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dijit

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Dijit provides a complete collection of user interface controls based on Dojo, giving you the power to create web applications that are highly optimized for usability, performance, internationalization, accessibility, but above all deliver an incredible u

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define([ "dojo/_base/array", // array.forEach "dojo/_base/declare", // declare "dojo/dom-attr", // domAttr.set "dojo/dom-style", // domStyle.get "dojo/_base/lang", // lang.hitch lang.isArray "dojo/mouse", // mouse.isLeft "dojo/on", "dojo/sniff", // has("webkit") "dojo/window", // winUtils.scrollIntoView "../a11y" // a11y.hasDefaultTabStop ], function(array, declare, domAttr, domStyle, lang, mouse, on, has, winUtils, a11y){ // module: // dijit/form/_FormWidgetMixin return declare("dijit.form._FormWidgetMixin", null, { // summary: // Mixin for widgets corresponding to native HTML elements such as `<checkbox>` or `<button>`, // which can be children of a `<form>` node or a `dijit/form/Form` widget. // // description: // Represents a single HTML element. // All these widgets should have these attributes just like native HTML input elements. // You can set them during widget construction or afterwards, via `dijit/_WidgetBase.set()`. // // They also share some common methods. // name: [const] String // Name used when submitting form; same as "name" attribute or plain HTML elements name: "", // alt: String // Corresponds to the native HTML `<input>` element's attribute. alt: "", // value: String // Corresponds to the native HTML `<input>` element's attribute. value: "", // type: [const] String // Corresponds to the native HTML `<input>` element's attribute. type: "text", // type: String // Apply aria-label in markup to the widget's focusNode "aria-label": "focusNode", // tabIndex: String // Order fields are traversed when user hits the tab key tabIndex: "0", _setTabIndexAttr: "focusNode", // force copy even when tabIndex default value, needed since Button is <span> // disabled: Boolean // Should this widget respond to user input? // In markup, this is specified as "disabled='disabled'", or just "disabled". disabled: false, // intermediateChanges: Boolean // Fires onChange for each value change or only on demand intermediateChanges: false, // scrollOnFocus: Boolean // On focus, should this widget scroll into view? scrollOnFocus: true, // Override _WidgetBase mapping id to this.domNode, needs to be on focusNode so <label> etc. // works with screen reader _setIdAttr: "focusNode", _setDisabledAttr: function(/*Boolean*/ value){ this._set("disabled", value); // Set disabled property if focusNode is an <input>, but aria-disabled attribute if focusNode is a <span>. // Can't use "disabled" in this.focusNode as a test because on IE, that's true for all nodes. if(/^(button|input|select|textarea|optgroup|option|fieldset)$/i.test(this.focusNode.tagName)){ domAttr.set(this.focusNode, 'disabled', value); // IE has a Caret Browsing mode (hit F7 to activate) where disabled textboxes can be modified // textboxes marked readonly if disabled to avoid this issue. if (has('trident') && 'readOnly' in this) { domAttr.set(this.focusNode, 'readonly', value || this.readOnly); } }else{ this.focusNode.setAttribute("aria-disabled", value ? "true" : "false"); } // And also set disabled on the hidden <input> node if(this.valueNode){ domAttr.set(this.valueNode, 'disabled', value); } if(value){ // reset these, because after the domNode is disabled, we can no longer receive // mouse related events, see #4200 this._set("hovering", false); this._set("active", false); // clear tab stop(s) on this widget's focusable node(s) (ComboBox has two focusable nodes) var attachPointNames = "tabIndex" in this.attributeMap ? this.attributeMap.tabIndex : ("_setTabIndexAttr" in this) ? this._setTabIndexAttr : "focusNode"; array.forEach(lang.isArray(attachPointNames) ? attachPointNames : [attachPointNames], function(attachPointName){ var node = this[attachPointName]; // complex code because tabIndex=-1 on a <div> doesn't work on FF if(has("webkit") || a11y.hasDefaultTabStop(node)){ // see #11064 about webkit bug node.setAttribute('tabIndex', "-1"); }else{ node.removeAttribute('tabIndex'); } }, this); }else{ if(this.tabIndex != ""){ this.set('tabIndex', this.tabIndex); } } }, _onFocus: function(/*String*/ by){ // If user clicks on the widget, even if the mouse is released outside of it, // this widget's focusNode should get focus (to mimic native browser behavior). // Browsers often need help to make sure the focus via mouse actually gets to the focusNode. // TODO: consider removing all of this for 2.0 or sooner, see #16622 etc. if(by == "mouse" && this.isFocusable()){ // IE exhibits strange scrolling behavior when refocusing a node so only do it when !focused. var focusHandle = this.own(on(this.focusNode, "focus", function(){ mouseUpHandle.remove(); focusHandle.remove(); }))[0]; // Set a global event to handle mouseup, so it fires properly // even if the cursor leaves this.domNode before the mouse up event. var event = has("pointer-events") ? "pointerup" : has("MSPointer") ? "MSPointerUp" : has("touch-events") ? "touchend, mouseup" : // seems like overkill but see #16622, #16725 "mouseup"; var mouseUpHandle = this.own(on(this.ownerDocumentBody, event, lang.hitch(this, function(evt){ mouseUpHandle.remove(); focusHandle.remove(); // if here, then the mousedown did not focus the focusNode as the default action if(this.focused){ if(evt.type == "touchend"){ this.defer("focus"); // native focus hasn't occurred yet }else{ this.focus(); // native focus already occurred on mousedown } } })))[0]; } if(this.scrollOnFocus){ this.defer(function(){ winUtils.scrollIntoView(this.domNode); }); // without defer, the input caret position can change on mouse click } this.inherited(arguments); }, isFocusable: function(){ // summary: // Tells if this widget is focusable or not. Used internally by dijit. // tags: // protected return !this.disabled && this.focusNode && (domStyle.get(this.domNode, "display") != "none"); }, focus: function(){ // summary: // Put focus on this widget if(!this.disabled && this.focusNode.focus){ try{ this.focusNode.focus(); }catch(e){ } /*squelch errors from hidden nodes*/ } }, compare: function(/*anything*/ val1, /*anything*/ val2){ // summary: // Compare 2 values (as returned by get('value') for this widget). // tags: // protected if(typeof val1 == "number" && typeof val2 == "number"){ return (isNaN(val1) && isNaN(val2)) ? 0 : val1 - val2; }else if(val1 > val2){ return 1; }else if(val1 < val2){ return -1; }else{ return 0; } }, onChange: function(/*===== newValue =====*/){ // summary: // Callback when this widget's value is changed. // tags: // callback }, // _onChangeActive: [private] Boolean // Indicates that changes to the value should call onChange() callback. // This is false during widget initialization, to avoid calling onChange() // when the initial value is set. _onChangeActive: false, _handleOnChange: function(/*anything*/ newValue, /*Boolean?*/ priorityChange){ // summary: // Called when the value of the widget is set. Calls onChange() if appropriate // newValue: // the new value // priorityChange: // For a slider, for example, dragging the slider is priorityChange==false, // but on mouse up, it's priorityChange==true. If intermediateChanges==false, // onChange is only called form priorityChange=true events. // tags: // private if(this._lastValueReported == undefined && (priorityChange === null || !this._onChangeActive)){ // this block executes not for a change, but during initialization, // and is used to store away the original value (or for ToggleButton, the original checked state) this._resetValue = this._lastValueReported = newValue; } this._pendingOnChange = this._pendingOnChange || (typeof newValue != typeof this._lastValueReported) || (this.compare(newValue, this._lastValueReported) != 0); if((this.intermediateChanges || priorityChange || priorityChange === undefined) && this._pendingOnChange){ this._lastValueReported = newValue; this._pendingOnChange = false; if(this._onChangeActive){ if(this._onChangeHandle){ this._onChangeHandle.remove(); } // defer allows hidden value processing to run and // also the onChange handler can safely adjust focus, etc this._onChangeHandle = this.defer( function(){ this._onChangeHandle = null; this.onChange(newValue); }); // try to collapse multiple onChange's fired faster than can be processed } } }, create: function(){ // Overrides _Widget.create() this.inherited(arguments); this._onChangeActive = true; }, destroy: function(){ if(this._onChangeHandle){ // destroy called before last onChange has fired this._onChangeHandle.remove(); this.onChange(this._lastValueReported); } this.inherited(arguments); } }); });