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discord.js-selfbot-v13

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A unofficial discord.js fork for creating selfbots [Based on discord.js v13]

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'use strict'; const { UserAgent } = require('./Constants'); const Intents = require('./Intents'); /** * Rate limit data * @typedef {Object} RateLimitData * @property {number} timeout Time until this rate limit ends, in milliseconds * @property {number} limit The maximum amount of requests of this endpoint * @property {string} method The HTTP method of this request * @property {string} path The path of the request relative to the HTTP endpoint * @property {string} route The route of the request relative to the HTTP endpoint * @property {boolean} global Whether this is a global rate limit */ /** * Whether this rate limit should throw an Error * @typedef {Function} RateLimitQueueFilter * @param {RateLimitData} rateLimitData The data of this rate limit * @returns {boolean|Promise<boolean>} */ /** * @typedef {Function} CacheFactory * @param {Function} manager The manager class the cache is being requested from. * @param {Function} holds The class that the cache will hold. * @returns {Collection} A Collection used to store the cache of the manager. */ /** * @typedef {Function} CaptchaSolver * @param {Captcha} captcha Discord Captcha * @param {string} UserAgent Current UserAgent * @returns {Promise<string>} HCaptcha Token * @example * const Captcha = require("2captcha") * // A new 'solver' instance with our API key * const solver = new Captcha.Solver("<Your 2captcha api key>") * function solveCaptcha(captcha, UA) { * return solver.hcaptcha(captcha.captcha_sitekey, 'discord.com', { * invisible: 1, * userAgent: UA, * data: captcha.captcha_rqdata, * }).then(res => res.data) * } */ /** * Options for a client. * @typedef {Object} ClientOptions * @property {number} [DMChannelVoiceStatusSync=0] The amount of time in milliseconds that the Client to register the event with each DM channel (0=Disable) * @property {number} [captchaRetryLimit=3] Captcha retry limit * @property {CaptchaSolver} [captchaSolver] Captcha Solver * @property {string} [TOTPKey] TOTP key for two-factor authentication * @property {number} [closeTimeout=5000] The amount of time in milliseconds to wait for the close frame to be received * from the WebSocket. * <info>Don't have this too high/low. It's best to have it between 2000-6000 ms.</info> * (e.g. recommended shard count, shard count of the ShardingManager) * @property {CacheFactory} [makeCache] Function to create a cache. * You can use your own function, or the {@link Options} class to customize the Collection used for the cache. * <warn>Overriding the cache used in `GuildManager`, `ChannelManager`, `GuildChannelManager`, `RoleManager`, * and `PermissionOverwriteManager` is unsupported and **will** break functionality</warn> * @property {number} [messageCacheLifetime=0] DEPRECATED: Pass `lifetime` to `sweepers.messages` instead. * How long a message should stay in the cache until it is considered sweepable (in seconds, 0 for forever) * @property {number} [messageSweepInterval=0] DEPRECATED: Pass `interval` to `sweepers.messages` instead. * How frequently to remove messages from the cache that are older than the message cache lifetime * (in seconds, 0 for never) * @property {MessageMentionOptions} [allowedMentions] Default value for {@link MessageOptions#allowedMentions} * @property {number} [invalidRequestWarningInterval=0] The number of invalid REST requests (those that return * 401, 403, or 429) in a 10 minute window between emitted warnings (0 for no warnings). That is, if set to 500, * warnings will be emitted at invalid request number 500, 1000, 1500, and so on. * @property {PartialType[]} [partials=['USER', 'CHANNEL', 'GUILD_MEMBER', 'MESSAGE', 'REACTION', 'GUILD_SCHEDULED_EVENT']] Structures allowed to be partial. This means events can be emitted even when * they're missing all the data for a particular structure. See the "Partial Structures" topic on the * [guide](https://discordjs.guide/popular-topics/partials.html) for some * important usage information, as partials require you to put checks in place when handling data. * @property {number} [restWsBridgeTimeout=5000] Maximum time permitted between REST responses and their * corresponding WebSocket events * @property {number} [restTimeOffset=500] Extra time in milliseconds to wait before continuing to make REST * requests (higher values will reduce rate-limiting errors on bad connections) * @property {number} [restRequestTimeout=15000] Time to wait before cancelling a REST request, in milliseconds * @property {number} [restSweepInterval=60] How frequently to delete inactive request buckets, in seconds * (or 0 for never) * @property {number} [restGlobalRateLimit=0] How many requests to allow sending per second (0 for unlimited, 50 for * the standard global limit used by Discord) * @property {string[]|RateLimitQueueFilter} [rejectOnRateLimit] Decides how rate limits and pre-emptive throttles * should be handled. If this option is an array containing the prefix of the request route (e.g. /channels to match any * route starting with /channels, such as /channels/222197033908436994/messages) or a function returning true, a * {@link RateLimitError} will be thrown. Otherwise the request will be queued for later * @property {number} [retryLimit=1] How many times to retry on 5XX errors * (Infinity for an indefinite amount of retries) * @property {boolean} [failIfNotExists=true] Default value for {@link ReplyMessageOptions#failIfNotExists} * @property {PresenceData} [presence={ status: 'online', since: 0, activities: [], afk: false }] Presence data to use upon login * @property {number} [waitGuildTimeout=15_000] Time in milliseconds that Clients with the GUILDS intent should wait for * missing guilds to be received before starting the bot. If not specified, the default is 15 seconds. * @property {SweeperOptions} [sweepers={}] Options for cache sweeping * @property {WebsocketOptions} [ws] Options for the WebSocket * @property {HTTPOptions} [http] HTTP options */ /** * Options for {@link Sweepers} defining the behavior of cache sweeping * @typedef {Object<SweeperKey, SweepOptions>} SweeperOptions */ /** * Options for sweeping a single type of item from cache * @typedef {Object} SweepOptions * @property {number} interval The interval (in seconds) at which to perform sweeping of the item * @property {number} [lifetime] How long an item should stay in cache until it is considered sweepable. * <warn>This property is only valid for the `invites`, `messages`, and `threads` keys. The `filter` property * is mutually exclusive to this property and takes priority</warn> * @property {GlobalSweepFilter} filter The function used to determine the function passed to the sweep method * <info>This property is optional when the key is `invites`, `messages`, or `threads` and `lifetime` is set</info> */ /** * WebSocket options (these are left as snake_case to match the API) * @typedef {Object} WebsocketOptions * @property {AgentOptions} [agent={}] HTTPS Agent options (WS Proxy) * @property {boolean} [compress=false] Whether to compress data sent on the connection * @property {WebSocketProperties} [properties] Properties to identify the client with */ /** * HTTPS Agent options. * @typedef {Object} AgentOptions * @see {@link https://nodejs.org/api/https.html#https_class_https_agent} * @see {@link https://nodejs.org/api/http.html#http_new_agent_options} */ /** * ProxyAgent options. * @typedef {Object} ProxyAgentOptions * @see {@link https://github.com/nodejs/undici/blob/main/docs/docs/api/ProxyAgent.md} */ /** * HTTP options * @typedef {Object} HTTPOptions * @property {number} [version=9] API version to use * @property {ProxyAgentOptions} [agent={}] ProxyAgent options * @property {string} [api='https://discord.com/api'] Base URL of the API * @property {string} [cdn='https://cdn.discordapp.com'] Base URL of the CDN * @property {string} [invite='https://discord.gg'] Base URL of invites * @property {string} [template='https://discord.new'] Base URL of templates * @property {Object} [headers] Additional headers to send for all API requests * @property {string} [scheduledEvent='https://discord.com/events'] Base URL of guild scheduled events */ /** * Contains various utilities for client options. */ class Options extends null { /** * The default client options. * @returns {ClientOptions} */ static createDefault() { return { DMChannelVoiceStatusSync: 0, captchaRetryLimit: 3, captchaSolver: () => { const err = new Error('CAPTCHA_SOLVER_NOT_IMPLEMENTED'); err.cause = 'You need to provide a captcha solver to use this feature\nEx: const sbClient = new Client({ captchaSolver: yourAsyncFunction })'; throw err; }, TOTPKey: null, closeTimeout: 5_000, waitGuildTimeout: 15_000, shardCount: 1, shards: [0], makeCache: this.cacheWithLimits(this.defaultMakeCacheSettings), messageCacheLifetime: 0, messageSweepInterval: 0, invalidRequestWarningInterval: 0, intents: Intents.ALL, partials: ['USER', 'CHANNEL', 'GUILD_MEMBER', 'MESSAGE', 'REACTION', 'GUILD_SCHEDULED_EVENT'], // Enable the partials restWsBridgeTimeout: 5_000, restRequestTimeout: 15_000, restGlobalRateLimit: 0, retryLimit: 1, restTimeOffset: 500, restSweepInterval: 60, failIfNotExists: true, presence: { status: 'online', since: 0, activities: [], afk: true }, sweepers: {}, ws: { capabilities: 0, // https://discord-userdoccers.vercel.app/topics/gateway#gateway-capabilities properties: { os: 'Windows', browser: 'Chrome', device: '', system_locale: 'vi-VN', browser_user_agent: UserAgent, browser_version: '131.0.0.0', os_version: '10', referrer: '', referring_domain: '', referrer_current: '', referring_domain_current: '', release_channel: 'stable', client_build_number: 360320, client_event_source: null, }, compress: false, client_state: { guild_versions: {}, }, version: 9, agent: {}, }, http: { agent: {}, headers: { 'User-Agent': UserAgent, }, version: 9, api: 'https://discord.com/api', cdn: 'https://cdn.discordapp.com', invite: 'https://discord.gg', template: 'https://discord.new', scheduledEvent: 'https://discord.com/events', }, }; } /** * Create a cache factory using predefined settings to sweep or limit. * @param {Object<string, LimitedCollectionOptions|number>} [settings={}] Settings passed to the relevant constructor. * If no setting is provided for a manager, it uses Collection. * If a number is provided for a manager, it uses that number as the max size for a LimitedCollection. * If LimitedCollectionOptions are provided for a manager, it uses those settings to form a LimitedCollection. * @returns {CacheFactory} * @example * // Store up to 200 messages per channel and discard archived threads if they were archived more than 4 hours ago. * // Note archived threads will remain in the guild and client caches with these settings * Options.cacheWithLimits({ * MessageManager: 200, * ThreadManager: { * sweepInterval: 3600, * sweepFilter: LimitedCollection.filterByLifetime({ * getComparisonTimestamp: e => e.archiveTimestamp, * excludeFromSweep: e => !e.archived, * }), * }, * }); * @example * // Sweep messages every 5 minutes, removing messages that have not been edited or created in the last 30 minutes * Options.cacheWithLimits({ * // Keep default thread sweeping behavior * ...Options.defaultMakeCacheSettings, * // Override MessageManager * MessageManager: { * sweepInterval: 300, * sweepFilter: LimitedCollection.filterByLifetime({ * lifetime: 1800, * getComparisonTimestamp: e => e.editedTimestamp ?? e.createdTimestamp, * }) * } * }); */ static cacheWithLimits(settings = {}) { const { Collection } = require('@discordjs/collection'); const LimitedCollection = require('./LimitedCollection'); return manager => { const setting = settings[manager.name]; /* eslint-disable-next-line eqeqeq */ if (setting == null) { return new Collection(); } if (typeof setting === 'number') { if (setting === Infinity) { return new Collection(); } return new LimitedCollection({ maxSize: setting }); } /* eslint-disable eqeqeq */ const noSweeping = setting.sweepFilter == null || setting.sweepInterval == null || setting.sweepInterval <= 0 || setting.sweepInterval === Infinity; const noLimit = setting.maxSize == null || setting.maxSize === Infinity; /* eslint-enable eqeqeq */ if (noSweeping && noLimit) { return new Collection(); } return new LimitedCollection(setting); }; } /** * Create a cache factory that always caches everything. * @returns {CacheFactory} */ static cacheEverything() { const { Collection } = require('@discordjs/collection'); return () => new Collection(); } /** * The default settings passed to {@link ClientOptions.makeCache}. * The caches that this changes are: * * `MessageManager` - Limit to 200 messages * * `ChannelManager` - Sweep archived threads * * `GuildChannelManager` - Sweep archived threads * * `ThreadManager` - Sweep archived threads * <info>If you want to keep default behavior and add on top of it you can use this object and add on to it, e.g. * `makeCache: Options.cacheWithLimits({ ...Options.defaultMakeCacheSettings, ReactionManager: 0 })`</info> * @type {Object<string, LimitedCollectionOptions|number>} */ static get defaultMakeCacheSettings() { return { MessageManager: 200, ChannelManager: { sweepInterval: 3600, sweepFilter: require('./Util').archivedThreadSweepFilter(), }, GuildChannelManager: { sweepInterval: 3600, sweepFilter: require('./Util').archivedThreadSweepFilter(), }, ThreadManager: { sweepInterval: 3600, sweepFilter: require('./Util').archivedThreadSweepFilter(), }, }; } } /** * The default settings passed to {@link ClientOptions.sweepers}. * The sweepers that this changes are: * * `threads` - Sweep archived threads every hour, removing those archived more than 4 hours ago * <info>If you want to keep default behavior and add on top of it you can use this object and add on to it, e.g. * `sweepers: { ...Options.defaultSweeperSettings, messages: { interval: 300, lifetime: 600 } }`</info> * @type {SweeperOptions} */ Options.defaultSweeperSettings = { threads: { interval: 3600, lifetime: 14400, }, }; module.exports = Options;