dicelang
Version:
JavaScript interpreter of the Roll20 dice language
28 lines (27 loc) • 1.1 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
var Operator;
(function (Operator) {
Operator[Operator["+"] = 0] = "+";
Operator[Operator["-"] = 1] = "-";
Operator[Operator["*"] = 2] = "*";
Operator[Operator["/"] = 3] = "/";
})(Operator = exports.Operator || (exports.Operator = {}));
var Expression = (function (_super) {
__extends(Expression, _super);
function Expression() {
return _super !== null && _super.apply(this, arguments) || this;
}
return Expression;
}(Array));
exports.Expression = Expression;