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discord-giveaway-easy

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A module allowing the simple creation of a discord giveaway with your bot supported by Discord.js^14.0.0

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'use strict'; const Discord = require("discord.js") const data = require("../../../data/config.json") const {saveLocal} = require("../../../functions/functions") const { NewData } = require("../utils/Constant") module.exports = class panel { /** * * @param {Discord.Client} client */ constructor(client) { this.client = client; } /** * * @param {Discord.Message} message * @param {Boolean} deprive * @returns */ async panel(message, deprive) { let embed = new Discord.EmbedBuilder() .setTitle(`Giveaway Settings`) .setDescription(`To modify this data, you must create a command specific to this action.`) .addFields( { name: `Emoji`, value: `${data.emoji}`, inline: true }, { name: `Color`, value: `\`${data.color}\``, inline: true }, { name: `Language`, value: `\`${data.language}\``, inline: true }, { name: `Enable`, value: `\`${data.giveawayEnable}\``, inline: true } ) .setColor("#2f3136") .setFooter({text: `Valogzi ©️ 2022`}); if (deprive === false) return message.reply({embeds: [embed]}); return message.reply({embeds: [embed], ephemeral: true}); } /** * * @param {Discord.Message} message * @param {NewData} options * @returns */ async setConfig(message, options) { if ( options.color === null && options.emoji === null && options.giveawayEnable === null && options.language === null ) return message.reply({content: `❌ No new values were found! Nothing has been changed!`, ephemeral: true}) if (options.giveawayEnable === null) options.giveawayEnable = data.giveawayEnable; if (options.color === null) options.color = data.color; if (options.emoji === null) options.emoji = data.emoji; if (options.language === null) options.language = data.language; ///====================================== ///====================================== ///====================================== ///====================================== ///====================================== if (options.language === "fr") await console.log(`\n\n** ⚠️ | Please note that the French language is not yet supported. **\n** Please note that the French language is not yet supported. The language will always be set to English.** \n\n`); ///====================================== ///====================================== ///====================================== ///====================================== ///====================================== if ( options.language !== "fr" && options.language !== "en" ) return message.reply({content: "You can only fill this argument with the values 'en' and 'fr'", ephemeral: true}) data.color = options.color; data.emoji = options.emoji; data.giveawayEnable = options.giveawayEnable; data.language = options.language; saveLocal(); return message.reply({content: `The new values have been applied!`, ephemeral: true}) } }