dice-typescript
Version:
A TypeScript library for parsing dice rolling expressions, most commonly used in tabletop RPGs.
29 lines • 1.26 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
}
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
var result_class_1 = require("./result.class");
var DiceResult = /** @class */ (function (_super) {
__extends(DiceResult, _super);
function DiceResult(expression, renderedExpression, total, successes, failures, errors) {
var _this = _super.call(this, expression, renderedExpression, total) || this;
_this.successes = successes;
_this.failures = failures;
_this.errors = errors;
return _this;
}
return DiceResult;
}(result_class_1.Result));
exports.DiceResult = DiceResult;
//# sourceMappingURL=dice-result.class.js.map