discord-api-types
Version:
Discord API typings that are kept up to date for use in bot library creation.
39 lines • 2.43 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.GuildScheduledEventPrivacyLevel = exports.GuildScheduledEventStatus = exports.GuildScheduledEventEntityType = void 0;
/**
* https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-entity-types
*
* @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
*/
var GuildScheduledEventEntityType;
(function (GuildScheduledEventEntityType) {
GuildScheduledEventEntityType[GuildScheduledEventEntityType["StageInstance"] = 1] = "StageInstance";
GuildScheduledEventEntityType[GuildScheduledEventEntityType["Voice"] = 2] = "Voice";
GuildScheduledEventEntityType[GuildScheduledEventEntityType["External"] = 3] = "External";
})(GuildScheduledEventEntityType || (exports.GuildScheduledEventEntityType = GuildScheduledEventEntityType = {}));
/**
* https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-status
*
* @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
*/
var GuildScheduledEventStatus;
(function (GuildScheduledEventStatus) {
GuildScheduledEventStatus[GuildScheduledEventStatus["Scheduled"] = 1] = "Scheduled";
GuildScheduledEventStatus[GuildScheduledEventStatus["Active"] = 2] = "Active";
GuildScheduledEventStatus[GuildScheduledEventStatus["Completed"] = 3] = "Completed";
GuildScheduledEventStatus[GuildScheduledEventStatus["Canceled"] = 4] = "Canceled";
})(GuildScheduledEventStatus || (exports.GuildScheduledEventStatus = GuildScheduledEventStatus = {}));
/**
* https://discord.com/developers/docs/resources/guild-scheduled-event#guild-scheduled-event-object-guild-scheduled-event-privacy-level
*
* @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
*/
var GuildScheduledEventPrivacyLevel;
(function (GuildScheduledEventPrivacyLevel) {
/**
* The scheduled event is only accessible to guild members
*/
GuildScheduledEventPrivacyLevel[GuildScheduledEventPrivacyLevel["GuildOnly"] = 2] = "GuildOnly";
})(GuildScheduledEventPrivacyLevel || (exports.GuildScheduledEventPrivacyLevel = GuildScheduledEventPrivacyLevel = {}));
//# sourceMappingURL=guildScheduledEvent.js.map