discord.js-selfbot-v13-proxy
Version:
A unofficial discord.js-selfbot-v13 fork for creating selfbots with proxy [Based on discord.js v13]
81 lines (71 loc) • 2.44 kB
JavaScript
const CachedManager = require('./CachedManager');
const GuildEmoji = require('../structures/GuildEmoji');
const ReactionEmoji = require('../structures/ReactionEmoji');
const { parseEmoji } = require('../util/Util');
/**
* Holds methods to resolve GuildEmojis and stores their cache.
* @extends {CachedManager}
*/
class BaseGuildEmojiManager extends CachedManager {
constructor(client, iterable) {
super(client, GuildEmoji, iterable);
}
/**
* The cache of GuildEmojis
* @type {Collection<Snowflake, GuildEmoji>}
* @name BaseGuildEmojiManager#cache
*/
/**
* Data that can be resolved into a GuildEmoji object. This can be:
* * A Snowflake
* * A GuildEmoji object
* * A ReactionEmoji object
* @typedef {Snowflake|GuildEmoji|ReactionEmoji} EmojiResolvable
*/
/**
* Resolves an EmojiResolvable to an Emoji object.
* @param {EmojiResolvable} emoji The Emoji resolvable to identify
* @returns {?GuildEmoji}
*/
resolve(emoji) {
if (emoji instanceof ReactionEmoji) return super.resolve(emoji.id);
return super.resolve(emoji);
}
/**
* Resolves an EmojiResolvable to an Emoji id string.
* @param {EmojiResolvable} emoji The Emoji resolvable to identify
* @returns {?Snowflake}
*/
resolveId(emoji) {
if (emoji instanceof ReactionEmoji) return emoji.id;
return super.resolveId(emoji);
}
/**
* Data that can be resolved to give an emoji identifier. This can be:
* * An EmojiResolvable
* * The `<a:name:id>`, `<:name:id>`, `a:name:id` or `name:id` emoji identifier string of an emoji
* * The Unicode representation of an emoji
* @typedef {string|EmojiResolvable} EmojiIdentifierResolvable
*/
/**
* Resolves an EmojiResolvable to an emoji identifier.
* @param {EmojiIdentifierResolvable} emoji The emoji resolvable to resolve
* @returns {?string}
*/
resolveIdentifier(emoji) {
const emojiResolvable = this.resolve(emoji);
if (emojiResolvable) return emojiResolvable.identifier;
if (emoji instanceof ReactionEmoji) return emoji.identifier;
if (typeof emoji === 'string') {
const res = parseEmoji(emoji);
if (res?.name.length) {
emoji = `${res.animated ? 'a:' : ''}${res.name}${res.id ? `:${res.id}` : ''}`;
}
if (!emoji.includes('%')) return encodeURIComponent(emoji);
return emoji;
}
return null;
}
}
module.exports = BaseGuildEmojiManager;
;