devextreme
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HTML5 JavaScript Component Suite for Responsive Web Development
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JavaScript
/**
* DevExtreme (cjs/viz/vector_map/projection.main.js)
* Version: 24.2.6
* Build date: Mon Mar 17 2025
*
* Copyright (c) 2012 - 2025 Developer Express Inc. ALL RIGHTS RESERVED
* Read about DevExtreme licensing here: https://js.devexpress.com/Licensing/
*/
"use strict";
exports.projection = exports.Projection = void 0;
var _extend = require("../../core/utils/extend");
var _event_emitter = require("./event_emitter");
const _Number = Number;
const _min = Math.min;
const _max = Math.max;
const _abs = Math.abs;
const _round = Math.round;
const _ln = Math.log;
const _pow = Math.pow;
const TWO_TO_LN2 = 2 / Math.LN2;
const MIN_BOUNDS_RANGE = 1 / 3600 / 180 / 10;
const DEFAULT_MIN_ZOOM = 1;
const DEFAULT_MAX_ZOOM = 256;
const DEFAULT_CENTER = [NaN, NaN];
const DEFAULT_ENGINE_NAME = "mercator";
function floatsEqual(f1, f2) {
return _abs(f1 - f2) < 1e-8
}
function arraysEqual(a1, a2) {
return floatsEqual(a1[0], a2[0]) && floatsEqual(a1[1], a2[1])
}
function parseAndClamp(value, minValue, maxValue, defaultValue) {
const val = _Number(value);
return isFinite(val) ? _min(_max(val, minValue), maxValue) : defaultValue
}
function parseAndClampArray(value, minValue, maxValue, defaultValue) {
return [parseAndClamp(value[0], minValue[0], maxValue[0], defaultValue[0]), parseAndClamp(value[1], minValue[1], maxValue[1], defaultValue[1])]
}
function getEngine(engine) {
return engine instanceof Engine && engine || projection.get(engine) || projection(engine) || projection.get("mercator")
}
const Projection = function(parameters) {
this._initEvents();
this._params = parameters;
this._engine = getEngine();
this._center = this._engine.center();
this._adjustCenter()
};
exports.Projection = Projection;
Projection.prototype = {
constructor: Projection,
_minZoom: 1,
_maxZoom: 256,
_zoom: 1,
_center: DEFAULT_CENTER,
_canvas: {},
_scale: [],
dispose: function() {
this._disposeEvents()
},
setEngine: function(value) {
const that = this;
const engine = getEngine(value);
if (that._engine !== engine) {
that._engine = engine;
that._fire("engine");
if (that._changeCenter(engine.center())) {
that._triggerCenterChanged()
}
if (that._changeZoom(that._minZoom)) {
that._triggerZoomChanged()
}
that._adjustCenter();
that._setupScreen()
}
},
setBounds: function(bounds) {
if (void 0 !== bounds) {
this.setEngine(this._engine.original().bounds(bounds))
}
},
_setupScreen: function() {
const that = this;
const canvas = that._canvas;
const width = canvas.width;
const height = canvas.height;
const engine = that._engine;
const aspectRatio = engine.ar();
that._x0 = canvas.left + width / 2;
that._y0 = canvas.top + height / 2;
const min = [that.project([engine.min()[0], 0])[0], that.project([0, engine.min()[1]])[1]];
const max = [that.project([engine.max()[0], 0])[0], that.project([0, engine.max()[1]])[1]];
const screenAR = width / height;
const boundsAR = _abs(max[0] - min[0]) / _abs(max[1] - min[1]);
let correction;
if (isNaN(boundsAR) || 0 === boundsAR || _min(screenAR, aspectRatio) <= aspectRatio * boundsAR && aspectRatio * boundsAR <= _max(screenAR, aspectRatio)) {
correction = 1
} else {
correction = boundsAR > 1 ? boundsAR : 1 / boundsAR
}
if (aspectRatio * boundsAR >= screenAR) {
that._xRadius = width / 2 / correction;
that._yRadius = width / 2 / (aspectRatio * correction)
} else {
that._xRadius = height / 2 * (aspectRatio / correction);
that._yRadius = height / 2 / correction
}
that._fire("screen")
},
setSize: function(canvas) {
this._canvas = canvas;
this._setupScreen()
},
getCanvas: function() {
return this._canvas
},
_toScreen: function(coordinates) {
return [this._x0 + this._xRadius * coordinates[0], this._y0 + this._yRadius * coordinates[1]]
},
_fromScreen: function(coordinates) {
return [(coordinates[0] - this._x0) / this._xRadius, (coordinates[1] - this._y0) / this._yRadius]
},
_toTransformed: function(coordinates) {
return [coordinates[0] * this._zoom + this._xCenter, coordinates[1] * this._zoom + this._yCenter]
},
_toTransformedFast: function(coordinates) {
return [coordinates[0] * this._zoom, coordinates[1] * this._zoom]
},
_fromTransformed: function(coordinates) {
return [(coordinates[0] - this._xCenter) / this._zoom, (coordinates[1] - this._yCenter) / this._zoom]
},
_adjustCenter: function() {
const center = this._engine.project(this._center);
this._xCenter = -center[0] * this._zoom || 0;
this._yCenter = -center[1] * this._zoom || 0
},
project: function(coordinates) {
return this._engine.project(coordinates)
},
transform: function(coordinates) {
return this._toScreen(this._toTransformedFast(coordinates))
},
isInvertible: function() {
return this._engine.isInvertible()
},
getSquareSize: function(size) {
return [size[0] * this._zoom * this._xRadius, size[1] * this._zoom * this._yRadius]
},
getZoom: function() {
return this._zoom
},
_changeZoom: function(value) {
const that = this;
const oldZoom = that._zoom;
const newZoom = that._zoom = parseAndClamp(value, that._minZoom, that._maxZoom, that._minZoom);
const isChanged = !floatsEqual(oldZoom, newZoom);
if (isChanged) {
that._adjustCenter();
that._fire("zoom")
}
return isChanged
},
setZoom: function(value) {
if (this._engine.isInvertible() && this._changeZoom(value)) {
this._triggerZoomChanged()
}
},
getScaledZoom: function() {
return _round((this._scale.length - 1) * _ln(this._zoom) / _ln(this._maxZoom))
},
setScaledZoom: function(scaledZoom) {
this.setZoom(this._scale[_round(scaledZoom)])
},
changeScaledZoom: function(deltaZoom) {
this.setZoom(this._scale[_max(_min(_round(this.getScaledZoom() + deltaZoom), this._scale.length - 1), 0)])
},
getZoomScalePartition: function() {
return this._scale.length - 1
},
_setupScaling: function() {
const that = this;
const k = _max(_round(TWO_TO_LN2 * _ln(that._maxZoom)), 4);
const step = _pow(that._maxZoom, 1 / k);
let zoom = that._minZoom;
that._scale = [zoom];
for (let i = 1; i <= k; ++i) {
that._scale.push(zoom *= step)
}
},
setMaxZoom: function(maxZoom) {
const that = this;
that._minZoom = 1;
that._maxZoom = parseAndClamp(maxZoom, that._minZoom, _Number.MAX_VALUE, 256);
that._setupScaling();
if (that._zoom > that._maxZoom) {
that.setZoom(that._maxZoom)
}
that._fire("max-zoom")
},
getCenter: function() {
return this._center.slice()
},
setCenter: function(value) {
if (this._engine.isInvertible() && this._changeCenter(value || [])) {
this._triggerCenterChanged()
}
},
_changeCenter: function(value) {
const that = this;
const engine = that._engine;
const oldCenter = that._center;
const newCenter = that._center = parseAndClampArray(value, engine.min(), engine.max(), engine.center());
const isChanged = !arraysEqual(oldCenter, newCenter);
if (isChanged) {
that._adjustCenter();
that._fire("center")
}
return isChanged
},
_triggerCenterChanged: function() {
this._params.centerChanged(this.getCenter())
},
_triggerZoomChanged: function() {
this._params.zoomChanged(this.getZoom())
},
setCenterByPoint: function(coordinates, screenPosition) {
const p = this._engine.project(coordinates);
const q = this._fromScreen(screenPosition);
this.setCenter(this._engine.unproject([-q[0] / this._zoom + p[0], -q[1] / this._zoom + p[1]]))
},
beginMoveCenter: function() {
if (this._engine.isInvertible()) {
this._moveCenter = this._center
}
},
endMoveCenter: function() {
const that = this;
if (that._moveCenter) {
if (!arraysEqual(that._moveCenter, that._center)) {
that._triggerCenterChanged()
}
that._moveCenter = null
}
},
moveCenter: function(shift) {
const that = this;
if (that._moveCenter) {
const current = that.toScreenPoint(that._center);
that._changeCenter(that.fromScreenPoint([current[0] + shift[0], current[1] + shift[1]]))
}
},
getViewport: function() {
const unproject = this._engine.unproject;
const lt = unproject(this._fromTransformed([-1, -1]));
const lb = unproject(this._fromTransformed([-1, 1]));
const rt = unproject(this._fromTransformed([1, -1]));
const rb = unproject(this._fromTransformed([1, 1]));
const minMax = findMinMax([selectFarthestPoint(lt[0], lb[0], rt[0], rb[0]), selectFarthestPoint(lt[1], rt[1], lb[1], rb[1])], [selectFarthestPoint(rt[0], rb[0], lt[0], lb[0]), selectFarthestPoint(lb[1], rb[1], lt[1], rt[1])]);
return [].concat(minMax.min[0], minMax.max[1], minMax.max[0], minMax.min[1])
},
setViewport: function(viewport) {
const engine = this._engine;
const data = viewport ? getZoomAndCenterFromViewport(engine.project, engine.unproject, viewport) : [this._minZoom, engine.center()];
this.setZoom(data[0]);
this.setCenter(data[1])
},
getTransform: function() {
return {
translateX: this._xCenter * this._xRadius,
translateY: this._yCenter * this._yRadius
}
},
fromScreenPoint: function(coordinates) {
return this._engine.unproject(this._fromTransformed(this._fromScreen(coordinates)))
},
toScreenPoint: function(coordinates) {
return this._toScreen(this._toTransformed(this._engine.project(coordinates)))
},
_eventNames: ["engine", "screen", "center", "zoom", "max-zoom"]
};
(0, _event_emitter.makeEventEmitter)(Projection);
function selectFarthestPoint(point1, point2, basePoint1, basePoint2) {
const basePoint = (basePoint1 + basePoint2) / 2;
return _abs(point1 - basePoint) > _abs(point2 - basePoint) ? point1 : point2
}
function selectClosestPoint(point1, point2, basePoint1, basePoint2) {
const basePoint = (basePoint1 + basePoint2) / 2;
return _abs(point1 - basePoint) < _abs(point2 - basePoint) ? point1 : point2
}
function getZoomAndCenterFromViewport(project, unproject, viewport) {
const lt = project([viewport[0], viewport[3]]);
const lb = project([viewport[0], viewport[1]]);
const rt = project([viewport[2], viewport[3]]);
const rb = project([viewport[2], viewport[1]]);
const l = selectClosestPoint(lt[0], lb[0], rt[0], rb[0]);
const r = selectClosestPoint(rt[0], rb[0], lt[0], lb[0]);
const t = selectClosestPoint(lt[1], rt[1], lb[1], rb[1]);
const b = selectClosestPoint(lb[1], rb[1], lt[1], rt[1]);
return [2 / _max(_abs(l - r), _abs(t - b)), unproject([(l + r) / 2, (t + b) / 2])]
}
function setMinMax(engine, p1, p2) {
const {
min: min,
max: max
} = findMinMax(p1, p2);
engine.min = returnArray(min);
engine.max = returnArray(max)
}
const Engine = class {
constructor(parameters) {
const project = createProjectMethod(parameters.to);
const unproject = parameters.from ? createUnprojectMethod(parameters.from) : returnValue(DEFAULT_CENTER);
this.project = project;
this.unproject = unproject;
this.original = returnValue(this);
this.source = function() {
return (0, _extend.extend)({}, parameters)
};
this.isInvertible = returnValue(!!parameters.from);
this.ar = returnValue(parameters.aspectRatio > 0 ? _Number(parameters.aspectRatio) : 1);
this.center = returnArray(unproject([0, 0]));
setMinMax(this, [unproject([-1, 0])[0], unproject([0, 1])[1]], [unproject([1, 0])[0], unproject([0, -1])[1]])
}
aspectRatio(aspectRatio) {
const engine = new Engine((0, _extend.extend)(this.source(), {
aspectRatio: aspectRatio
}));
engine.original = this.original;
engine.min = this.min;
engine.max = this.max;
return engine
}
bounds(bounds) {
bounds = bounds || [];
const parameters = this.source();
const min = this.min();
const max = this.max();
const b1 = parseAndClampArray([bounds[0], bounds[1]], min, max, min);
const b2 = parseAndClampArray([bounds[2], bounds[3]], min, max, max);
const p1 = parameters.to(b1);
const p2 = parameters.to(b2);
const delta = _min(_abs(p2[0] - p1[0]) > MIN_BOUNDS_RANGE ? _abs(p2[0] - p1[0]) : 2, _abs(p2[1] - p1[1]) > MIN_BOUNDS_RANGE ? _abs(p2[1] - p1[1]) : 2);
if (delta < 2) {
(0, _extend.extend)(parameters, createProjectUnprojectMethods(parameters.to, parameters.from, p1, p2, delta))
}
const engine = new Engine(parameters);
engine.original = this.original;
setMinMax(engine, b1, b2);
return engine
}
};
function invertVerticalAxis(pair) {
return [pair[0], -pair[1]]
}
function createProjectMethod(method) {
return arg => invertVerticalAxis(method(arg))
}
function createUnprojectMethod(method) {
return arg => method(invertVerticalAxis(arg))
}
function returnValue(value) {
return () => value
}
function returnArray(value) {
return () => value.slice()
}
function findMinMax(p1, p2) {
return {
min: [_min(p1[0], p2[0]), _min(p1[1], p2[1])],
max: [_max(p1[0], p2[0]), _max(p1[1], p2[1])]
}
}
const projection = function(parameters) {
return parameters && parameters.to ? new Engine(parameters) : null
};
exports.projection = projection;
const projectionsCache = {};
projection.get = function(name) {
return projectionsCache[name] || null
};
projection.add = function(name, engine) {
engine = engine instanceof Engine && engine || projection(engine);
if (!projectionsCache[name] && engine) {
projectionsCache[name] = engine
}
return projection
};
function createProjectUnprojectMethods(project, unproject, p1, p2, delta) {
const x0 = (p1[0] + p2[0]) / 2 - delta / 2;
const y0 = (p1[1] + p2[1]) / 2 - delta / 2;
const k = 2 / delta;
return {
to: function(coordinates) {
const [p0, p1] = project(coordinates);
return [(p0 - x0) * k - 1, (p1 - y0) * k - 1]
},
from: function(coordinates) {
return unproject([x0 + (coordinates[0] + 1) / k, y0 + (coordinates[1] + 1) / k])
}
}
}