discord-api-types
Version:
Discord API typings that are kept up to date for use in bot library creation.
103 lines • 3.94 kB
JavaScript
"use strict";
/**
* Types extracted from
* - https://discord.com/developers/docs/topics/gateway
* - https://discord.com/developers/docs/topics/gateway-events
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.ActivityFlags = exports.StatusDisplayType = exports.ActivityType = exports.ActivityPlatform = exports.PresenceUpdateStatus = void 0;
/**
* @see {@link https://discord.com/developers/docs/topics/gateway-events#update-presence-status-types}
*/
var PresenceUpdateStatus;
(function (PresenceUpdateStatus) {
PresenceUpdateStatus["Online"] = "online";
PresenceUpdateStatus["DoNotDisturb"] = "dnd";
PresenceUpdateStatus["Idle"] = "idle";
/**
* Invisible and shown as offline
*/
PresenceUpdateStatus["Invisible"] = "invisible";
PresenceUpdateStatus["Offline"] = "offline";
})(PresenceUpdateStatus || (exports.PresenceUpdateStatus = PresenceUpdateStatus = {}));
/**
* @unstable This enum is currently not documented by Discord but has known values which we will try to keep up to date.
* Values might be added or removed without a major version bump.
*/
var ActivityPlatform;
(function (ActivityPlatform) {
ActivityPlatform["Desktop"] = "desktop";
ActivityPlatform["Xbox"] = "xbox";
ActivityPlatform["Samsung"] = "samsung";
ActivityPlatform["IOS"] = "ios";
ActivityPlatform["Android"] = "android";
ActivityPlatform["Embedded"] = "embedded";
ActivityPlatform["PS4"] = "ps4";
ActivityPlatform["PS5"] = "ps5";
})(ActivityPlatform || (exports.ActivityPlatform = ActivityPlatform = {}));
/**
* @see {@link https://discord.com/developers/docs/topics/gateway-events#activity-object-activity-types}
*/
var ActivityType;
(function (ActivityType) {
/**
* Playing \{game\}
*/
ActivityType[ActivityType["Playing"] = 0] = "Playing";
/**
* Streaming \{details\}
*/
ActivityType[ActivityType["Streaming"] = 1] = "Streaming";
/**
* Listening to \{name\}
*/
ActivityType[ActivityType["Listening"] = 2] = "Listening";
/**
* Watching \{details\}
*/
ActivityType[ActivityType["Watching"] = 3] = "Watching";
/**
* \{emoji\} \{state\}
*/
ActivityType[ActivityType["Custom"] = 4] = "Custom";
/**
* Competing in \{name\}
*/
ActivityType[ActivityType["Competing"] = 5] = "Competing";
})(ActivityType || (exports.ActivityType = ActivityType = {}));
/**
* Controls which field is used in the user's status message
*
* @see {@link https://discord.com/developers/docs/events/gateway-events#activity-object-status-display-types}
*/
var StatusDisplayType;
(function (StatusDisplayType) {
/**
* Playing \{name\}
*/
StatusDisplayType[StatusDisplayType["Name"] = 0] = "Name";
/**
* Playing \{state\}
*/
StatusDisplayType[StatusDisplayType["State"] = 1] = "State";
/**
* Playing \{details\}
*/
StatusDisplayType[StatusDisplayType["Details"] = 2] = "Details";
})(StatusDisplayType || (exports.StatusDisplayType = StatusDisplayType = {}));
/**
* @see {@link https://discord.com/developers/docs/topics/gateway-events#activity-object-activity-flags}
*/
var ActivityFlags;
(function (ActivityFlags) {
ActivityFlags[ActivityFlags["Instance"] = 1] = "Instance";
ActivityFlags[ActivityFlags["Join"] = 2] = "Join";
ActivityFlags[ActivityFlags["Spectate"] = 4] = "Spectate";
ActivityFlags[ActivityFlags["JoinRequest"] = 8] = "JoinRequest";
ActivityFlags[ActivityFlags["Sync"] = 16] = "Sync";
ActivityFlags[ActivityFlags["Play"] = 32] = "Play";
ActivityFlags[ActivityFlags["PartyPrivacyFriends"] = 64] = "PartyPrivacyFriends";
ActivityFlags[ActivityFlags["PartyPrivacyVoiceChannel"] = 128] = "PartyPrivacyVoiceChannel";
ActivityFlags[ActivityFlags["Embedded"] = 256] = "Embedded";
})(ActivityFlags || (exports.ActivityFlags = ActivityFlags = {}));
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