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dice-engine

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Value = function () { function Value(value) { _classCallCheck(this, Value); this.value = +value; } _createClass(Value, [{ key: "toString", value: function toString(expanded) { if (!expanded) { return this.value; } return "[ " + this.value + " ]"; } }, { key: "input", get: function get() { return this.value; } }], [{ key: "ensure", value: function ensure(value) { if (value.value) { return value; } else { return new Value(value); } } }]); return Value; }(); exports.default = Value;