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dijit

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Dijit provides a complete collection of user interface controls based on Dojo, giving you the power to create web applications that are highly optimized for usability, performance, internationalization, accessibility, but above all deliver an incredible u

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define([ "require", // require.toUrl "dojo/_base/array", // array.forEach array.map "dojo/aspect", "dojo/_base/config", // config.blankGif "dojo/_base/connect", // connect.connect "dojo/_base/declare", // declare "dojo/dom", // dom.byId "dojo/dom-attr", // domAttr.set domAttr.remove "dojo/dom-class", // domClass.add domClass.replace "dojo/dom-construct", // domConstruct.destroy domConstruct.place "dojo/dom-geometry", // isBodyLtr "dojo/dom-style", // domStyle.set, domStyle.get "dojo/has", "dojo/_base/kernel", "dojo/_base/lang", // mixin(), isArray(), etc. "dojo/on", "dojo/ready", "dojo/Stateful", // Stateful "dojo/topic", "dojo/_base/window", // win.body() "./Destroyable", "dojo/has!dojo-bidi?./_BidiMixin", "./registry" // registry.getUniqueId(), registry.findWidgets() ], function(require, array, aspect, config, connect, declare, dom, domAttr, domClass, domConstruct, domGeometry, domStyle, has, kernel, lang, on, ready, Stateful, topic, win, Destroyable, _BidiMixin, registry){ // module: // dijit/_WidgetBase // Flag to make dijit load modules the app didn't explicitly request, for backwards compatibility has.add("dijit-legacy-requires", !kernel.isAsync); // Flag to enable support for textdir attribute has.add("dojo-bidi", false); // For back-compat, remove in 2.0. if(has("dijit-legacy-requires")){ ready(0, function(){ var requires = ["dijit/_base/manager"]; require(requires); // use indirection so modules not rolled into a build }); } // Nested hash listing attributes for each tag, all strings in lowercase. // ex: {"div": {"style": true, "tabindex" true}, "form": { ... var tagAttrs = {}; function getAttrs(obj){ var ret = {}; for(var attr in obj){ ret[attr.toLowerCase()] = true; } return ret; } function nonEmptyAttrToDom(attr){ // summary: // Returns a setter function that copies the attribute to this.domNode, // or removes the attribute from this.domNode, depending on whether the // value is defined or not. return function(val){ domAttr[val ? "set" : "remove"](this.domNode, attr, val); this._set(attr, val); }; } function isEqual(a, b){ // summary: // Function that determines whether two values are identical, // taking into account that NaN is not normally equal to itself // in JS. return a === b || (/* a is NaN */ a !== a && /* b is NaN */ b !== b); } var _WidgetBase = declare("dijit._WidgetBase", [Stateful, Destroyable], { // summary: // Future base class for all Dijit widgets. // description: // Future base class for all Dijit widgets. // _Widget extends this class adding support for various features needed by desktop. // // Provides stubs for widget lifecycle methods for subclasses to extend, like postMixInProperties(), buildRendering(), // postCreate(), startup(), and destroy(), and also public API methods like set(), get(), and watch(). // // Widgets can provide custom setters/getters for widget attributes, which are called automatically by set(name, value). // For an attribute XXX, define methods _setXXXAttr() and/or _getXXXAttr(). // // _setXXXAttr can also be a string/hash/array mapping from a widget attribute XXX to the widget's DOMNodes: // // - DOM node attribute // | _setFocusAttr: {node: "focusNode", type: "attribute"} // | _setFocusAttr: "focusNode" (shorthand) // | _setFocusAttr: "" (shorthand, maps to this.domNode) // Maps this.focus to this.focusNode.focus, or (last example) this.domNode.focus // // - DOM node innerHTML // | _setTitleAttr: { node: "titleNode", type: "innerHTML" } // Maps this.title to this.titleNode.innerHTML // // - DOM node innerText // | _setTitleAttr: { node: "titleNode", type: "innerText" } // Maps this.title to this.titleNode.innerText // // - DOM node CSS class // | _setMyClassAttr: { node: "domNode", type: "class" } // Maps this.myClass to this.domNode.className // // - Toggle DOM node CSS class // | _setMyClassAttr: { node: "domNode", type: "toggleClass" } // Toggles myClass on this.domNode by this.myClass // // If the value of _setXXXAttr is an array, then each element in the array matches one of the // formats of the above list. // // If the custom setter is null, no action is performed other than saving the new value // in the widget (in this). // // If no custom setter is defined for an attribute, then it will be copied // to this.focusNode (if the widget defines a focusNode), or this.domNode otherwise. // That's only done though for attributes that match DOMNode attributes (title, // alt, aria-labelledby, etc.) // id: [const] String // A unique, opaque ID string that can be assigned by users or by the // system. If the developer passes an ID which is known not to be // unique, the specified ID is ignored and the system-generated ID is // used instead. id: "", _setIdAttr: "domNode", // to copy to this.domNode even for auto-generated id's // lang: [const] String // Rarely used. Overrides the default Dojo locale used to render this widget, // as defined by the [HTML LANG](http://www.w3.org/TR/html401/struct/dirlang.html#adef-lang) attribute. // Value must be among the list of locales specified during by the Dojo bootstrap, // formatted according to [RFC 3066](http://www.ietf.org/rfc/rfc3066.txt) (like en-us). lang: "", // set on domNode even when there's a focus node. but don't set lang="", since that's invalid. _setLangAttr: nonEmptyAttrToDom("lang"), // dir: [const] String // Bi-directional support, as defined by the [HTML DIR](http://www.w3.org/TR/html401/struct/dirlang.html#adef-dir) // attribute. Either left-to-right "ltr" or right-to-left "rtl". If undefined, widgets renders in page's // default direction. dir: "", // set on domNode even when there's a focus node. but don't set dir="", since that's invalid. _setDirAttr: nonEmptyAttrToDom("dir"), // to set on domNode even when there's a focus node // class: String // HTML class attribute "class": "", _setClassAttr: { node: "domNode", type: "class" }, // Override automatic assigning type --> focusNode, it causes exception on IE6-8. // Instead, type must be specified as ${type} in the template, as part of the original DOM. _setTypeAttr: null, // style: String||Object // HTML style attributes as cssText string or name/value hash style: "", // title: String // HTML title attribute. // // For form widgets this specifies a tooltip to display when hovering over // the widget (just like the native HTML title attribute). // // For TitlePane or for when this widget is a child of a TabContainer, AccordionContainer, // etc., it's used to specify the tab label, accordion pane title, etc. In this case it's // interpreted as HTML. title: "", // tooltip: String // When this widget's title attribute is used to for a tab label, accordion pane title, etc., // this specifies the tooltip to appear when the mouse is hovered over that text. tooltip: "", // baseClass: [protected] String // Root CSS class of the widget (ex: dijitTextBox), used to construct CSS classes to indicate // widget state. baseClass: "", // srcNodeRef: [readonly] DomNode // pointer to original DOM node srcNodeRef: null, // domNode: [readonly] DomNode // This is our visible representation of the widget! Other DOM // Nodes may by assigned to other properties, usually through the // template system's data-dojo-attach-point syntax, but the domNode // property is the canonical "top level" node in widget UI. domNode: null, // containerNode: [readonly] DomNode // Designates where children of the source DOM node will be placed. // "Children" in this case refers to both DOM nodes and widgets. // For example, for myWidget: // // | <div data-dojo-type=myWidget> // | <b> here's a plain DOM node // | <span data-dojo-type=subWidget>and a widget</span> // | <i> and another plain DOM node </i> // | </div> // // containerNode would point to: // // | <b> here's a plain DOM node // | <span data-dojo-type=subWidget>and a widget</span> // | <i> and another plain DOM node </i> // // In templated widgets, "containerNode" is set via a // data-dojo-attach-point assignment. // // containerNode must be defined for any widget that accepts innerHTML // (like ContentPane or BorderContainer or even Button), and conversely // is null for widgets that don't, like TextBox. containerNode: null, // ownerDocument: [const] Document? // The document this widget belongs to. If not specified to constructor, will default to // srcNodeRef.ownerDocument, or if no sourceRef specified, then to the document global ownerDocument: null, _setOwnerDocumentAttr: function(val){ // this setter is merely to avoid automatically trying to set this.domNode.ownerDocument this._set("ownerDocument", val); }, /*===== // _started: [readonly] Boolean // startup() has completed. _started: false, =====*/ // attributeMap: [protected] Object // Deprecated. Instead of attributeMap, widget should have a _setXXXAttr attribute // for each XXX attribute to be mapped to the DOM. // // attributeMap sets up a "binding" between attributes (aka properties) // of the widget and the widget's DOM. // Changes to widget attributes listed in attributeMap will be // reflected into the DOM. // // For example, calling set('title', 'hello') // on a TitlePane will automatically cause the TitlePane's DOM to update // with the new title. // // attributeMap is a hash where the key is an attribute of the widget, // and the value reflects a binding to a: // // - DOM node attribute // | focus: {node: "focusNode", type: "attribute"} // Maps this.focus to this.focusNode.focus // // - DOM node innerHTML // | title: { node: "titleNode", type: "innerHTML" } // Maps this.title to this.titleNode.innerHTML // // - DOM node innerText // | title: { node: "titleNode", type: "innerText" } // Maps this.title to this.titleNode.innerText // // - DOM node CSS class // | myClass: { node: "domNode", type: "class" } // Maps this.myClass to this.domNode.className // // If the value is an array, then each element in the array matches one of the // formats of the above list. // // There are also some shorthands for backwards compatibility: // // - string --> { node: string, type: "attribute" }, for example: // // | "focusNode" ---> { node: "focusNode", type: "attribute" } // // - "" --> { node: "domNode", type: "attribute" } attributeMap: {}, // _blankGif: [protected] String // Path to a blank 1x1 image. // Used by `<img>` nodes in templates that really get their image via CSS background-image. _blankGif: config.blankGif || require.toUrl("dojo/resources/blank.gif"), // textDir: String // Bi-directional support, the main variable which is responsible for the direction of the text. // The text direction can be different than the GUI direction by using this parameter in creation // of a widget. // // This property is only effective when `has("dojo-bidi")` is defined to be true. // // Allowed values: // // 1. "" - default value; text is same direction as widget // 2. "ltr" // 3. "rtl" // 4. "auto" - contextual the direction of a text defined by first strong letter. textDir: "", //////////// INITIALIZATION METHODS /////////////////////////////////////// /*===== constructor: function(params, srcNodeRef){ // summary: // Create the widget. // params: Object|null // Hash of initialization parameters for widget, including scalar values (like title, duration etc.) // and functions, typically callbacks like onClick. // The hash can contain any of the widget's properties, excluding read-only properties. // srcNodeRef: DOMNode|String? // If a srcNodeRef (DOM node) is specified: // // - use srcNodeRef.innerHTML as my contents // - if this is a behavioral widget then apply behavior to that srcNodeRef // - otherwise, replace srcNodeRef with my generated DOM tree }, =====*/ _introspect: function(){ // summary: // Collect metadata about this widget (only once per class, not once per instance): // // - list of attributes with custom setters, storing in this.constructor._setterAttrs // - generate this.constructor._onMap, mapping names like "mousedown" to functions like onMouseDown var ctor = this.constructor; if(!ctor._setterAttrs){ var proto = ctor.prototype, attrs = ctor._setterAttrs = [], // attributes with custom setters onMap = (ctor._onMap = {}); // Items in this.attributeMap are like custom setters. For back-compat, remove for 2.0. for(var name in proto.attributeMap){ attrs.push(name); } // Loop over widget properties, collecting properties with custom setters and filling in ctor._onMap. for(name in proto){ if(/^on/.test(name)){ onMap[name.substring(2).toLowerCase()] = name; } if(/^_set[A-Z](.*)Attr$/.test(name)){ name = name.charAt(4).toLowerCase() + name.substr(5, name.length - 9); if(!proto.attributeMap || !(name in proto.attributeMap)){ attrs.push(name); } } } // Note: this isn't picking up info on properties like aria-label and role, that don't have custom setters // but that set() maps to attributes on this.domNode or this.focusNode } }, postscript: function(/*Object?*/params, /*DomNode|String*/srcNodeRef){ // summary: // Kicks off widget instantiation. See create() for details. // tags: // private // Note that we skip calling this.inherited(), i.e. dojo/Stateful::postscript(), because 1.x widgets don't // expect their custom setters to get called until after buildRendering(). Consider changing for 2.0. this.create(params, srcNodeRef); }, create: function(params, srcNodeRef){ // summary: // Kick off the life-cycle of a widget // description: // Create calls a number of widget methods (postMixInProperties, buildRendering, postCreate, // etc.), some of which of you'll want to override. See http://dojotoolkit.org/reference-guide/dijit/_WidgetBase.html // for a discussion of the widget creation lifecycle. // // Of course, adventurous developers could override create entirely, but this should // only be done as a last resort. // params: Object|null // Hash of initialization parameters for widget, including scalar values (like title, duration etc.) // and functions, typically callbacks like onClick. // The hash can contain any of the widget's properties, excluding read-only properties. // srcNodeRef: DOMNode|String? // If a srcNodeRef (DOM node) is specified: // // - use srcNodeRef.innerHTML as my contents // - if this is a behavioral widget then apply behavior to that srcNodeRef // - otherwise, replace srcNodeRef with my generated DOM tree // tags: // private // First time widget is instantiated, scan prototype to figure out info about custom setters etc. this._introspect(); // store pointer to original DOM tree this.srcNodeRef = dom.byId(srcNodeRef); // No longer used, remove for 2.0. this._connects = []; this._supportingWidgets = []; // this is here for back-compat, remove in 2.0 (but check NodeList-instantiate.html test) if(this.srcNodeRef && this.srcNodeRef.id && (typeof this.srcNodeRef.id == "string")){ this.id = this.srcNodeRef.id; } // mix in our passed parameters if(params){ this.params = params; lang.mixin(this, params); } this.postMixInProperties(); // Generate an id for the widget if one wasn't specified, or it was specified as id: undefined. // Do this before buildRendering() because it might expect the id to be there. if(!this.id){ this.id = registry.getUniqueId(this.declaredClass.replace(/\./g, "_")); if(this.params){ // if params contains {id: undefined}, prevent _applyAttributes() from processing it delete this.params.id; } } // The document and <body> node this widget is associated with this.ownerDocument = this.ownerDocument || (this.srcNodeRef ? this.srcNodeRef.ownerDocument : document); this.ownerDocumentBody = win.body(this.ownerDocument); registry.add(this); this.buildRendering(); var deleteSrcNodeRef; if(this.domNode){ // Copy attributes listed in attributeMap into the [newly created] DOM for the widget. // Also calls custom setters for all attributes with custom setters. this._applyAttributes(); // If srcNodeRef was specified, then swap out original srcNode for this widget's DOM tree. // For 2.0, move this after postCreate(). postCreate() shouldn't depend on the // widget being attached to the DOM since it isn't when a widget is created programmatically like // new MyWidget({}). See #11635. var source = this.srcNodeRef; if(source && source.parentNode && this.domNode !== source){ source.parentNode.replaceChild(this.domNode, source); deleteSrcNodeRef = true; } // Note: for 2.0 may want to rename widgetId to dojo._scopeName + "_widgetId", // assuming that dojo._scopeName even exists in 2.0 this.domNode.setAttribute("widgetId", this.id); } this.postCreate(); // If srcNodeRef has been processed and removed from the DOM (e.g. TemplatedWidget) then delete it to allow GC. // I think for back-compatibility it isn't deleting srcNodeRef until after postCreate() has run. if(deleteSrcNodeRef){ delete this.srcNodeRef; } this._created = true; }, _applyAttributes: function(){ // summary: // Step during widget creation to copy widget attributes to the // DOM according to attributeMap and _setXXXAttr objects, and also to call // custom _setXXXAttr() methods. // // Skips over blank/false attribute values, unless they were explicitly specified // as parameters to the widget, since those are the default anyway, // and setting tabIndex="" is different than not setting tabIndex at all. // // For backwards-compatibility reasons attributeMap overrides _setXXXAttr when // _setXXXAttr is a hash/string/array, but _setXXXAttr as a functions override attributeMap. // tags: // private // Call this.set() for each property that was either specified as parameter to constructor, // or is in the list found above. For correlated properties like value and displayedValue, the one // specified as a parameter should take precedence. // Particularly important for new DateTextBox({displayedValue: ...}) since DateTextBox's default value is // NaN and thus is not ignored like a default value of "". // Step 1: Save the current values of the widget properties that were specified as parameters to the constructor. // Generally this.foo == this.params.foo, except if postMixInProperties() changed the value of this.foo. var params = {}; for(var key in this.params || {}){ params[key] = this._get(key); } // Step 2: Call set() for each property with a non-falsy value that wasn't passed as a parameter to the constructor array.forEach(this.constructor._setterAttrs, function(key){ if(!(key in params)){ var val = this._get(key); if(val){ this.set(key, val); } } }, this); // Step 3: Call set() for each property that was specified as parameter to constructor. // Use params hash created above to ignore side effects from step #2 above. for(key in params){ this.set(key, params[key]); } }, postMixInProperties: function(){ // summary: // Called after the parameters to the widget have been read-in, // but before the widget template is instantiated. Especially // useful to set properties that are referenced in the widget // template. // tags: // protected }, buildRendering: function(){ // summary: // Construct the UI for this widget, setting this.domNode. // Most widgets will mixin `dijit._TemplatedMixin`, which implements this method. // tags: // protected if(!this.domNode){ // Create root node if it wasn't created by _TemplatedMixin this.domNode = this.srcNodeRef || this.ownerDocument.createElement("div"); } // baseClass is a single class name or occasionally a space-separated list of names. // Add those classes to the DOMNode. If RTL mode then also add with Rtl suffix. // TODO: make baseClass custom setter if(this.baseClass){ var classes = this.baseClass.split(" "); if(!this.isLeftToRight()){ classes = classes.concat(array.map(classes, function(name){ return name + "Rtl"; })); } domClass.add(this.domNode, classes); } }, postCreate: function(){ // summary: // Processing after the DOM fragment is created // description: // Called after the DOM fragment has been created, but not necessarily // added to the document. Do not include any operations which rely on // node dimensions or placement. // tags: // protected }, startup: function(){ // summary: // Processing after the DOM fragment is added to the document // description: // Called after a widget and its children have been created and added to the page, // and all related widgets have finished their create() cycle, up through postCreate(). // // Note that startup() may be called while the widget is still hidden, for example if the widget is // inside a hidden dijit/Dialog or an unselected tab of a dijit/layout/TabContainer. // For widgets that need to do layout, it's best to put that layout code inside resize(), and then // extend dijit/layout/_LayoutWidget so that resize() is called when the widget is visible. if(this._started){ return; } this._started = true; array.forEach(this.getChildren(), function(obj){ if(!obj._started && !obj._destroyed && lang.isFunction(obj.startup)){ obj.startup(); obj._started = true; } }); }, //////////// DESTROY FUNCTIONS //////////////////////////////// destroyRecursive: function(/*Boolean?*/ preserveDom){ // summary: // Destroy this widget and its descendants // description: // This is the generic "destructor" function that all widget users // should call to cleanly discard with a widget. Once a widget is // destroyed, it is removed from the manager object. // preserveDom: // If true, this method will leave the original DOM structure // alone of descendant Widgets. Note: This will NOT work with // dijit._TemplatedMixin widgets. this._beingDestroyed = true; this.destroyDescendants(preserveDom); this.destroy(preserveDom); }, destroy: function(/*Boolean*/ preserveDom){ // summary: // Destroy this widget, but not its descendants. Descendants means widgets inside of // this.containerNode. Will also destroy any resources (including widgets) registered via this.own(). // // This method will also destroy internal widgets such as those created from a template, // assuming those widgets exist inside of this.domNode but outside of this.containerNode. // // For 2.0 it's planned that this method will also destroy descendant widgets, so apps should not // depend on the current ability to destroy a widget without destroying its descendants. Generally // they should use destroyRecursive() for widgets with children. // preserveDom: Boolean // If true, this method will leave the original DOM structure alone. // Note: This will not yet work with _TemplatedMixin widgets this._beingDestroyed = true; this.uninitialize(); function destroy(w){ if(w.destroyRecursive){ w.destroyRecursive(preserveDom); }else if(w.destroy){ w.destroy(preserveDom); } } // Back-compat, remove for 2.0 array.forEach(this._connects, lang.hitch(this, "disconnect")); array.forEach(this._supportingWidgets, destroy); // Destroy supporting widgets, but not child widgets under this.containerNode (for 2.0, destroy child widgets // here too). if() statement is to guard against exception if destroy() called multiple times (see #15815). if(this.domNode){ array.forEach(registry.findWidgets(this.domNode, this.containerNode), destroy); } this.destroyRendering(preserveDom); registry.remove(this.id); this._destroyed = true; }, destroyRendering: function(/*Boolean?*/ preserveDom){ // summary: // Destroys the DOM nodes associated with this widget. // preserveDom: // If true, this method will leave the original DOM structure alone // during tear-down. Note: this will not work with _Templated // widgets yet. // tags: // protected if(this.bgIframe){ this.bgIframe.destroy(preserveDom); delete this.bgIframe; } if(this.domNode){ if(preserveDom){ domAttr.remove(this.domNode, "widgetId"); }else{ domConstruct.destroy(this.domNode); } delete this.domNode; } if(this.srcNodeRef){ if(!preserveDom){ domConstruct.destroy(this.srcNodeRef); } delete this.srcNodeRef; } }, destroyDescendants: function(/*Boolean?*/ preserveDom){ // summary: // Recursively destroy the children of this widget and their // descendants. // preserveDom: // If true, the preserveDom attribute is passed to all descendant // widget's .destroy() method. Not for use with _Templated // widgets. // get all direct descendants and destroy them recursively array.forEach(this.getChildren(), function(widget){ if(widget.destroyRecursive){ widget.destroyRecursive(preserveDom); } }); }, uninitialize: function(){ // summary: // Deprecated. Override destroy() instead to implement custom widget tear-down // behavior. // tags: // protected return false; }, ////////////////// GET/SET, CUSTOM SETTERS, ETC. /////////////////// _setStyleAttr: function(/*String||Object*/ value){ // summary: // Sets the style attribute of the widget according to value, // which is either a hash like {height: "5px", width: "3px"} // or a plain string // description: // Determines which node to set the style on based on style setting // in attributeMap. // tags: // protected var mapNode = this.domNode; // Note: technically we should revert any style setting made in a previous call // to his method, but that's difficult to keep track of. if(lang.isObject(value)){ domStyle.set(mapNode, value); }else{ if(mapNode.style.cssText){ mapNode.style.cssText += "; " + value; }else{ mapNode.style.cssText = value; } } this._set("style", value); }, _attrToDom: function(/*String*/ attr, /*String*/ value, /*Object?*/ commands){ // summary: // Reflect a widget attribute (title, tabIndex, duration etc.) to // the widget DOM, as specified by commands parameter. // If commands isn't specified then it's looked up from attributeMap. // Note some attributes like "type" // cannot be processed this way as they are not mutable. // attr: // Name of member variable (ex: "focusNode" maps to this.focusNode) pointing // to DOMNode inside the widget, or alternately pointing to a subwidget // tags: // private commands = arguments.length >= 3 ? commands : this.attributeMap[attr]; array.forEach(lang.isArray(commands) ? commands : [commands], function(command){ // Get target node and what we are doing to that node var mapNode = this[command.node || command || "domNode"]; // DOM node var type = command.type || "attribute"; // class, innerHTML, innerText, or attribute switch(type){ case "attribute": if(lang.isFunction(value)){ // functions execute in the context of the widget value = lang.hitch(this, value); } // Get the name of the DOM node attribute; usually it's the same // as the name of the attribute in the widget (attr), but can be overridden. // Also maps handler names to lowercase, like onSubmit --> onsubmit var attrName = command.attribute ? command.attribute : (/^on[A-Z][a-zA-Z]*$/.test(attr) ? attr.toLowerCase() : attr); if(mapNode.tagName){ // Normal case, mapping to a DOMNode. Note that modern browsers will have a mapNode.set() // method, but for consistency we still call domAttr domAttr.set(mapNode, attrName, value); }else{ // mapping to a sub-widget mapNode.set(attrName, value); } break; case "innerText": // Deprecated, use "textContent" instead. mapNode.innerHTML = ""; mapNode.appendChild(this.ownerDocument.createTextNode(value)); break; case "textContent": mapNode.textContent = value; break; case "innerHTML": mapNode.innerHTML = value; break; case "class": domClass.replace(mapNode, value, this[attr]); break; case "toggleClass": domClass.toggle(mapNode, command.className || attr, value); break; } }, this); }, get: function(name){ // summary: // Get a property from a widget. // name: // The property to get. // description: // Get a named property from a widget. The property may // potentially be retrieved via a getter method. If no getter is defined, this // just retrieves the object's property. // // For example, if the widget has properties `foo` and `bar` // and a method named `_getFooAttr()`, calling: // `myWidget.get("foo")` would be equivalent to calling // `widget._getFooAttr()` and `myWidget.get("bar")` // would be equivalent to the expression // `widget.bar2` var names = this._getAttrNames(name); return this[names.g] ? this[names.g]() : this._get(name); }, set: function(name, value){ // summary: // Set a property on a widget // name: // The property to set. // value: // The value to set in the property. // description: // Sets named properties on a widget which may potentially be handled by a // setter in the widget. // // For example, if the widget has properties `foo` and `bar` // and a method named `_setFooAttr()`, calling // `myWidget.set("foo", "Howdy!")` would be equivalent to calling // `widget._setFooAttr("Howdy!")` and `myWidget.set("bar", 3)` // would be equivalent to the statement `widget.bar = 3;` // // set() may also be called with a hash of name/value pairs, ex: // // | myWidget.set({ // | foo: "Howdy", // | bar: 3 // | }); // // This is equivalent to calling `set(foo, "Howdy")` and `set(bar, 3)` if(typeof name === "object"){ for(var x in name){ this.set(x, name[x]); } return this; } var names = this._getAttrNames(name), setter = this[names.s]; if(lang.isFunction(setter)){ // use the explicit setter var result = setter.apply(this, Array.prototype.slice.call(arguments, 1)); }else{ // Mapping from widget attribute to DOMNode/subwidget attribute/value/etc. // Map according to: // 1. attributeMap setting, if one exists (TODO: attributeMap deprecated, remove in 2.0) // 2. _setFooAttr: {...} type attribute in the widget (if one exists) // 3. apply to focusNode or domNode if standard attribute name, excluding funcs like onClick. // Checks if an attribute is a "standard attribute" by whether the DOMNode JS object has a similar // attribute name (ex: accept-charset attribute matches jsObject.acceptCharset). // Note also that Tree.focusNode() is a function not a DOMNode, so test for that. var defaultNode = this.focusNode && !lang.isFunction(this.focusNode) ? "focusNode" : "domNode", tag = this[defaultNode] && this[defaultNode].tagName, attrsForTag = tag && (tagAttrs[tag] || (tagAttrs[tag] = getAttrs(this[defaultNode]))), map = name in this.attributeMap ? this.attributeMap[name] : names.s in this ? this[names.s] : ((attrsForTag && names.l in attrsForTag && typeof value != "function") || /^aria-|^data-|^role$/.test(name)) ? defaultNode : null; if(map != null){ this._attrToDom(name, value, map); } this._set(name, value); } return result || this; }, _attrPairNames: {}, // shared between all widgets _getAttrNames: function(name){ // summary: // Helper function for get() and set(). // Caches attribute name values so we don't do the string ops every time. // tags: // private var apn = this._attrPairNames; if(apn[name]){ return apn[name]; } var uc = name.replace(/^[a-z]|-[a-zA-Z]/g, function(c){ return c.charAt(c.length - 1).toUpperCase(); }); return (apn[name] = { n: name + "Node", s: "_set" + uc + "Attr", // converts dashes to camel case, ex: accept-charset --> _setAcceptCharsetAttr g: "_get" + uc + "Attr", l: uc.toLowerCase() // lowercase name w/out dashes, ex: acceptcharset }); }, _set: function(/*String*/ name, /*anything*/ value){ // summary: // Helper function to set new value for specified property, and call handlers // registered with watch() if the value has changed. var oldValue = this[name]; this[name] = value; if(this._created && !isEqual(oldValue, value)){ if(this._watchCallbacks){ this._watchCallbacks(name, oldValue, value); } this.emit("attrmodified-" + name, { detail: { prevValue: oldValue, newValue: value } }); } }, _get: function(/*String*/ name){ // summary: // Helper function to get value for specified property stored by this._set(), // i.e. for properties with custom setters. Used mainly by custom getters. // // For example, CheckBox._getValueAttr() calls this._get("value"). // future: return name in this.props ? this.props[name] : this[name]; return this[name]; }, emit: function(/*String*/ type, /*Object?*/ eventObj, /*Array?*/ callbackArgs){ // summary: // Used by widgets to signal that a synthetic event occurred, ex: // | myWidget.emit("attrmodified-selectedChildWidget", {}). // // Emits an event on this.domNode named type.toLowerCase(), based on eventObj. // Also calls onType() method, if present, and returns value from that method. // By default passes eventObj to callback, but will pass callbackArgs instead, if specified. // Modifies eventObj by adding missing parameters (bubbles, cancelable, widget). // tags: // protected // Specify fallback values for bubbles, cancelable in case they are not set in eventObj. // Also set pointer to widget, although since we can't add a pointer to the widget for native events // (see #14729), maybe we shouldn't do it here? eventObj = eventObj || {}; if(eventObj.bubbles === undefined){ eventObj.bubbles = true; } if(eventObj.cancelable === undefined){ eventObj.cancelable = true; } if(!eventObj.detail){ eventObj.detail = {}; } eventObj.detail.widget = this; var ret, callback = this["on" + type]; if(callback){ ret = callback.apply(this, callbackArgs ? callbackArgs : [eventObj]); } // Emit event, but avoid spurious emit()'s as parent sets properties on child during startup/destroy if(this._started && !this._beingDestroyed){ on.emit(this.domNode, type.toLowerCase(), eventObj); } return ret; }, on: function(/*String|Function*/ type, /*Function*/ func){ // summary: // Call specified function when event occurs, ex: myWidget.on("click", function(){ ... }). // type: // Name of event (ex: "click") or extension event like touch.press. // description: // Call specified function when event `type` occurs, ex: `myWidget.on("click", function(){ ... })`. // Note that the function is not run in any particular scope, so if (for example) you want it to run in the // widget's scope you must do `myWidget.on("click", lang.hitch(myWidget, func))`. // For backwards compatibility, if there's an onType() method in the widget then connect to that. // Remove in 2.0. var widgetMethod = this._onMap(type); if(widgetMethod){ return aspect.after(this, widgetMethod, func, true); } // Otherwise, just listen for the event on this.domNode. return this.own(on(this.domNode, type, func))[0]; }, _onMap: function(/*String|Function*/ type){ // summary: // Maps on() type parameter (ex: "mousemove") to method name (ex: "onMouseMove"). // If type is a synthetic event like touch.press then returns undefined. var ctor = this.constructor, map = ctor._onMap; if(!map){ map = (ctor._onMap = {}); for(var attr in ctor.prototype){ if(/^on/.test(attr)){ map[attr.replace(/^on/, "").toLowerCase()] = attr; } } } return map[typeof type == "string" && type.toLowerCase()]; // String }, toString: function(){ // summary: // Returns a string that represents the widget. // description: // When a widget is cast to a string, this method will be used to generate the // output. Currently, it does not implement any sort of reversible // serialization. return '[Widget ' + this.declaredClass + ', ' + (this.id || 'NO ID') + ']'; // String }, getChildren: function(){ // summary: // Returns all direct children of this widget, i.e. all widgets underneath this.containerNode whose parent // is this widget. Note that it does not return all descendants, but rather just direct children. // Analogous to [Node.childNodes](https://developer.mozilla.org/en-US/docs/DOM/Node.childNodes), // except containing widgets rather than DOMNodes. // // The result intentionally excludes internally created widgets (a.k.a. supporting widgets) // outside of this.containerNode. // // Note that the array returned is a simple array. Application code should not assume // existence of methods like forEach(). return this.containerNode ? registry.findWidgets(this.containerNode) : []; // dijit/_WidgetBase[] }, getParent: function(){ // summary: // Returns the parent widget of this widget. return registry.getEnclosingWidget(this.domNode.parentNode); }, connect: function(/*Object|null*/ obj, /*String|Function*/ event, /*String|Function*/ method){ // summary: // Deprecated, will be removed in 2.0, use this.own(on(...)) or this.own(aspect.after(...)) instead. // // Connects specified obj/event to specified method of this object // and registers for disconnect() on widget destroy. // // Provide widget-specific analog to dojo.connect, except with the // implicit use of this widget as the target object. // Events connected with `this.connect` are disconnected upon // destruction. // returns: // A handle that can be passed to `disconnect` in order to disconnect before // the widget is destroyed. // example: // | var btn = new Button(); // | // when foo.bar() is called, call the listener we're going to // | // provide in the scope of btn // | btn.connect(foo, "bar", function(){ // | console.debug(this.toString()); // | }); // tags: // protected return this.own(connect.connect(obj, event, this, method))[0]; // handle }, disconnect: function(handle){ // summary: // Deprecated, will be removed in 2.0, use handle.remove() instead. // // Disconnects handle created by `connect`. // tags: // protected handle.remove(); }, subscribe: function(t, method){ // summary: // Deprecated, will be removed in 2.0, use this.own(topic.subscribe()) instead. // // Subscribes to the specified topic and calls the specified method // of this object and registers for unsubscribe() on widget destroy. // // Provide widget-specific analog to dojo.subscribe, except with the // implicit use of this widget as the target object. // t: String // The topic // method: Function // The callback // example: // | var btn = new Button(); // | // when /my/topic is published, this button changes its label to // | // be the parameter of the topic. // | btn.subscribe("/my/topic", function(v){ // | this.set("label", v); // | }); // tags: // protected return this.own(topic.subscribe(t, lang.hitch(this, method)))[0]; // handle }, unsubscribe: function(/*Object*/ handle){ // summary: // Deprecated, will be removed in 2.0, use handle.remove() instead. // // Unsubscribes handle created by this.subscribe. // Also removes handle from this widget's list of subscriptions // tags: // protected handle.remove(); }, isLeftToRight: function(){ // summary: // Return this widget's explicit or implicit orientation (true for LTR, false for RTL) // tags: // protected return this.dir ? (this.dir.toLowerCase() == "ltr") : domGeometry.isBodyLtr(this.ownerDocument); //Boolean }, isFocusable: function(){ // summary: // Return true if this widget can currently be focused // and false if not return this.focus && (domStyle.get(this.domNode, "display") != "none"); }, placeAt: function(/*String|DomNode|DocumentFragment|dijit/_WidgetBase*/ reference, /*String|Int?*/ position){ // summary: // Place this widget somewhere in the DOM based // on standard domConstruct.place() conventions. // description: // A convenience function provided in all _Widgets, providing a simple // shorthand mechanism to put an existing (or newly created) Widget // somewhere in the dom, and allow chaining. // reference: // Widget, DOMNode, DocumentFragment, or id of widget or DOMNode // position: // If reference is a widget (or id of widget), and that widget has an ".addChild" method, // it will be called passing this widget instance into that method, supplying the optional // position index passed. In this case position (if specified) should be an integer. // // If reference is a DOMNode (or id matching a DOMNode but not a widget), // the position argument can be a numeric index or a string // "first", "last", "before", or "after", same as dojo/dom-construct::place(). // returns: dijit/_WidgetBase // Provides a useful return of the newly created dijit._Widget instance so you // can "chain" this function by instantiating, placing, then saving the return value // to a variable. // example: // | // create a Button with no srcNodeRef, and place it in the body: // | var button = new Button({ label:"click" }).placeAt(win.body()); // | // now, 'button' is still the widget reference to the newly created button // | button.on("click", function(e){ console.log('click'); })); // example: // | // create a button out of a node with id="src" and append it to id="wrapper": // | var button = new Button({},"src").placeAt("wrapper"); // example: // | // place a new button as the first element of some div // | var button = new Button({ label:"click" }).placeAt("wrapper","first"); // example: // | // create a contentpane and add it to a TabContainer // | var tc = dijit.byId("myTabs"); // | new ContentPane({ href:"foo.html", title:"Wow!" }).placeAt(tc) var refWidget = !reference.tagName && registry.byId(reference); if(refWidget && refWidget.addChild && (!position || typeof position === "number")){ // Adding this to refWidget and can use refWidget.addChild() to handle everything. refWidget.addChild(this, position); }else{ // "reference" is a plain DOMNode, or we can't use refWidget.addChild(). Use domConstruct.place() and // target refWidget.containerNode for nested placement (position==number, "first", "last", "only"), and // refWidget.domNode otherwise ("after"/"before"/"replace"). (But not supported officially, see #14946.) var ref = refWidget && ("domNode" in refWidget) ? (refWidget.containerNode && !/after|before|replace/.test(position || "") ? refWidget.containerNode : refWidget.domNode) : dom.byId(reference, this.ownerDocument); domConstruct.place(this.domNode, ref, position); // Start this iff it has a parent widget that's already started. // TODO: for 2.0 maybe it should also start the widget when this.getParent() returns null?? if(!this._started && (this.getParent() || {})._started){ this.startup(); } } return this; }, defer: function(fcn, delay){ // summary: // Wrapper to setTimeout to avoid deferred functions executing // after the originating widget has been destroyed. // Returns an object handle with a remove method (that returns null) (replaces clearTimeout). // fcn: Function // Function reference. // delay: Number? // Delay, defaults to 0. // tags: // protected var timer = setTimeout(lang.hitch(this, function(){ if(!timer){ return; } timer = null; if(!this._destroyed){ lang.hitch(this, fcn)(); } }), delay || 0 ); return { remove: function(){ if(timer){ clearTimeout(timer); timer = null; } return null; // so this works well: handle = handle.remove(); } }; } }); if(has("dojo-bidi")){ _WidgetBase.extend(_BidiMixin); } return _WidgetBase; });