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diamante-js-xdr

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Read/write XDR encoded data structures (RFC 4506)

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# XDR, for Javascript Read/write XDR encoded data structures (RFC 4506) [![Build Status](https://travis-ci.com/diamcircle/js-xdr.svg?branch=master)](https://travis-ci.com/diamcircle/js-xdr) [![Code Climate](https://codeclimate.com/github/diamcircle/js-xdr/badges/gpa.svg)](https://codeclimate.com/github/diamcircle/js-xdr) [![Dependency Status](https://david-dm.org/diamcircle/js-xdr.svg)](https://david-dm.org/diamcircle/js-xdr) [![devDependency Status](https://david-dm.org/diamcircle/js-xdr/dev-status.svg)](https://david-dm.org/diamcircle/js-xdr#info=devDependencies) XDR is an open data format, specified in [RFC 4506](http://tools.ietf.org/html/rfc4506.html). This library provides a way to read and write XDR data from javascript. It can read/write all of the primitive XDR types and also provides facilities to define readers for the compound XDR types (enums, structs and unions) ## Installation via npm: ```shell npm install --save diamante-js-xdr ``` ## Usage You can find some [examples here](examples/). First, let's import the library: ```javascript var xdr = require('diamante-js-xdr'); // or import xdr from 'diamante-js-xdr'; ``` Now, let's look at how to decode some primitive types: ```javascript // booleans xdr.Bool.fromXDR([0, 0, 0, 0]); // returns false xdr.Bool.fromXDR([0, 0, 0, 1]); // returns true // the inverse of `fromXDR` is `toXDR`, which returns a Buffer xdr.Bool.toXDR(true); // returns Buffer.from([0,0,0,1]) // XDR ints and unsigned ints can be safely represented as // a javascript number xdr.Int.fromXDR([0xff, 0xff, 0xff, 0xff]); // returns -1 xdr.UnsignedInt.fromXDR([0xff, 0xff, 0xff, 0xff]); // returns 4294967295 // XDR Hypers, however, cannot be safely represented in the 53-bits // of precision we get with a JavaScript `Number`, so we allow creation from big-endian arrays of numbers, strings, or bigints. var result = xdr.Hyper.fromXDR([0, 0, 0, 0, 0, 0, 0, 0]); // returns an instance of xdr.Hyper result = new xdr.Hyper(0); // equivalent // convert the hyper to a string result.toString(); // return '0' // math! var ten = result.toBigInt() + 10; var minusone = result.toBigInt() - 1; // construct a number from a string var big = xdr.Hyper.fromString('1099511627776'); // encode the hyper back into xdr big.toXDR(); // <Buffer 00 00 01 00 00 00 00 00> ``` ## Caveats There are a couple of caveats to be aware of with this library: 1. We do not support quadruple precision floating point values. Attempting to read or write these values will throw errors. 2. NaN is not handled perfectly for floats and doubles. There are several forms of NaN as defined by IEEE754 and the browser polyfill for node's Buffer class seems to handle them poorly. ## Code generation `js-xdr` by itself does not have any ability to parse XDR IDL files and produce a parser for your custom data types. Instead, that is the responsibility of [`xdrgen`](http://github.com/diamcircle/xdrgen). xdrgen will take your .x files and produce a javascript file that target this library to allow for your own custom types. See [`diamcircle-base`](http://github.com/diamcircle/js-diamcircle-base) for an example (check out the src/generated directory) ## Contributing Please [see CONTRIBUTING.md for details](CONTRIBUTING.md). ### To develop and test js-xdr itself 1. Clone the repo ```shell git clone https://github.com/diamcircle/js-xdr.git ``` 2. Install dependencies inside js-xdr folder ```shell cd js-xdr npm i ``` 3. Install Node 14 Because we support the oldest maintenance version of Node, please install and develop on Node 14 so you don't get surprised when your code works locally but breaks in CI. Here's out to install `nvm` if you haven't: https://github.com/creationix/nvm ```shell nvm install # if you've never installed 14.x before you'll want to re-install yarn npm install -g yarn ``` If you work on several projects that use different Node versions, you might it helpful to install this automatic version manager: https://github.com/wbyoung/avn 4. Observe the project's code style While you're making changes, make sure to run the linter periodically to catch any linting errors (in addition to making sure your text editor supports ESLint) ```shell yarn fmt ``` If you're working on a file not in `src`, limit your code to Node 14! See what's supported here: https://node.green/ (The reason is that our npm library must support earlier versions of Node, so the tests need to run on those versions.)