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discord.js-game

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Discord games is a powerful npm package with a collection of minigames for your discord bot

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const data = new Set(); const db = require('quick.db'); const Discord = require('discord.js'); const functions = require('./functions/function'); module.exports = async (options) => { functions.checkForUpdates(); if (!options.message) { throw new Error('Weky Error: message argument was not specified.'); } if (typeof options.message !== 'object') { throw new TypeError('client Error: Invalid Discord Message was provided.'); } if (!options.opponent) { throw new Error('index Error: opponent argument was not specified.'); } if (typeof options.opponent !== 'object') { throw new TypeError('client Error: Invalid Discord User was provided.'); } if (!options.embed) options.embed = {}; if (typeof options.embed !== 'object') { throw new TypeError('client Error: embed must be an object.'); } if (!options.embed.title) { options.embed.title = 'Fight | ghost Development'; } if (typeof options.embed.title !== 'string') { throw new TypeError('client Error: embed title must be a string.'); } if (!options.embed.color) { options.embed.color = functions.randomHexColor(); } if (typeof options.embed.color !== 'string') { throw new TypeError('client Error: embed color must be a string.'); } if (!options.embed.footer) { options.embed.footer = '©️ ghost Development'; } if (typeof options.embed.footer !== 'string') { throw new TypeError('client Error: embed footer must be a string.'); } if (!options.embed.timestamp) { options.embed.timestamp = true; } if (typeof options.embed.timestamp !== 'boolean') { throw new TypeError('Weky Error: setTimestamp must be a boolean.'); } if (!options.buttons) options.buttons = {}; if (typeof options.buttons !== 'object') { throw new TypeError('Weky Error: buttons must be an object.'); } if (!options.buttons.hit) { options.buttons.hit = 'Hit'; } if (typeof options.buttons.hit !== 'string') { throw new Error('Weky Error: hit button text must be a string.'); } if (!options.buttons.heal) { options.buttons.heal = 'Heal'; } if (typeof options.buttons.heal !== 'string') { throw new Error('Weky Error: heal button text must be a string.'); } if (!options.buttons.cancel) { options.buttons.cancel = 'Stop'; } if (typeof options.buttons.cancel !== 'string') { throw new Error('Weky Error: cancel button text must be a string.'); } if (!options.buttons.accept) { options.buttons.accept = 'Accept'; } if (typeof options.buttons.accept !== 'string') { throw new Error('Weky Error: accept button text must be a string.'); } if (!options.buttons.deny) { options.buttons.deny = 'Deny'; } if (typeof options.buttons.deny !== 'string') { throw new Error('Weky Error: deny button text must be a string.'); } if (!options.acceptMessage) { options.acceptMessage = '<@{{challenger}}> has challenged <@{{opponent}}> for a fight!'; } if (typeof options.acceptMessage !== 'string') { throw new Error('Weky Error: acceptMessage must be a string.'); } if (!options.winMessage) { options.winMessage = 'GG, <@{{winner}}> won the fight!'; } if (typeof options.winMessage !== 'string') { throw new TypeError('Weky Error: winMessage must be a string.'); } if (!options.endMessage) { options.endMessage = '<@{{opponent}}> didn\'t answer in time. So, I dropped the game!'; } if (typeof options.endMessage !== 'string') { throw new TypeError('Weky Error: endMessage must be a string.'); } if (!options.cancelMessage) { options.cancelMessage = '<@{{opponent}}> refused to have a fight with you!'; } if (typeof options.cancelMessage !== 'string') { throw new TypeError('Weky Error: cancelMessage must be a string.'); } if (!options.fightMessage) { options.fightMessage = '{{player}} you go first!'; } if (typeof options.fightMessage !== 'string') { throw new TypeError('Weky Error: fightMessage must be a string.'); } if (!options.othersMessage) { options.othersMessage = 'Only {{author}} can use the buttons!'; } if (typeof options.othersMessage !== 'string') { throw new TypeError('Weky Error: othersMessage must be a string.'); } if (!options.opponentsTurnMessage) { options.opponentsTurnMessage = 'Please wait for your opponents move!'; } if (typeof options.opponentsTurnMessage !== 'string') { throw new TypeError('Weky Error: opponentsTurnMessage must be a string.'); } if (!options.highHealthMessage) { options.highHealthMessage = 'You cannot heal if your HP is above 80!'; } if (typeof options.highHealthMessage !== 'string') { throw new TypeError('Weky Error: highHealthMessage must be a string.'); } if (!options.lowHealthMessage) { options.lowHealthMessage = 'You cannot cancel the fight if your HP is below 50!'; } if (typeof options.lowHealthMessage !== 'string') { throw new TypeError('Weky Error: lowHealthMessage must be a string.'); } if (!options.returnWinner) options.returnWinner = false; if (typeof options.returnWinner !== 'boolean') { throw new TypeError('Weky Error: buttonText must be a boolean.'); } if (data.has(options.message.author.id) || data.has(options.opponent.id)) { return; } data.add(options.message.author.id); data.add(options.opponent.id); const id1 = functions.getRandomString(20) + '-' + functions.getRandomString(20) + '-' + functions.getRandomString(20) + '-' + functions.getRandomString(20); const id2 = functions.getRandomString(20) + '-' + functions.getRandomString(20) + '-' + functions.getRandomString(20) + '-' + functions.getRandomString(20); const id3 = functions.getRandomString(20) + '-' + functions.getRandomString(20) + '-' + functions.getRandomString(20) + '-' + functions.getRandomString(20); const oppenent = options.opponent; const challenger = options.message.author; if (oppenent.bot || oppenent.id === challenger.id) return; let acceptbutton = new Discord.ButtonBuilder() .setStyle(Discord.ButtonStyle.Success) .setLabel(options.buttons.accept) .setCustomId('accept'); let denybutton = new Discord.ButtonBuilder() .setStyle(Discord.ButtonStyle.Danger) .setLabel(options.buttons.deny) .setCustomId('deny'); let component = new Discord.ActionRowBuilder().addComponents([ acceptbutton, denybutton, ]); const embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( options.acceptMessage .replace('{{challenger}}', challenger.id) .replace('{{opponent}}', oppenent.id), ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { embed.setTimestamp(); } const question = await options.message.reply({ embeds: [embed], components: [component], }); const Collector = await question.createMessageComponentCollector({ filter: (fn) => fn, time: 60000, }); Collector.on('collect', async (_btn) => { if (_btn.member.id !== oppenent.id) { return _btn.reply({ content: options.othersMessage.replace( '{{author}}', `<@${oppenent.id}>`, ), ephemeral: true, }); } await _btn.deferUpdate(); if (_btn.customId === 'deny') { acceptbutton = new Discord.ButtonBuilder() .setDisabled() .setStyle(Discord.ButtonStyle.Success) .setLabel(options.buttons.accept) .setCustomId('accept'); denybutton = new Discord.ButtonBuilder() .setDisabled() .setStyle(Discord.ButtonStyle.Danger) .setLabel(options.buttons.deny) .setCustomId('deny'); component = new Discord.ActionRowBuilder().addComponents([ acceptbutton, denybutton, ]); const emd = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( options.cancelMessage.replace('{{opponent}}', oppenent.id), ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { emd.setTimestamp(); } Collector.stop(); data.delete(options.opponent.id); data.delete(options.message.author.id); return question.edit({ embeds: [emd], components: [component], }); } else if (_btn.customId === 'accept') { Collector.stop(); const challengerHealth = 100; const oppenentHealth = 100; const challengerLastAttack = 'heal'; const oppenentLastAttack = 'heal'; const gameData = [ { member: challenger, health: challengerHealth, lastAttack: challengerLastAttack, }, { member: oppenent, health: oppenentHealth, lastAttack: oppenentLastAttack, }, ]; let player = Math.floor(Math.random() * gameData.length); let btn1 = new Discord.ButtonBuilder() .setLabel(options.buttons.hit) .setCustomId(id1) .setStyle(Discord.ButtonStyle.Danger); let btn2 = new Discord.ButtonBuilder() .setLabel(options.buttons.heal) .setCustomId(id2) .setStyle(Discord.ButtonStyle.Success); let btn3 = new Discord.ButtonBuilder() .setLabel(options.buttons.cancel) .setCustomId(id3) .setStyle(Discord.ButtonStyle.Secondary); let row = new Discord.ActionRowBuilder() .addComponents(btn1) .addComponents(btn2) .addComponents(btn3); const _embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( options.fightMessage.replace('{{player}}', gameData[player].member), ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { _embed.setTimestamp(); } question.edit({ embeds: [_embed], components: [row], }); const checkHealth = (member) => { if (gameData[member].health <= 0) return true; else return false; }; const gameCollector = question.createMessageComponentCollector((fn) => fn); gameCollector.on('collect', async (msg) => { if (gameData.some((x) => x.member.id === msg.member.id)) { if (!checkHealth(player)) { const btn = msg.member; if (msg.customId === id1) { if (btn.id !== gameData[player].member.id) { return msg.reply({ content: options.opponentsTurnMessage, ephemeral: true, }); } await msg.deferUpdate(); let randNumb = Math.floor(Math.random() * parseInt(options.dmgMax)) + parseInt(options.dmgMin) || Math.floor(Math.random() * 15) + 4; const tempPlayer = (player + 1) % 2; if (gameData[tempPlayer].lastAttack === 'heal') { randNumb = Math.floor(randNumb / 2); } gameData[tempPlayer].health -= randNumb; gameData[player].lastAttack = 'attack'; if (gameData[player].member.id == options.message.author.id) { const __embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( `(:punch:) ${gameData[player].member.username} — ${gameData[player].health} HP - **versus** - **${gameData[tempPlayer].member.username}** — ${gameData[tempPlayer].health} HP`, ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { __embed.setTimestamp(); } question.edit({ embeds: [__embed], components: [row], }); } else if (gameData[player].member.id == options.opponent.id) { const __embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( `**${gameData[tempPlayer].member.username}** — ${gameData[tempPlayer].health} HP - **versus** - ${gameData[player].member.username} — ${gameData[player].health} HP (:punch:)`, ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { __embed.setTimestamp(); } question.edit({ embeds: [__embed], components: [row], }); } player = (player + 1) % 2; } else if (msg.customId === id2) { if (btn.id !== gameData[player].member.id) { return msg.reply({ content: options.opponentsTurnMessage, ephemeral: true, }); } if (gameData[player].health > 80) { return msg.reply({ content: options.highHealthMessage, ephemeral: true, }); } else { await msg.deferUpdate(); let randNumb = Math.floor(Math.random() * parseInt(options.healMax)) + parseInt(options.healMin) || Math.floor(Math.random() * 10) + 4; const tempPlayer = (player + 1) % 2; if (gameData[tempPlayer].lastAttack === 'heal') { randNumb = Math.floor(randNumb / 2); } gameData[player].health += randNumb; gameData[player].lastAttack = 'heal'; if (gameData[player].member.id == options.message.author.id) { const __embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( `(:hearts:) ${gameData[player].member.username} — ${gameData[player].health} HP - **versus** - **${gameData[tempPlayer].member.username}** — ${gameData[tempPlayer].health} HP`, ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { __embed.setTimestamp(); } question.edit({ embeds: [__embed], components: [row], }); } else if (gameData[player].member.id == options.opponent.id) { const __embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( `**${gameData[tempPlayer].member.username}** — ${gameData[tempPlayer].health} HP - **versus** - ${gameData[player].member.username} — ${gameData[player].health} HP (:hearts:)`, ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { __embed.setTimestamp(); } question.edit({ embeds: [__embed], components: [row], }); } player = (player + 1) % 2; } } else if (msg.customId === id3) { if (btn.id !== gameData[player].member.id) { return msg.reply({ content: options.opponentsTurnMessage, ephemeral: true, }); } if (gameData[player].health < 50) { return msg.reply({ content: options.lowHealthMessage, ephemeral: true, }); } else { await msg.deferUpdate(); btn1 = new Discord.ButtonBuilder() .setLabel(options.buttons.hit) .setCustomId(id1) .setStyle(Discord.ButtonStyle.Danger) .setDisabled(); btn2 = new Discord.ButtonBuilder() .setLabel(options.buttons.heal) .setCustomId(id2) .setStyle(Discord.ButtonStyle.Success) .setDisabled(); btn3 = new Discord.ButtonBuilder() .setLabel(options.buttons.cancel) .setCustomId(id3) .setStyle(Discord.ButtonStyle.Secondary) .setDisabled(); row = new Discord.ActionRowBuilder() .addComponents(btn1) .addComponents(btn2) .addComponents(btn3); gameCollector.stop(); data.delete(options.opponent.id); data.delete(options.message.author.id); const __embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( options.cancelMessage.replace( '{{opponent}}', gameData[player].member.id, ), ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { __embed.setTimestamp(); } question.edit({ embeds: [__embed], components: [row], }); } } if (checkHealth(player)) { btn1 = new Discord.ButtonBuilder() .setLabel(options.buttons.hit) .setCustomId(id1) .setStyle(Discord.ButtonStyle.Danger) .setDisabled(); btn2 = new Discord.ButtonBuilder() .setLabel(options.buttons.heal) .setCustomId(id2) .setStyle(Discord.ButtonStyle.Success) .setDisabled(); btn3 = new Discord.ButtonBuilder() .setLabel(options.buttons.cancel) .setCustomId(id3) .setStyle(Discord.ButtonStyle.Secondary) .setDisabled(); row = new Discord.ActionRowBuilder() .addComponents(btn1) .addComponents(btn2) .addComponents(btn3); gameCollector.stop(); data.delete(options.opponent.id); data.delete(options.message.author.id); const tempPlayer = (player + 1) % 2; const __embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( options.winMessage.replace( '{{winner}}', gameData[tempPlayer].member.id, ), ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { __embed.setTimestamp(); } if (options.returnWinner) { if (!options.gameID) { throw new Error( 'Weky Error: gameID argument was not specified.', ); } if ( typeof options.gameID !== 'string' ) { throw new TypeError( 'Weky Error: gameID must be a string.', ); } db.set( `Fight_${options.message.guild.id}_${options.gameID}`, gameData[tempPlayer].member.id, ); } question.edit({ embeds: [__embed], components: [row], }); } } else { btn1 = new Discord.ButtonBuilder() .setLabel(options.buttons.hit) .setCustomId(id1) .setStyle(Discord.ButtonStyle.Danger) .setDisabled(); btn2 = new Discord.ButtonBuilder() .setLabel(options.buttons.heal) .setCustomId(id2) .setStyle(Discord.ButtonStyle.Success) .setDisabled(); btn3 = new Discord.ButtonBuilder() .setLabel(options.buttons.cancel) .setCustomId(id3) .setStyle(Discord.ButtonStyle.Secondary) .setDisabled(); gameCollector.stop(); data.delete(options.opponent.id); data.delete(options.message.author.id); const tempPlayer = (player + 1) % 2; const __embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription( options.winMessage.replace( '{{winner}}', gameData[tempPlayer].member.id, ), ) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { __embed.setTimestamp(); } if (options.returnWinner) { if (!options.gameID) { throw new Error( 'Weky Error: gameID argument was not specified.', ); } if (typeof options.gameID !== 'string') { throw new TypeError('Weky Error: gameID must be a string.'); } db.set( `Fight_${options.message.guild.id}_${options.gameID}`, gameData[tempPlayer].member.id, ); } question.edit({ embeds: [__embed], components: [row], }); } } else { return msg.reply({ content: options.othersMessage.replace( '{{author}}', `<@${challenger.id}> and <@${oppenent.id}>`, ), ephemeral: true, }); } }); } }); Collector.on('end', async (msg, reason) => { if (reason === 'time') { acceptbutton = new Discord.ButtonBuilder() .setDisabled() .setStyle(Discord.ButtonStyle.Success) .setLabel(options.buttons.accept) .setCustomId('accept'); denybutton = new Discord.ButtonBuilder() .setDisabled() .setStyle(Discord.ButtonStyle.Danger) .setLabel(options.buttons.deny) .setCustomId('deny'); component = new Discord.ActionRowBuilder().addComponents([ acceptbutton, denybutton, ]); const _embed = new Discord.EmbedBuilder() .setTitle(options.embed.title) .setDescription(options.endMessage.replace('{{opponent}}', oppenent.id)) .setFooter({text: options.embed.footer}) .setColor("#5865F2"); if (options.embed.timestamp) { _embed.setTimestamp(); } data.delete(options.opponent.id); data.delete(options.message.author.id); return question.edit({ embeds: [_embed], components: [component], }); } }); };