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discord-leveling-super

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Easy and customizable leveling framework for your Discord bot.

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// This file was generated automatically! // I'm not responsible for the quality of this code! // The module is made in TypeScript. // See the source code here: // https://github.com/shadowplay1/discord-leveling-super // Thanks! import { Guild, GuildMember, User } from 'discord.js'; import { LevelingOptions } from '../../typings/interfaces/LevelingOptions'; import Emitter from '../classes/Emitter'; import DatabaseManager from './DatabaseManager'; /** * Level manager methods class. * @extends {Emitter} */ declare class LevelManager extends Emitter { /** * Database Manager. * @type {DatabaseManager} * @private */ database: DatabaseManager; /** * Leveling manager methods class. * @param {LevelingOptions} options Leveling options object. */ constructor(options: LevelingOptions); /** * Gets the XP for specified user. * @param {string | GuildMember | User} member Member or it's ID. * @param {string | Guild} guild Guild or it's ID. * @returns {number} Amount of levels. */ get(member: string | GuildMember | User, guild: string | Guild): number; /** * Sets the XP for specified user. * @fires Leveling#setLevel * @param {number} level Amount of levels. * @param {string | GuildMember | User} member Member or it's ID. * @param {string | Guild} guild Guild or it's ID. * @returns {boolean} If set successfully: true, else: false. */ set(level: number, member: string | GuildMember | User, guild: string | Guild): boolean; /** * Adds the XP for specified user. * @fires Leveling#addLevel * @param {number} level Amount of levels. * @param {string | GuildMember | User} member Member or it's ID. * @param {string | Guild} guild Guild or it's ID. * @param {boolean} onMessage The value will be true if the method was called on 'messageCreate' bot event. * @returns {boolean} If added successfully: true, else: false. */ add(level: number, member: string | GuildMember | User, guild: string | Guild, onMessage?: boolean): boolean; /** * Subtracts the XP for specified user. * @fires Leveling#subtractLevel * @param {number} level Amount of levels. * @param {string | GuildMember | User} member Member or it's ID. * @param {string | Guild} guild Guild or it's ID. * @returns {boolean} If subtracted successfully: true, else: false. */ subtract(level: number, member: string | GuildMember | User, guild: string | Guild): boolean; } export = LevelManager;