discord.js
Version:
A powerful library for interacting with the Discord API
117 lines (105 loc) • 3.67 kB
JavaScript
;
const { PermissionFlagsBits, Routes } = require('discord-api-types/v10');
const BaseGuildVoiceChannel = require('./BaseGuildVoiceChannel');
/**
* Represents a guild voice channel on Discord.
* @extends {BaseGuildVoiceChannel}
*/
class VoiceChannel extends BaseGuildVoiceChannel {
/**
* Whether the channel is joinable by the client user
* @type {boolean}
* @readonly
*/
get joinable() {
if (!super.joinable) return false;
if (this.full && !this.permissionsFor(this.client.user).has(PermissionFlagsBits.MoveMembers, false)) return false;
return true;
}
/**
* Checks if the client has permission to send audio to the voice channel
* @type {boolean}
* @readonly
*/
get speakable() {
const permissions = this.permissionsFor(this.client.user);
if (!permissions) return false;
// This flag allows speaking even if timed out
if (permissions.has(PermissionFlagsBits.Administrator, false)) return true;
return (
this.guild.members.me.communicationDisabledUntilTimestamp < Date.now() &&
permissions.has(PermissionFlagsBits.Speak, false)
);
}
/**
* @typedef {Object} SendSoundboardSoundOptions
* @property {string} soundId The id of the soundboard sound to send
* @property {string} [guildId] The id of the guild the soundboard sound is a part of
*/
/**
* Send a soundboard sound to a voice channel the user is connected to.
* @param {SoundboardSound|SendSoundboardSoundOptions} sound The sound to send
* @returns {Promise<void>}
*/
async sendSoundboardSound(sound) {
await this.client.rest.post(Routes.sendSoundboardSound(this.id), {
body: {
sound_id: sound.soundId,
source_guild_id: sound.guildId ?? undefined,
},
});
}
}
/**
* Sets the bitrate of the channel.
* @method setBitrate
* @memberof VoiceChannel
* @instance
* @param {number} bitrate The new bitrate
* @param {string} [reason] Reason for changing the channel's bitrate
* @returns {Promise<VoiceChannel>}
* @example
* // Set the bitrate of a voice channel
* voiceChannel.setBitrate(48_000)
* .then(channel => console.log(`Set bitrate to ${channel.bitrate}bps for ${channel.name}`))
* .catch(console.error);
*/
/**
* Sets the RTC region of the channel.
* @method setRTCRegion
* @memberof VoiceChannel
* @instance
* @param {?string} rtcRegion The new region of the channel. Set to `null` to remove a specific region for the channel
* @param {string} [reason] The reason for modifying this region.
* @returns {Promise<VoiceChannel>}
* @example
* // Set the RTC region to sydney
* voiceChannel.setRTCRegion('sydney');
* @example
* // Remove a fixed region for this channel - let Discord decide automatically
* voiceChannel.setRTCRegion(null, 'We want to let Discord decide.');
*/
/**
* Sets the user limit of the channel.
* @method setUserLimit
* @memberof VoiceChannel
* @instance
* @param {number} userLimit The new user limit
* @param {string} [reason] Reason for changing the user limit
* @returns {Promise<VoiceChannel>}
* @example
* // Set the user limit of a voice channel
* voiceChannel.setUserLimit(42)
* .then(channel => console.log(`Set user limit to ${channel.userLimit} for ${channel.name}`))
* .catch(console.error);
*/
/**
* Sets the camera video quality mode of the channel.
* @method setVideoQualityMode
* @memberof VoiceChannel
* @instance
* @param {VideoQualityMode} videoQualityMode The new camera video quality mode.
* @param {string} [reason] Reason for changing the camera video quality mode.
* @returns {Promise<VoiceChannel>}
*/
module.exports = VoiceChannel;