructs the DiscordEventHandler instance.
* @param client - An instance of the Discord Client.
*/
constructor(private readonly client: Client) {}
/**
* Registers a specific event with a custom handler.
*
* @param event - The event name (a key from ClientEvents) you want to listen to.
* @param handler - The function to call when the event is emitted.
*
* The handler is wrapped in a try-catch block to log errors without crashing the bot.
*/
public on<T extends keyof ClientEvents>(
event: T,
handler: EventHandler<T>
): void {
this.client.on(event, (...args: ClientEvents[T]) => {
try {
handler(...args);
} catch (error) {
console.error(`Error in event ${event}:`, error);
}
});
}
/**
* Overloaded method to register multiple events.
*
* Usage 1: Pass an array of events (of type Events) to register them with a default handler.
* Usage 2: Pass an array of tuples [event, handler] to register custom handlers for each event.
*
* @param arg - Either an array of Events or an array of [event, handler] tuples.
*/
public registerEvents(events: Events[]): void;
public registerEvents<T extends keyof ClientEvents>(
eventHandlers: [T, EventHandler<T>][]
): void;
public registerEvents(arg: any[]): void {
// Return if the provided array is empty.
if (arg.length === 0) return;
// If the first element is a string, we assume an array of events (default handler).
if (typeof arg[0] === "string") {
const events = arg as Events[];
events.forEach((event) => {
// Cast the event as a key of ClientEvents for type compatibility.
this.client.on(event as keyof ClientEvents, (...args: any[]) => {
console.log(
`[Default Logger] Event ${event} triggered with arguments:`,
...args
);
});
});
}
// If the first element is an array, we assume an array of tuples [event, handler] (custom handler).
else if (Array.isArray(arg[0])) {
const eventHandlers = arg as [keyof ClientEvents, EventHandler<any>][];
eventHandlers.forEach(([event, handler]) => {
this.on(event, handler);
});
}
}
/**
* Registers all available events using the default handler which logs the event name and its arguments.
*
* How it works:
* - Retrieves all values from the discord.js Events enum using Object.values().
* - Filters out values to ensure only strings (valid events) are used.
* - Calls registerEvents() with the array of events.
*/
public logAllEvents(): void {
const allEvents = Object.values(Events).filter(
(e) => typeof e === "string"
) as Events[];
this.registerEvents(allEvents);
}
}
export default DiscordEventHandler;