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discord.js-game

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Discord games is a powerful npm package with a collection of minigames for your discord bot

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import { ActionRowBuilder, ButtonBuilder, InteractionEditReplyOptions, Message, MessageEditOptions, MessagePayload, User, } from 'discord.js'; import { EventEmitter } from 'node:events'; import { BaseConstructorOptions, DeepRequired, MessageType } from './Base'; // I am bad at naming export interface HangmanBody { hat?: string; head?: string; shirt?: string; pants?: string; boots?: string; } export interface HangmanConstructorOptions<IsSlashGame extends boolean> extends BaseConstructorOptions<IsSlashGame> { embed?: { title?: string; color?: string }; hangman?: HangmanBody; customWord?: string | null; timeoutTime?: number; theme?: string; winMessage?: string; loseMessage?: string; } export class Hangman<IsSlashGame extends boolean = false> extends EventEmitter { options: DeepRequired<HangmanConstructorOptions<IsSlashGame>>; message: MessageType<IsSlashGame>; hangman: HangmanBody; word: string | null; buttonPage: number; guessed: string[]; damage: number; on( eventName: 'gameOver', listener: (result: { result: 'win' | 'lose'; player: User; word: string | null; damage: number; guessed: string[]; }) => void ): this; once(...args: Parameters<this['on']>): this; constructor(options: HangmanConstructorOptions<IsSlashGame>); getBoardContent(): string; sendMessage( content: string | MessagePayload | (IsSlashGame extends true ? InteractionEditReplyOptions : MessageEditOptions) ): Promise<Message>; startGame(): Promise<void>; handleButtons(msg: Message): void; gameOver(msg: Message, result: boolean): Promise<Message>; foundWord(): boolean; getWordEmojis(): string; getComponent(page: number): ActionRowBuilder<ButtonBuilder>; }