discord-interactions
Version:
Helpers for discord interactions
60 lines (59 loc) • 1.8 kB
TypeScript
/**
* @see {@link https://discord.com/developers/docs/events/webhook-events#webhook-types}
*/
export declare enum WebhookType {
/**
* A ping.
*/
PING = 0,
/**
* A webhook event.
*/
EVENT = 1
}
/**
* Events to which an app can subscribe to
* @see {@link https://discord.com/developers/docs/events/webhook-events#event-types}
*/
export declare enum WebhookEventType {
/**
* Event sent when an app was authorized by a user to a server or their account.
*/
APPLICATION_AUTHORIZED = "APPLICATION_AUTHORIZED",
/**
* Event sent when an app was deauthorized by a user.
*/
APPLICATION_DEAUTHORIZED = "APPLICATION_DEAUTHORIZED",
/**
* Event sent when an entitlement was created.
*/
ENTITLEMENT_CREATE = "ENTITLEMENT_CREATE",
/**
* Event sent when a user was added to a Quest.
*/
QUEST_USER_ENROLLMENT = "QUEST_USER_ENROLLMENT",
/**
* Event sent when a message is created in a lobby.
*/
LOBBY_MESSAGE_CREATE = "LOBBY_MESSAGE_CREATE",
/**
* Event sent when a message is updated in a lobby.
*/
LOBBY_MESSAGE_UPDATE = "LOBBY_MESSAGE_UPDATE",
/**
* Event sent when a message is deleted from a lobby.
*/
LOBBY_MESSAGE_DELETE = "LOBBY_MESSAGE_DELETE",
/**
* Event sent when a direct message is created during an active Social SDK session.
*/
GAME_DIRECT_MESSAGE_CREATE = "GAME_DIRECT_MESSAGE_CREATE",
/**
* Event sent when a direct message is updated during an active Social SDK session.
*/
GAME_DIRECT_MESSAGE_UPDATE = "GAME_DIRECT_MESSAGE_UPDATE",
/**
* Event sent when a direct message is deleted during an active Social SDK session.
*/
GAME_DIRECT_MESSAGE_DELETE = "GAME_DIRECT_MESSAGE_DELETE"
}