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diffhtml-middleware-service-worker

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Helps with service workers

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>RollUp Visualizer</title> <style>:root { --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji"; --background-color: #f5edda; --text-color: #6d6875; } @media (prefers-color-scheme: dark) { :root { --background-color: #2b2d42; --text-color: #edf2f4; } } html { box-sizing: border-box; } *, *:before, *:after { box-sizing: inherit; } html { background-color: var(--background-color); color: var(--text-color); font-family: var(--font-family); } body { padding: 0; margin: 0; } html, body { height: 100%; width: 100%; } body { display: flex; flex-direction: column; } svg { vertical-align: middle; } h1 { font-weight: 600; font-size: 70px; text-transform: uppercase; text-align: center; } .chart { position: relative; margin: 0 auto; min-height: 350px; } #main { width: 1000px; margin: 0 auto; flex: 1; } footer { text-align: center; font-size: 10px; padding: 20px; } a { color: var(--text-color); } .tooltip { position: absolute; z-index: 1070; display: block; border: solid; border-width: 2px; border-radius: 5px; margin: 0; padding: 5px; font-style: normal; font-weight: 400; line-height: 1.5; text-align: left; text-decoration: none; text-shadow: none; text-transform: none; letter-spacing: normal; word-break: normal; word-spacing: normal; word-wrap: break-word; white-space: normal; line-break: auto; font-size: 0.875rem; opacity: 0; background-color: var(--background-color); color: var(--text-color); } path { stroke: #fff; } #main { width: 700px; } .details { position: absolute; top: 350px; left: 50%; width: 170px; margin-left: -85px; font-size: 14px; text-align: center; color: #eee; z-index: 100; overflow: hidden; text-overflow: ellipsis; } .details-size { font-size: 0.8em; margin-top: 1em; } .details-name { font-weight: bold; } .details-size::before { content: "("; } .details-size::after { content: ")"; } .details-percentage { margin: 0.4em 0 0em; font-size: 2.4em; line-height: 1em; } rect { fill: cadetblue; opacity: 0.3; stroke: white; }</style> <style>undefined</style> </head> <body> <header> <h1>RollUp Visualizer</h1> </header> <main id="main"></main> <footer> <span>Generated with <a href="https://github.com/btd/rollup-plugin-visualizer" target="_blank" rel="noopener noreferrer">rollup-plugin-visualizer</a></span> </footer> <script>window.nodesData = [{"id":"service-worker.js","root":{"name":"root","children":[{"name":"index.js","children":[],"size":2348,"originalSize":2794}]}}];</script> <script>window.chartParameters = {};</script> <script>(function () { 'use strict'; var xhtml = "http://www.w3.org/1999/xhtml"; var namespaces = { svg: "http://www.w3.org/2000/svg", xhtml: xhtml, xlink: "http://www.w3.org/1999/xlink", xml: "http://www.w3.org/XML/1998/namespace", xmlns: "http://www.w3.org/2000/xmlns/" }; function namespace(name) { var prefix = name += "", i = prefix.indexOf(":"); if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; } function creatorInherit(name) { return function() { var document = this.ownerDocument, uri = this.namespaceURI; return uri === xhtml && document.documentElement.namespaceURI === xhtml ? document.createElement(name) : document.createElementNS(uri, name); }; } function creatorFixed(fullname) { return function() { return this.ownerDocument.createElementNS(fullname.space, fullname.local); }; } function creator(name) { var fullname = namespace(name); return (fullname.local ? creatorFixed : creatorInherit)(fullname); } function none() {} function selector(selector) { return selector == null ? none : function() { return this.querySelector(selector); }; } function selection_select(select) { if (typeof select !== "function") select = selector(select); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; } } } return new Selection(subgroups, this._parents); } function empty() { return []; } function selectorAll(selector) { return selector == null ? empty : function() { return this.querySelectorAll(selector); }; } function selection_selectAll(select) { if (typeof select !== "function") select = selectorAll(select); for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { subgroups.push(select.call(node, node.__data__, i, group)); parents.push(node); } } } return new Selection(subgroups, parents); } function matcher(selector) { return function() { return this.matches(selector); }; } function selection_filter(match) { if (typeof match !== "function") match = matcher(match); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } } return new Selection(subgroups, this._parents); } function sparse(update) { return new Array(update.length); } function selection_enter() { return new Selection(this._enter || this._groups.map(sparse), this._parents); } function EnterNode(parent, datum) { this.ownerDocument = parent.ownerDocument; this.namespaceURI = parent.namespaceURI; this._next = null; this._parent = parent; this.__data__ = datum; } EnterNode.prototype = { constructor: EnterNode, appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, querySelector: function(selector) { return this._parent.querySelector(selector); }, querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } }; function constant(x) { return function() { return x; }; } var keyPrefix = "$"; // Protect against keys like “__proto__”. function bindIndex(parent, group, enter, update, exit, data) { var i = 0, node, groupLength = group.length, dataLength = data.length; // Put any non-null nodes that fit into update. // Put any null nodes into enter. // Put any remaining data into enter. for (; i < dataLength; ++i) { if (node = group[i]) { node.__data__ = data[i]; update[i] = node; } else { enter[i] = new EnterNode(parent, data[i]); } } // Put any non-null nodes that don’t fit into exit. for (; i < groupLength; ++i) { if (node = group[i]) { exit[i] = node; } } } function bindKey(parent, group, enter, update, exit, data, key) { var i, node, nodeByKeyValue = {}, groupLength = group.length, dataLength = data.length, keyValues = new Array(groupLength), keyValue; // Compute the key for each node. // If multiple nodes have the same key, the duplicates are added to exit. for (i = 0; i < groupLength; ++i) { if (node = group[i]) { keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); if (keyValue in nodeByKeyValue) { exit[i] = node; } else { nodeByKeyValue[keyValue] = node; } } } // Compute the key for each datum. // If there a node associated with this key, join and add it to update. // If there is not (or the key is a duplicate), add it to enter. for (i = 0; i < dataLength; ++i) { keyValue = keyPrefix + key.call(parent, data[i], i, data); if (node = nodeByKeyValue[keyValue]) { update[i] = node; node.__data__ = data[i]; nodeByKeyValue[keyValue] = null; } else { enter[i] = new EnterNode(parent, data[i]); } } // Add any remaining nodes that were not bound to data to exit. for (i = 0; i < groupLength; ++i) { if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { exit[i] = node; } } } function selection_data(value, key) { if (!value) { data = new Array(this.size()), j = -1; this.each(function(d) { data[++j] = d; }); return data; } var bind = key ? bindKey : bindIndex, parents = this._parents, groups = this._groups; if (typeof value !== "function") value = constant(value); for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { var parent = parents[j], group = groups[j], groupLength = group.length, data = value.call(parent, parent && parent.__data__, j, parents), dataLength = data.length, enterGroup = enter[j] = new Array(dataLength), updateGroup = update[j] = new Array(dataLength), exitGroup = exit[j] = new Array(groupLength); bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); // Now connect the enter nodes to their following update node, such that // appendChild can insert the materialized enter node before this node, // rather than at the end of the parent node. for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { if (previous = enterGroup[i0]) { if (i0 >= i1) i1 = i0 + 1; while (!(next = updateGroup[i1]) && ++i1 < dataLength); previous._next = next || null; } } } update = new Selection(update, parents); update._enter = enter; update._exit = exit; return update; } function selection_exit() { return new Selection(this._exit || this._groups.map(sparse), this._parents); } function selection_join(onenter, onupdate, onexit) { var enter = this.enter(), update = this, exit = this.exit(); enter = typeof onenter === "function" ? onenter(enter) : enter.append(onenter + ""); if (onupdate != null) update = onupdate(update); if (onexit == null) exit.remove(); else onexit(exit); return enter && update ? enter.merge(update).order() : update; } function selection_merge(selection) { for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } } for (; j < m0; ++j) { merges[j] = groups0[j]; } return new Selection(merges, this._parents); } function selection_order() { for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { if (node = group[i]) { if (next && node.compareDocumentPosition(next) ^ 4) next.parentNode.insertBefore(node, next); next = node; } } } return this; } function selection_sort(compare) { if (!compare) compare = ascending; function compareNode(a, b) { return a && b ? compare(a.__data__, b.__data__) : !a - !b; } for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group[i]) { sortgroup[i] = node; } } sortgroup.sort(compareNode); } return new Selection(sortgroups, this._parents).order(); } function ascending(a, b) { return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; } function selection_call() { var callback = arguments[0]; arguments[0] = this; callback.apply(null, arguments); return this; } function selection_nodes() { var nodes = new Array(this.size()), i = -1; this.each(function() { nodes[++i] = this; }); return nodes; } function selection_node() { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { var node = group[i]; if (node) return node; } } return null; } function selection_size() { var size = 0; this.each(function() { ++size; }); return size; } function selection_empty() { return !this.node(); } function selection_each(callback) { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { if (node = group[i]) callback.call(node, node.__data__, i, group); } } return this; } function attrRemove(name) { return function() { this.removeAttribute(name); }; } function attrRemoveNS(fullname) { return function() { this.removeAttributeNS(fullname.space, fullname.local); }; } function attrConstant(name, value) { return function() { this.setAttribute(name, value); }; } function attrConstantNS(fullname, value) { return function() { this.setAttributeNS(fullname.space, fullname.local, value); }; } function attrFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttribute(name); else this.setAttribute(name, v); }; } function attrFunctionNS(fullname, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttributeNS(fullname.space, fullname.local); else this.setAttributeNS(fullname.space, fullname.local, v); }; } function selection_attr(name, value) { var fullname = namespace(name); if (arguments.length < 2) { var node = this.node(); return fullname.local ? node.getAttributeNS(fullname.space, fullname.local) : node.getAttribute(fullname); } return this.each((value == null ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" ? (fullname.local ? attrFunctionNS : attrFunction) : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); } function defaultView(node) { return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node || (node.document && node) // node is a Window || node.defaultView; // node is a Document } function styleRemove(name) { return function() { this.style.removeProperty(name); }; } function styleConstant(name, value, priority) { return function() { this.style.setProperty(name, value, priority); }; } function styleFunction(name, value, priority) { return function() { var v = value.apply(this, arguments); if (v == null) this.style.removeProperty(name); else this.style.setProperty(name, v, priority); }; } function selection_style(name, value, priority) { return arguments.length > 1 ? this.each((value == null ? styleRemove : typeof value === "function" ? styleFunction : styleConstant)(name, value, priority == null ? "" : priority)) : styleValue(this.node(), name); } function styleValue(node, name) { return node.style.getPropertyValue(name) || defaultView(node).getComputedStyle(node, null).getPropertyValue(name); } function propertyRemove(name) { return function() { delete this[name]; }; } function propertyConstant(name, value) { return function() { this[name] = value; }; } function propertyFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) delete this[name]; else this[name] = v; }; } function selection_property(name, value) { return arguments.length > 1 ? this.each((value == null ? propertyRemove : typeof value === "function" ? propertyFunction : propertyConstant)(name, value)) : this.node()[name]; } function classArray(string) { return string.trim().split(/^|\s+/); } function classList(node) { return node.classList || new ClassList(node); } function ClassList(node) { this._node = node; this._names = classArray(node.getAttribute("class") || ""); } ClassList.prototype = { add: function(name) { var i = this._names.indexOf(name); if (i < 0) { this._names.push(name); this._node.setAttribute("class", this._names.join(" ")); } }, remove: function(name) { var i = this._names.indexOf(name); if (i >= 0) { this._names.splice(i, 1); this._node.setAttribute("class", this._names.join(" ")); } }, contains: function(name) { return this._names.indexOf(name) >= 0; } }; function classedAdd(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.add(names[i]); } function classedRemove(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.remove(names[i]); } function classedTrue(names) { return function() { classedAdd(this, names); }; } function classedFalse(names) { return function() { classedRemove(this, names); }; } function classedFunction(names, value) { return function() { (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); }; } function selection_classed(name, value) { var names = classArray(name + ""); if (arguments.length < 2) { var list = classList(this.node()), i = -1, n = names.length; while (++i < n) if (!list.contains(names[i])) return false; return true; } return this.each((typeof value === "function" ? classedFunction : value ? classedTrue : classedFalse)(names, value)); } function textRemove() { this.textContent = ""; } function textConstant(value) { return function() { this.textContent = value; }; } function textFunction(value) { return function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; }; } function selection_text(value) { return arguments.length ? this.each(value == null ? textRemove : (typeof value === "function" ? textFunction : textConstant)(value)) : this.node().textContent; } function htmlRemove() { this.innerHTML = ""; } function htmlConstant(value) { return function() { this.innerHTML = value; }; } function htmlFunction(value) { return function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; }; } function selection_html(value) { return arguments.length ? this.each(value == null ? htmlRemove : (typeof value === "function" ? htmlFunction : htmlConstant)(value)) : this.node().innerHTML; } function raise() { if (this.nextSibling) this.parentNode.appendChild(this); } function selection_raise() { return this.each(raise); } function lower() { if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); } function selection_lower() { return this.each(lower); } function selection_append(name) { var create = typeof name === "function" ? name : creator(name); return this.select(function() { return this.appendChild(create.apply(this, arguments)); }); } function constantNull() { return null; } function selection_insert(name, before) { var create = typeof name === "function" ? name : creator(name), select = before == null ? constantNull : typeof before === "function" ? before : selector(before); return this.select(function() { return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); }); } function remove() { var parent = this.parentNode; if (parent) parent.removeChild(this); } function selection_remove() { return this.each(remove); } function selection_cloneShallow() { return this.parentNode.insertBefore(this.cloneNode(false), this.nextSibling); } function selection_cloneDeep() { return this.parentNode.insertBefore(this.cloneNode(true), this.nextSibling); } function selection_clone(deep) { return this.select(deep ? selection_cloneDeep : selection_cloneShallow); } function selection_datum(value) { return arguments.length ? this.property("__data__", value) : this.node().__data__; } var filterEvents = {}; if (typeof document !== "undefined") { var element = document.documentElement; if (!("onmouseenter" in element)) { filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; } } function filterContextListener(listener, index, group) { listener = contextListener(listener, index, group); return function(event) { var related = event.relatedTarget; if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { listener.call(this, event); } }; } function contextListener(listener, index, group) { return function(event1) { try { listener.call(this, this.__data__, index, group); } finally { } }; } function parseTypenames(typenames) { return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); return {type: t, name: name}; }); } function onRemove(typename) { return function() { var on = this.__on; if (!on) return; for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); } else { on[++i] = o; } } if (++i) on.length = i; else delete this.__on; }; } function onAdd(typename, value, capture) { var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; return function(d, i, group) { var on = this.__on, o, listener = wrap(value, i, group); if (on) for (var j = 0, m = on.length; j < m; ++j) { if ((o = on[j]).type === typename.type && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); this.addEventListener(o.type, o.listener = listener, o.capture = capture); o.value = value; return; } } this.addEventListener(typename.type, listener, capture); o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; if (!on) this.__on = [o]; else on.push(o); }; } function selection_on(typename, value, capture) { var typenames = parseTypenames(typename + ""), i, n = typenames.length, t; if (arguments.length < 2) { var on = this.node().__on; if (on) for (var j = 0, m = on.length, o; j < m; ++j) { for (i = 0, o = on[j]; i < n; ++i) { if ((t = typenames[i]).type === o.type && t.name === o.name) { return o.value; } } } return; } on = value ? onAdd : onRemove; if (capture == null) capture = false; for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); return this; } function dispatchEvent(node, type, params) { var window = defaultView(node), event = window.CustomEvent; if (typeof event === "function") { event = new event(type, params); } else { event = window.document.createEvent("Event"); if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; else event.initEvent(type, false, false); } node.dispatchEvent(event); } function dispatchConstant(type, params) { return function() { return dispatchEvent(this, type, params); }; } function dispatchFunction(type, params) { return function() { return dispatchEvent(this, type, params.apply(this, arguments)); }; } function selection_dispatch(type, params) { return this.each((typeof params === "function" ? dispatchFunction : dispatchConstant)(type, params)); } var root = [null]; function Selection(groups, parents) { this._groups = groups; this._parents = parents; } function selection() { return new Selection([[document.documentElement]], root); } Selection.prototype = selection.prototype = { constructor: Selection, select: selection_select, selectAll: selection_selectAll, filter: selection_filter, data: selection_data, enter: selection_enter, exit: selection_exit, join: selection_join, merge: selection_merge, order: selection_order, sort: selection_sort, call: selection_call, nodes: selection_nodes, node: selection_node, size: selection_size, empty: selection_empty, each: selection_each, attr: selection_attr, style: selection_style, property: selection_property, classed: selection_classed, text: selection_text, html: selection_html, raise: selection_raise, lower: selection_lower, append: selection_append, insert: selection_insert, remove: selection_remove, clone: selection_clone, datum: selection_datum, on: selection_on, dispatch: selection_dispatch }; function select(selector) { return typeof selector === "string" ? new Selection([[document.querySelector(selector)]], [document.documentElement]) : new Selection([[selector]], root); } function count(node) { var sum = 0, children = node.children, i = children && children.length; if (!i) sum = 1; else while (--i >= 0) sum += children[i].value; node.value = sum; } function node_count() { return this.eachAfter(count); } function node_each(callback) { var node = this, current, next = [node], children, i, n; do { current = next.reverse(), next = []; while (node = current.pop()) { callback(node), children = node.children; if (children) for (i = 0, n = children.length; i < n; ++i) { next.push(children[i]); } } } while (next.length); return this; } function node_eachBefore(callback) { var node = this, nodes = [node], children, i; while (node = nodes.pop()) { callback(node), children = node.children; if (children) for (i = children.length - 1; i >= 0; --i) { nodes.push(children[i]); } } return this; } function node_eachAfter(callback) { var node = this, nodes = [node], next = [], children, i, n; while (node = nodes.pop()) { next.push(node), children = node.children; if (children) for (i = 0, n = children.length; i < n; ++i) { nodes.push(children[i]); } } while (node = next.pop()) { callback(node); } return this; } function node_sum(value) { return this.eachAfter(function(node) { var sum = +value(node.data) || 0, children = node.children, i = children && children.length; while (--i >= 0) sum += children[i].value; node.value = sum; }); } function node_sort(compare) { return this.eachBefore(function(node) { if (node.children) { node.children.sort(compare); } }); } function node_path(end) { var start = this, ancestor = leastCommonAncestor(start, end), nodes = [start]; while (start !== ancestor) { start = start.parent; nodes.push(start); } var k = nodes.length; while (end !== ancestor) { nodes.splice(k, 0, end); end = end.parent; } return nodes; } function leastCommonAncestor(a, b) { if (a === b) return a; var aNodes = a.ancestors(), bNodes = b.ancestors(), c = null; a = aNodes.pop(); b = bNodes.pop(); while (a === b) { c = a; a = aNodes.pop(); b = bNodes.pop(); } return c; } function node_ancestors() { var node = this, nodes = [node]; while (node = node.parent) { nodes.push(node); } return nodes; } function node_descendants() { var nodes = []; this.each(function(node) { nodes.push(node); }); return nodes; } function node_leaves() { var leaves = []; this.eachBefore(function(node) { if (!node.children) { leaves.push(node); } }); return leaves; } function node_links() { var root = this, links = []; root.each(function(node) { if (node !== root) { // Don’t include the root’s parent, if any. links.push({source: node.parent, target: node}); } }); return links; } function hierarchy(data, children) { var root = new Node(data), valued = +data.value && (root.value = data.value), node, nodes = [root], child, childs, i, n; if (children == null) children = defaultChildren; while (node = nodes.pop()) { if (valued) node.value = +node.data.value; if ((childs = children(node.data)) && (n = childs.length)) { node.children = new Array(n); for (i = n - 1; i >= 0; --i) { nodes.push(child = node.children[i] = new Node(childs[i])); child.parent = node; child.depth = node.depth + 1; } } } return root.eachBefore(computeHeight); } function node_copy() { return hierarchy(this).eachBefore(copyData); } function defaultChildren(d) { return d.children; } function copyData(node) { node.data = node.data.data; } function computeHeight(node) { var height = 0; do node.height = height; while ((node = node.parent) && (node.height < ++height)); } function Node(data) { this.data = data; this.depth = this.height = 0; this.parent = null; } Node.prototype = hierarchy.prototype = { constructor: Node, count: node_count, each: node_each, eachAfter: node_eachAfter, eachBefore: node_eachBefore, sum: node_sum, sort: node_sort, path: node_path, ancestors: node_ancestors, descendants: node_descendants, leaves: node_leaves, links: node_links, copy: node_copy }; function roundNode(node) { node.x0 = Math.round(node.x0); node.y0 = Math.round(node.y0); node.x1 = Math.round(node.x1); node.y1 = Math.round(node.y1); } function treemapDice(parent, x0, y0, x1, y1) { var nodes = parent.children, node, i = -1, n = nodes.length, k = parent.value && (x1 - x0) / parent.value; while (++i < n) { node = nodes[i], node.y0 = y0, node.y1 = y1; node.x0 = x0, node.x1 = x0 += node.value * k; } } function d3partition() { var dx = 1, dy = 1, padding = 0, round = false; function partition(root) { var n = root.height + 1; root.x0 = root.y0 = padding; root.x1 = dx; root.y1 = dy / n; root.eachBefore(positionNode(dy, n)); if (round) root.eachBefore(roundNode); return root; } function positionNode(dy, n) { return function(node) { if (node.children) { treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n); } var x0 = node.x0, y0 = node.y0, x1 = node.x1 - padding, y1 = node.y1 - padding; if (x1 < x0) x0 = x1 = (x0 + x1) / 2; if (y1 < y0) y0 = y1 = (y0 + y1) / 2; node.x0 = x0; node.y0 = y0; node.x1 = x1; node.y1 = y1; }; } partition.round = function(x) { return arguments.length ? (round = !!x, partition) : round; }; partition.size = function(x) { return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy]; }; partition.padding = function(x) { return arguments.length ? (padding = +x, partition) : padding; }; return partition; } var pi = Math.PI, tau = 2 * pi, epsilon = 1e-6, tauEpsilon = tau - epsilon; function Path() { this._x0 = this._y0 = // start of current subpath this._x1 = this._y1 = null; // end of current subpath this._ = ""; } function path() { return new Path; } Path.prototype = path.prototype = { constructor: Path, moveTo: function(x, y) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); }, closePath: function() { if (this._x1 !== null) { this._x1 = this._x0, this._y1 = this._y0; this._ += "Z"; } }, lineTo: function(x, y) { this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); }, quadraticCurveTo: function(x1, y1, x, y) { this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, arcTo: function(x1, y1, x2, y2, r) { x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; var x0 = this._x1, y0 = this._y1, x21 = x2 - x1, y21 = y2 - y1, x01 = x0 - x1, y01 = y0 - y1, l01_2 = x01 * x01 + y01 * y01; // Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r); // Is this path empty? Move to (x1,y1). if (this._x1 === null) { this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); } // Or, is (x1,y1) coincident with (x0,y0)? Do nothing. else if (!(l01_2 > epsilon)); // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? // Equivalently, is (x1,y1) coincident with (x2,y2)? // Or, is the radius zero? Line to (x1,y1). else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) { this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); } // Otherwise, draw an arc! else { var x20 = x2 - x0, y20 = y2 - y0, l21_2 = x21 * x21 + y21 * y21, l20_2 = x20 * x20 + y20 * y20, l21 = Math.sqrt(l21_2), l01 = Math.sqrt(l01_2), l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), t01 = l / l01, t21 = l / l21; // If the start tangent is not coincident with (x0,y0), line to. if (Math.abs(t01 - 1) > epsilon) { this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); } this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); } }, arc: function(x, y, r, a0, a1, ccw) { x = +x, y = +y, r = +r, ccw = !!ccw; var dx = r * Math.cos(a0), dy = r * Math.sin(a0), x0 = x + dx, y0 = y + dy, cw = 1 ^ ccw, da = ccw ? a0 - a1 : a1 - a0; // Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r); // Is this path empty? Move to (x0,y0). if (this._x1 === null) { this._ += "M" + x0 + "," + y0; } // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) { this._ += "L" + x0 + "," + y0; } // Is this arc empty? We’re done. if (!r) return; // Does the angle go the wrong way? Flip the direction. if (da < 0) da = da % tau + tau; // Is this a complete circle? Draw two arcs to complete the circle. if (da > tauEpsilon) { this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); } // Is this arc non-empty? Draw an arc! else if (da > epsilon) { this._ += "A" + r + "," + r + ",0," + (+(da >= pi)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); } }, rect: function(x, y, w, h) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; }, toString: function() { return this._; } }; function constant$1(x) { return function constant() { return x; }; } var abs = Math.abs; var atan2 = Math.atan2; var cos = Math.cos; var max = Math.max; var min = Math.min; var sin = Math.sin; var sqrt = Math.sqrt; var epsilon$1 = 1e-12; var pi$1 = Math.PI; var halfPi = pi$1 / 2; var tau$1 = 2 * pi$1; function acos(x) { return x > 1 ? 0 : x < -1 ? pi$1 : Math.acos(x); } function asin(x) { return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x); } function arcInnerRadius(d) { return d.innerRadius; } function arcOuterRadius(d) { return d.outerRadius; } function arcStartAngle(d) { return d.startAngle; } function arcEndAngle(d) { return d.endAngle; } function arcPadAngle(d) { return d && d.padAngle; // Note: optional! } function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { var x10 = x1 - x0, y10 = y1 - y0, x32 = x3 - x2, y32 = y3 - y2, t = y32 * x10 - x32 * y10; if (t * t < epsilon$1) return; t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / t; return [x0 + t * x10, y0 + t * y10]; } // Compute perpendicular offset line of length rc. // http://mathworld.wolfram.com/Circle-LineIntersection.html function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { var x01 = x0 - x1, y01 = y0 - y1, lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01), ox = lo * y01, oy = -lo * x01, x11 = x0 + ox, y11 = y0 + oy, x10 = x1 + ox, y10 = y1 + oy, x00 = (x11 + x10) / 2, y00 = (y11 + y10) / 2, dx = x10 - x11, dy = y10 - y11, d2 = dx * dx + dy * dy, r = r1 - rc, D = x11 * y10 - x10 * y11, d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)), cx0 = (D * dy - dx * d) / d2, cy0 = (-D * dx - dy * d) / d2, cx1 = (D * dy + dx * d) / d2, cy1 = (-D * dx + dy * d) / d2, dx0 = cx0 - x00, dy0 = cy0 - y00, dx1 = cx1 - x00, dy1 = cy1 - y00; // Pick the closer of the two intersection points. // TODO Is there a faster way to determine which intersection to use? if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; return { cx: cx0, cy: cy0, x01: -ox, y01: -oy, x11: cx0 * (r1 / r - 1), y11: cy0 * (r1 / r - 1) }; } function d3arc() { var innerRadius = arcInnerRadius, outerRadius = arcOuterRadius, cornerRadius = constant$1(0), padRadius = null, startAngle = arcStartAngle, endAngle = arcEndAngle, padAngle = arcPadAngle, context = null; function arc() { var buffer, r, r0 = +innerRadius.apply(this, arguments), r1 = +outerRadius.apply(this, arguments), a0 = startAngle.apply(this, arguments) - halfPi, a1 = endAngle.apply(this, arguments) - halfPi, da = abs(a1 - a0), cw = a1 > a0; if (!context) context = buffer = path(); // Ensure that the outer radius is always larger than the inner radius. if (r1 < r0) r = r1, r1 = r0, r0 = r; // Is it a point? if (!(r1 > epsilon$1)) context.moveTo(0, 0); // Or is it a circle or annulus? else if (da > tau$1 - epsilon$1) { context.moveTo(r1 * cos(a0), r1 * sin(a0)); context.arc(0, 0, r1, a0, a1, !cw); if (r0 > epsilon$1) { context.moveTo(r0 * cos(a1), r0 * sin(a1)); context.arc(0, 0, r0, a1, a0, cw); } } // Or is it a circular or annular sector? else { var a01 = a0, a11 = a1, a00 = a0, a10 = a1, da0 = da, da1 = da, ap = padAngle.apply(this, arguments) / 2, rp = (ap > epsilon$1) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)), rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), rc0 = rc, rc1 = rc, t0, t1; // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0. if (rp > epsilon$1) { var p0 = asin(rp / r0 * sin(ap)), p1 = asin(rp / r1 * sin(ap)); if ((da0 -= p0 * 2) > epsilon$1) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; else da0 = 0, a00 = a10 = (a0 + a1) / 2; if ((da1 -= p1 * 2) > epsilon$1) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; else da1 = 0, a01 = a11 = (a0 + a1) / 2; } var x01 = r1 * cos(a01), y01 = r1 * sin(a01), x10 = r0 * cos(a10), y10 = r0 * sin(a10); // Apply rounded corners? if (rc > epsilon$1) { var x11 = r1 * cos(a11), y11 = r1 * sin(a11), x00 = r0 * cos(a00), y00 = r0 * sin(a00), oc; // Restrict the corner radius according to the sector angle. if (da < pi$1 && (oc = intersect(x01, y01, x00, y00, x11, y11, x10, y10))) { var ax = x01 - oc[0], ay = y01 - oc[1], bx = x11 - oc[0], by = y11 - oc[1], kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2), lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]); rc0 = min(rc, (r0 - lc) / (kc - 1)); rc1 = min(rc, (r1 - lc) / (kc + 1)); } } // Is the sector collapsed to a line? if (!(da1 > epsilon$1)) context.moveTo(x01, y01); // Does the sector’s outer ring have rounded corners? else if (rc1 > epsilon$1) { t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); // Have the corners merged? if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw); // Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw); context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); } } // Or is the outer ring just a circular arc? else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); // Is there no inner ring, and it’s a circular sector? // Or perhaps it’s an annular sector collapsed due to padding? if (!(r0 > epsilon$1) || !(da0 > epsilon$1)) context.lineTo(x10, y10); // Does the sector’s inner ring (or point) have rounded corners? else if (rc0 > epsilon$1) { t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); // Have the corners merged? if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw); // Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw); context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); } } // Or is the inner ring just a circular arc? else context.arc(0, 0, r0, a10, a00, cw); } context.closePath(); if (buffer) return context = null, buffer + "" || null; } arc.centroid = function() { var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$1 / 2; return [cos(a) * r, sin(a) * r]; }; arc.innerRadius = function(_) { return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$1(+_), arc) : innerRadius; }; arc.outerRadius = function(_) { return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$1(+_), arc) : outerRadius; }; arc.cornerRadius = function(_) { return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$1(+_), arc) : cornerRadius; }; arc.padRadius = function(_) { return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$1(+_), arc) : padRadius; }; arc.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$1(+_), arc) : startAngle; }; arc.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$1(+_), arc) : endAngle; }; arc.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$1(+_), arc) : padAngle; }; arc.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), arc) : context; }; return arc; } function sign(x) { return x < 0 ? -1 : 1; } // Calculate the slopes of the tangents (Hermite-type interpolation) based on // the following paper: Steffen, M. 1990. A Simple Method for Monotonic // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. // NOV(II), P. 443, 1990. function slope3(that, x2, y2) { var h0 = that._x1 - that._x0, h1 = x2 - that._x1, s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), p = (s0 * h1 + s1 * h0) / (h0 + h1); return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; } // Calculate a one-sided slope. function slope2(that, t) { var h = that._x1 - that._x0; return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; } // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations // "you can express cubic Hermite interpolation in terms of cubic Bézier curves // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". function point(that, t0, t1) { var x0 = that._x0, y0 = that._y0, x1 = that._x1, y1 = that._y1, dx = (x1 - x0) / 3; that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); } function MonotoneX(context) { this._context = context; } MonotoneX.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = this._t0 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x1, this._y1); break; case 3: point(this, this._t0, slope2(this, this._t0)); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { var t1 = NaN; x = +x, y = +y; if (x === this._x1 && y === this._y1) return; // Ignore coincident points. switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case