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dicom-microscopy-viewer

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import colormap from 'colormap' import { _generateUID, rescale } from './utils.js' const _attrs = Symbol('attrs') /** * Enumerated values for color map names. * * @memberof color */ const ColormapNames = { VIRIDIS: 'VIRIDIS', INFERNO: 'INFERNO', MAGMA: 'MAGMA', GRAY: 'GRAY', BLUE_RED: 'BLUE_RED', PHASE: 'PHASE', PORTLAND: 'PORTLAND', HOT: 'HOT', } Object.freeze(ColormapNames) /** * Create a color map. * * @param {Object} options * @param {string} options.name - Name of the color map * @param {string} options.bins - Number of color bins * * @returns {number[][]} RGB triplet for each color * * @memberof color */ function createColormap({ name, bins }) { const lut = { INFERNO: ['inferno', false], MAGMA: ['magma', false], VIRIDIS: ['viridis', false], GRAY: ['greys', false], BLUE_RED: ['RdBu', false], PHASE: ['phase', true], PORTLAND: ['portland', false], HOT: ['HOT', false], } const params = lut[name] if (params === undefined) { throw new Error(`Unknown colormap "${name}".`) } const internalName = params[0] const reverse = params[1] const colors = colormap({ colormap: internalName, nshades: bins, format: 'rgb', }) if (reverse) { return colors.reverse() } return colors } /** * Build a palette color lookup table object from a colormap. * * @param {Object} options * @param {number[][]} options.data - Array of RGB triplets for each color * @param {number} options.firstValueMapped - First value that should be mapped * * @returns {color.PaletteColorLookupTable} Mapping of grayscale pixel values to RGB color triplets * * @memberof color */ function buildPaletteColorLookupTable({ data, firstValueMapped }) { if (data == null) { throw new Error( 'Argument "data" is required for building Palette Color Lookup Table.', ) } if (firstValueMapped == null) { throw new Error( 'Argument "firstValueMapped" is required for building ' + 'Palette Color Lookup Table.', ) } const numberOfEntries = data.length const Type = Uint8Array const redData = new Type(numberOfEntries) const greenData = new Type(numberOfEntries) const blueData = new Type(numberOfEntries) for (let i = 0; i < numberOfEntries; i++) { redData[i] = data[i][0] greenData[i] = data[i][1] blueData[i] = data[i][2] } const descriptor = [numberOfEntries, firstValueMapped, 8] return new PaletteColorLookupTable({ uid: _generateUID(), redDescriptor: descriptor, greenDescriptor: descriptor, blueDescriptor: descriptor, redData, greenData, blueData, }) } /** * A Palette Color Lookup Table * * @class * @memberof color */ class PaletteColorLookupTable { /** * @param {Object} options * @param {string} options.uid - UID * @param {number[]} options.redDescriptor - Red LUT descriptor * @param {number[]} options.greenDescriptor - Green LUT descriptor * @param {number[]} options.blueDescriptor - Blue LUT descriptor * @param {Uint8Array|Uint16Array} options.redData - Red LUT data * @param {Uint8Array|Uint16Array} options.greenData - Green LUT data * @param {Uint8Array|Uint16Array} options.blueData - Blue LUT data * @param {Uint8Array|Uint16Array} options.redSegmentedData - Red segmented LUT data * @param {Uint8Array|Uint16Array} options.greenSegmentedData - Green segmented LUT data * @param {Uint8Array|Uint16Array} options.blueSegmentedData - Blue segmented LUT data */ constructor({ uid, redDescriptor, greenDescriptor, blueDescriptor, redData, greenData, blueData, redSegmentedData, greenSegmentedData, blueSegmentedData, }) { this[_attrs] = { uid } // Number of entries in the LUT data const firstDescriptorValues = new Set([ redDescriptor[0], greenDescriptor[0], blueDescriptor[0], ]) if (firstDescriptorValues.size !== 1) { throw new Error( 'First value of Red, Green, and Blue Palette Color Lookup Table ' + 'Descriptor must be the same.', ) } const n = [...firstDescriptorValues][0] if (n === 0) { this[_attrs].numberOfEntries = 2 ** 16 } else { this[_attrs].numberOfEntries = n } // Pixel value mapped to the first entry in the LUT data const secondDescriptorValues = new Set([ redDescriptor[1], greenDescriptor[1], blueDescriptor[1], ]) if (secondDescriptorValues.size !== 1) { throw new Error( 'Second value of Red, Green, and Blue Palette Color Lookup Table ' + 'Descriptor must be the same.', ) } this[_attrs].firstValueMapped = [...secondDescriptorValues][0] // Number of bits for each entry in the LUT Data const thirdDescriptorValues = new Set([ redDescriptor[2], greenDescriptor[2], blueDescriptor[2], ]) if (thirdDescriptorValues.size !== 1) { throw new Error( 'Third value of Red, Green, and Blue Palette Color Lookup Table ' + 'Descriptor must be the same.', ) } this[_attrs].bitsPerEntry = [...thirdDescriptorValues][0] if ([8, 16].indexOf(this[_attrs].bitsPerEntry) < 0) { throw new Error( 'Third value of Red, Green, and Blue Palette Color Lookup Table ' + 'Descriptor must be either ' + '8 or 16.', ) } if (redSegmentedData != null && redData != null) { throw new Error( 'Either Segmented Red Palette Color Lookup Data or Red Palette ' + 'Color Lookup Data should be provided, but not both.', ) } else if (redSegmentedData == null && redData == null) { throw new Error( 'Either Segmented Red Palette Color Lookup Data or Red Palette ' + 'Color Lookup Data must be provided.', ) } if (redData) { if (redData.length !== this[_attrs].numberOfEntries) { throw new Error( 'Red Palette Color Lookup Table Data has wrong number of entries.', ) } } this[_attrs].redSegmentedData = redSegmentedData this[_attrs].redData = redData if (greenSegmentedData != null && greenData != null) { throw new Error( 'Either Segmented Green Palette Color Lookup Data or Green Palette ' + 'Color Lookup Data should be provided, but not both.', ) } else if (greenSegmentedData == null && greenData == null) { throw new Error( 'Either Segmented Green Palette Color Lookup Data or Green ' + 'Palette Color Lookup Data must be provided.', ) } if (greenData) { if (greenData.length !== this[_attrs].numberOfEntries) { throw new Error( 'Green Palette Color Lookup Table Data has wrong number of entries.', ) } } this[_attrs].greenSegmentedData = greenSegmentedData this[_attrs].greenData = greenData if (blueSegmentedData != null && blueData != null) { throw new Error( 'Either Segmented Blue Palette Color Lookup Data or Blue Palette ' + 'Color Lookup Data must be provided, but not both.', ) } else if (blueSegmentedData == null && blueData == null) { throw new Error( 'Either Segmented Blue Palette Color Lookup Data or Blue Palette ' + 'Color Lookup Data must be provided.', ) } if (blueData) { if (blueData.length !== this[_attrs].numberOfEntries) { throw new Error( 'Blue Palette Color Lookup Table Data has wrong number of entries.', ) } } this[_attrs].blueSegmentedData = blueSegmentedData this[_attrs].blueData = blueData if (this[_attrs].bitsPerEntry === 8) { this[_attrs].DataType = Uint8Array } else { this[_attrs].DataType = Uint16Array } // Will be used to cache created colormap for repeated access this[_attrs].data = null Object.freeze(this) } _expandSegmentedLUTData(segmentedData) { const lut = new this[_attrs].DataType(this[_attrs].numberOfEntries) let offset = 0 for (let i = 0; i < segmentedData.length; i++) { const opcode = segmentedData[i++] if (opcode === 0) { // Discrete const length = segmentedData[i++] const value = segmentedData[i] for (let j = offset; j < offset + length; j++) { lut[j] = value } offset += length } else if (opcode === 1) { // Linear (interpolation) const length = segmentedData[i++] const endpoint = segmentedData[i] const startpoint = lut[offset - 1] const step = (endpoint - startpoint) / (length - 1) for (let j = 0; j < length; j++) { const value = startpoint + Math.round(j * step) lut[offset + j] = value } offset += length } else if (opcode === 2) { // TODO throw new Error( 'Indirect segment type is not yet supported for ' + 'Segmented Palette Color Lookup Table.', ) } else { throw new Error( 'Encountered unexpected segment type is not yet supported for ' + 'Segmented Palette Color Lookup Table.', ) } } return lut } /** * Palette Color Lookup Table UID * * @type string */ get uid() { return this[_attrs].uid } /** * Palette Color Lookup Table Data. * * RGB color triplet for each value mapped. * * @type number[][] */ get data() { if (this[_attrs].data == null) { const redLUT = this[_attrs].redData ? new this[_attrs].DataType(this[_attrs].redData) : this._expandSegmentedLUTData(this[_attrs].redSegmentedData) const greenLUT = this[_attrs].greenData ? new this[_attrs].DataType(this[_attrs].greenData) : this._expandSegmentedLUTData(this[_attrs].greenSegmentedData) const blueLUT = this[_attrs].blueData ? new this[_attrs].DataType(this[_attrs].blueData) : this._expandSegmentedLUTData(this[_attrs].blueSegmentedData) const uniqueNumberOfEntries = new Set([ redLUT.length, greenLUT.length, blueLUT.length, ]) if (uniqueNumberOfEntries.size > 1) { throw new Error( 'Red, Green, and Blue Palette Color Lookup Tables ' + 'must have the same size.', ) } const maxValues = [ Math.max(...redLUT), Math.max(...greenLUT), Math.max(...blueLUT), ] const maxInput = Math.max(...maxValues) const maxOutput = 255 // Apply gamma correction to compensate for display gamma (brightens mid-tones) // When a linear intensity value i (0 to 1) is looked up, we actually want to look up // the color at position i^gamma where gamma = 1/2.2 ≈ 0.4545 // This pre-brightens the colors for mid-tones const gammaInverse = 1.0 / 2.2 // ≈ 0.4545 if (this[_attrs].bitsPerEntry === 16 && maxInput > 255) { /* * Only palettes with 256 entries and 8 bit per entry are supported for * display. Therefore, data need to rescaled and resampled. */ const n = 256 this[_attrs].data = new Array(n) for (let i = 0; i < n; i++) { // Apply gamma correction: for palette position i, look up the color // that would be at the gamma-corrected position const normalizedPos = i / (n - 1) const gammaCorrectedPos = normalizedPos ** gammaInverse const lutIndex = Math.round( gammaCorrectedPos * (this[_attrs].numberOfEntries - 1), ) this[_attrs].data[i] = [ Math.round(rescale(redLUT[lutIndex], 0, maxInput, 0, maxOutput)), Math.round(rescale(greenLUT[lutIndex], 0, maxInput, 0, maxOutput)), Math.round(rescale(blueLUT[lutIndex], 0, maxInput, 0, maxOutput)), ] } } else { this[_attrs].data = new Array(this[_attrs].numberOfEntries) for (let i = 0; i < this[_attrs].numberOfEntries; i++) { // Apply gamma correction: for palette position i, look up the color // that would be at the gamma-corrected position const normalizedPos = i / (this[_attrs].numberOfEntries - 1) const gammaCorrectedPos = normalizedPos ** gammaInverse const lutIndex = Math.round( gammaCorrectedPos * (this[_attrs].numberOfEntries - 1), ) this[_attrs].data[i] = [ redLUT[lutIndex], greenLUT[lutIndex], blueLUT[lutIndex], ] } } } return this[_attrs].data } /** * First value mapped * * @type number */ get firstValueMapped() { return this[_attrs].firstValueMapped } } export { ColormapNames, createColormap, PaletteColorLookupTable, buildPaletteColorLookupTable, }