discord.js
Version:
A powerful library for interacting with the Discord API
21 lines (15 loc) • 780 B
JavaScript
;
const Events = require('../../../util/Events.js');
module.exports = (client, { d: data }) => {
const guild = client.guilds.cache.get(data.guild_id);
if (!guild) return;
const oldGuildSoundboardSound = guild.soundboardSounds.cache.get(data.sound_id)?._clone() ?? null;
const newGuildSoundboardSound = guild.soundboardSounds._add(data);
/**
* Emitted whenever a guild soundboard sound is updated.
* @event Client#guildSoundboardSoundUpdate
* @param {?SoundboardSound} oldGuildSoundboardSound The guild soundboard sound before the update
* @param {SoundboardSound} newGuildSoundboardSound The guild soundboard sound after the update
*/
client.emit(Events.GuildSoundboardSoundUpdate, oldGuildSoundboardSound, newGuildSoundboardSound);
};