discord.js
Version:
A powerful library for interacting with the Discord API
32 lines (28 loc) • 1.01 kB
JavaScript
;
const Action = require('./Action');
const Events = require('../../util/Events');
const Status = require('../../util/Status');
class GuildMemberRemoveAction extends Action {
handle(data, shard) {
const client = this.client;
const guild = client.guilds.cache.get(data.guild_id);
let member = null;
if (guild) {
member = this.getMember({ user: data.user }, guild);
guild.memberCount--;
if (member) {
guild.members.cache.delete(member.id);
/**
* Emitted whenever a member leaves a guild, or is kicked.
* @event Client#guildMemberRemove
* @param {GuildMember} member The member that has left/been kicked from the guild
*/
if (shard.status === Status.Ready) client.emit(Events.GuildMemberRemove, member);
}
guild.presences.cache.delete(data.user.id);
guild.voiceStates.cache.delete(data.user.id);
}
return { guild, member };
}
}
module.exports = GuildMemberRemoveAction;