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discord-api-types

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Discord API typings that are kept up to date for use in bot library creation.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.GuildScheduledEventPrivacyLevel = exports.GuildScheduledEventStatus = exports.GuildScheduledEventEntityType = void 0; /** * https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-entity-types * * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10. */ var GuildScheduledEventEntityType; (function (GuildScheduledEventEntityType) { GuildScheduledEventEntityType[GuildScheduledEventEntityType["StageInstance"] = 1] = "StageInstance"; GuildScheduledEventEntityType[GuildScheduledEventEntityType["Voice"] = 2] = "Voice"; GuildScheduledEventEntityType[GuildScheduledEventEntityType["External"] = 3] = "External"; })(GuildScheduledEventEntityType || (exports.GuildScheduledEventEntityType = GuildScheduledEventEntityType = {})); /** * https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-status * * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10. */ var GuildScheduledEventStatus; (function (GuildScheduledEventStatus) { GuildScheduledEventStatus[GuildScheduledEventStatus["Scheduled"] = 1] = "Scheduled"; GuildScheduledEventStatus[GuildScheduledEventStatus["Active"] = 2] = "Active"; GuildScheduledEventStatus[GuildScheduledEventStatus["Completed"] = 3] = "Completed"; GuildScheduledEventStatus[GuildScheduledEventStatus["Canceled"] = 4] = "Canceled"; })(GuildScheduledEventStatus || (exports.GuildScheduledEventStatus = GuildScheduledEventStatus = {})); /** * https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-privacy-level * * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10. */ var GuildScheduledEventPrivacyLevel; (function (GuildScheduledEventPrivacyLevel) { /** * The scheduled event is only accessible to guild members */ GuildScheduledEventPrivacyLevel[GuildScheduledEventPrivacyLevel["GuildOnly"] = 2] = "GuildOnly"; })(GuildScheduledEventPrivacyLevel || (exports.GuildScheduledEventPrivacyLevel = GuildScheduledEventPrivacyLevel = {})); //# sourceMappingURL=guildScheduledEvent.js.map