devextreme
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HTML5 JavaScript Component Suite for Responsive Web Development
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JavaScript
/**
* DevExtreme (cjs/viz/series/line_series.js)
* Version: 24.2.6
* Build date: Mon Mar 17 2025
*
* Copyright (c) 2012 - 2025 Developer Express Inc. ALL RIGHTS RESERVED
* Read about DevExtreme licensing here: https://js.devexpress.com/Licensing/
*/
"use strict";
exports.polar = exports.chart = void 0;
var _scatter_series = require("./scatter_series");
var _object = require("../../core/utils/object");
var _extend = require("../../core/utils/extend");
var _iterator = require("../../core/utils/iterator");
var _utils = require("../core/utils");
var _math = require("../../core/utils/math");
const DISCRETE = "discrete";
const {
round: round,
sqrt: sqrt,
pow: pow,
min: min,
max: max,
abs: abs
} = Math;
const chart = exports.chart = {};
const polar = exports.polar = {};
function clonePoint(point, newX, newY, newAngle) {
const p = (0, _object.clone)(point);
p.x = newX;
p.y = newY;
p.angle = newAngle;
return p
}
function getTangentPoint(point, prevPoint, centerPoint, tan, nextStepAngle) {
const correctAngle = point.angle + nextStepAngle;
const cosSin = (0, _utils.getCosAndSin)(correctAngle);
const x = centerPoint.x + (point.radius + tan * nextStepAngle) * cosSin.cos;
const y = centerPoint.y - (point.radius + tan * nextStepAngle) * cosSin.sin;
return clonePoint(prevPoint, x, y, correctAngle)
}
function obtainCubicBezierTCoef(p, p0, p1, p2, p3) {
const d = p0 - p;
const c = 3 * p1 - 3 * p0;
const b = 3 * p2 - 6 * p1 + 3 * p0;
const a = p3 - 3 * p2 + 3 * p1 - p0;
return (0, _math.solveCubicEquation)(a, b, c, d)
}
const lineMethods = {
autoHidePointMarkersEnabled: () => true,
_applyGroupSettings: function(style, settings, group) {
settings = (0, _extend.extend)(settings, style);
this._applyElementsClipRect(settings);
group.attr(settings)
},
_setGroupsSettings: function(animationEnabled) {
const style = this._styles.normal;
this._applyGroupSettings(style.elements, {
class: "dxc-elements"
}, this._elementsGroup);
this._bordersGroup && this._applyGroupSettings(style.border, {
class: "dxc-borders"
}, this._bordersGroup);
_scatter_series.chart._setGroupsSettings.call(this, animationEnabled);
animationEnabled && this._markersGroup && this._markersGroup.attr({
opacity: .001
})
},
_createGroups: function() {
this._createGroup("_elementsGroup", this, this._group);
this._areBordersVisible() && this._createGroup("_bordersGroup", this, this._group);
_scatter_series.chart._createGroups.call(this)
},
_areBordersVisible: function() {
return false
},
_getDefaultSegment: function(segment) {
return {
line: (0, _utils.map)(segment.line || [], (function(pt) {
return pt.getDefaultCoords()
}))
}
},
_prepareSegment: function(points) {
return {
line: points
}
},
_parseLineOptions: function(options, defaultColor) {
return {
stroke: (0, _utils.extractColor)(options.color, true) || defaultColor,
"stroke-width": options.width,
dashStyle: options.dashStyle || "solid"
}
},
_parseStyle: function(options, defaultColor) {
return {
elements: this._parseLineOptions(options, defaultColor)
}
},
_applyStyle: function(style) {
this._elementsGroup && this._elementsGroup.attr(style.elements);
(0, _iterator.each)(this._graphics || [], (function(_, graphic) {
graphic.line && graphic.line.attr({
"stroke-width": style.elements["stroke-width"]
}).sharp()
}))
},
_drawElement: function(segment, group) {
return {
line: this._createMainElement(segment.line, {
"stroke-width": this._styles.normal.elements["stroke-width"]
}).append(group)
}
},
_removeElement: function(element) {
element.line.remove()
},
_updateElement: function(element, segment, animate, animationComplete) {
const params = {
points: segment.line
};
const lineElement = element.line;
animate ? lineElement.animate(params, {}, animationComplete) : lineElement.attr(params)
},
_animateComplete: function() {
_scatter_series.chart._animateComplete.call(this);
this._markersGroup && this._markersGroup.animate({
opacity: 1
}, {
duration: this._defaultDuration
})
},
_animate: function() {
const that = this;
const lastIndex = that._graphics.length - 1;
(0, _iterator.each)(that._graphics || [], (function(i, elem) {
let complete;
if (i === lastIndex) {
complete = function() {
that._animateComplete()
}
}
that._updateElement(elem, that._segments[i], true, complete)
}))
},
_drawPoint: function(options) {
_scatter_series.chart._drawPoint.call(this, {
point: options.point,
groups: options.groups
})
},
_createMainElement: function(points, settings) {
return this._renderer.path(points, "line").attr(settings)
},
_sortPoints: function(points, rotated) {
return rotated ? points.sort((function(p1, p2) {
return p2.y - p1.y
})) : points.sort((function(p1, p2) {
return p1.x - p2.x
}))
},
_drawSegment: function(points, animationEnabled, segmentCount, lastSegment) {
const that = this;
const rotated = that._options.rotated;
const segment = that._prepareSegment(points, rotated, lastSegment);
that._segments.push(segment);
if (!that._graphics[segmentCount]) {
that._graphics[segmentCount] = that._drawElement(animationEnabled ? that._getDefaultSegment(segment) : segment, that._elementsGroup)
} else if (!animationEnabled) {
that._updateElement(that._graphics[segmentCount], segment)
}
},
_getTrackerSettings: function() {
const defaultTrackerWidth = this._defaultTrackerWidth;
const strokeWidthFromElements = this._styles.normal.elements["stroke-width"];
return {
"stroke-width": strokeWidthFromElements > defaultTrackerWidth ? strokeWidthFromElements : defaultTrackerWidth,
fill: "none"
}
},
_getMainPointsFromSegment: function(segment) {
return segment.line
},
_drawTrackerElement: function(segment) {
return this._createMainElement(this._getMainPointsFromSegment(segment), this._getTrackerSettings(segment))
},
_updateTrackerElement: function(segment, element) {
const settings = this._getTrackerSettings(segment);
settings.points = this._getMainPointsFromSegment(segment);
element.attr(settings)
},
checkSeriesViewportCoord(axis, coord) {
if (!_scatter_series.chart.checkSeriesViewportCoord.call(this)) {
return false
}
const range = axis.isArgumentAxis ? this.getArgumentRange() : this.getViewport();
const min = axis.getTranslator().translate(range.categories ? range.categories[0] : range.min);
const max = axis.getTranslator().translate(range.categories ? range.categories[range.categories.length - 1] : range.max);
const rotated = this.getOptions().rotated;
const inverted = axis.getOptions().inverted;
return axis.isArgumentAxis && (!rotated && !inverted || rotated && inverted) || !axis.isArgumentAxis && (rotated && !inverted || !rotated && inverted) ? coord >= min && coord <= max : coord >= max && coord <= min
}
};
const lineSeries = chart.line = (0, _extend.extend)({}, _scatter_series.chart, lineMethods, {
getPointCenterByArg(arg) {
const value = this.getArgumentAxis().getTranslator().translate(arg);
return {
x: value,
y: value
}
},
getSeriesPairCoord(coord, isArgument) {
let oppositeCoord = null;
const nearestPoints = this._getNearestPointsByCoord(coord, isArgument);
const needValueCoord = isArgument && !this._options.rotated || !isArgument && this._options.rotated;
for (let i = 0; i < nearestPoints.length; i++) {
const p = nearestPoints[i];
const k = (p[1].vy - p[0].vy) / (p[1].vx - p[0].vx);
const b = p[0].vy - p[0].vx * k;
let tmpCoord;
if (p[1].vx - p[0].vx === 0) {
tmpCoord = needValueCoord ? p[0].vy : p[0].vx
} else {
tmpCoord = needValueCoord ? k * coord + b : (coord - b) / k
}
if (this._checkAxisVisibleAreaCoord(!isArgument, tmpCoord)) {
oppositeCoord = tmpCoord;
break
}
}
return oppositeCoord
}
});
chart.stepline = (0, _extend.extend)({}, lineSeries, {
_calculateStepLinePoints(points) {
const segment = [];
const coordName = this._options.rotated ? "x" : "y";
(0, _iterator.each)(points, (function(i, pt) {
let point;
if (!i) {
segment.push(pt);
return
}
const step = segment[segment.length - 1][coordName];
if (step !== pt[coordName]) {
point = (0, _object.clone)(pt);
point[coordName] = step;
segment.push(point)
}
segment.push(pt)
}));
return segment
},
_prepareSegment: function(points) {
return lineSeries._prepareSegment(this._calculateStepLinePoints(points))
},
getSeriesPairCoord(coord, isArgument) {
let oppositeCoord;
const rotated = this._options.rotated;
const isOpposite = !isArgument && !rotated || isArgument && rotated;
const coordName = !isOpposite ? "vx" : "vy";
const oppositeCoordName = !isOpposite ? "vy" : "vx";
const nearestPoints = this._getNearestPointsByCoord(coord, isArgument);
for (let i = 0; i < nearestPoints.length; i++) {
const p = nearestPoints[i];
let tmpCoord;
if (isArgument) {
tmpCoord = coord !== p[1][coordName] ? p[0][oppositeCoordName] : p[1][oppositeCoordName]
} else {
tmpCoord = coord === p[0][coordName] ? p[0][oppositeCoordName] : p[1][oppositeCoordName]
}
if (this._checkAxisVisibleAreaCoord(!isArgument, tmpCoord)) {
oppositeCoord = tmpCoord;
break
}
}
return oppositeCoord
}
});
chart.spline = (0, _extend.extend)({}, lineSeries, {
_calculateBezierPoints: function(src, rotated) {
const bezierPoints = [];
const pointsCopy = src;
const checkExtremum = function(otherPointCoord, pointCoord, controlCoord) {
return otherPointCoord > pointCoord && controlCoord > otherPointCoord || otherPointCoord < pointCoord && controlCoord < otherPointCoord ? otherPointCoord : controlCoord
};
if (1 !== pointsCopy.length) {
pointsCopy.forEach((function(curPoint, i) {
let leftControlX;
let leftControlY;
let rightControlX;
let rightControlY;
const prevPoint = pointsCopy[i - 1];
const nextPoint = pointsCopy[i + 1];
let x1;
let x2;
let y1;
let y2;
let a;
let b;
let c;
let xc;
let yc;
let shift;
if (!i || i === pointsCopy.length - 1) {
bezierPoints.push(curPoint, curPoint);
return
}
const xCur = curPoint.x;
const yCur = curPoint.y;
x1 = prevPoint.x;
x2 = nextPoint.x;
y1 = prevPoint.y;
y2 = nextPoint.y;
const curIsExtremum = !!(!rotated && (yCur <= prevPoint.y && yCur <= nextPoint.y || yCur >= prevPoint.y && yCur >= nextPoint.y) || rotated && (xCur <= prevPoint.x && xCur <= nextPoint.x || xCur >= prevPoint.x && xCur >= nextPoint.x));
if (curIsExtremum) {
if (!rotated) {
rightControlY = leftControlY = yCur;
rightControlX = (xCur + nextPoint.x) / 2;
leftControlX = (xCur + prevPoint.x) / 2
} else {
rightControlX = leftControlX = xCur;
rightControlY = (yCur + nextPoint.y) / 2;
leftControlY = (yCur + prevPoint.y) / 2
}
} else {
a = y2 - y1;
b = x1 - x2;
c = y1 * x2 - x1 * y2;
if (!rotated) {
if (!b) {
bezierPoints.push(curPoint, curPoint, curPoint);
return
}
xc = xCur;
yc = -1 * (a * xc + c) / b;
shift = yc - yCur;
y1 -= shift;
y2 -= shift
} else {
if (!a) {
bezierPoints.push(curPoint, curPoint, curPoint);
return
}
yc = yCur;
xc = -1 * (b * yc + c) / a;
shift = xc - xCur;
x1 -= shift;
x2 -= shift
}
rightControlX = (xCur + .5 * x2) / 1.5;
rightControlY = (yCur + .5 * y2) / 1.5;
leftControlX = (xCur + .5 * x1) / 1.5;
leftControlY = (yCur + .5 * y1) / 1.5
}
if (!rotated) {
leftControlY = checkExtremum(prevPoint.y, yCur, leftControlY);
rightControlY = checkExtremum(nextPoint.y, yCur, rightControlY)
} else {
leftControlX = checkExtremum(prevPoint.x, xCur, leftControlX);
rightControlX = checkExtremum(nextPoint.x, xCur, rightControlX)
}
const leftPoint = clonePoint(curPoint, leftControlX, leftControlY);
const rightPoint = clonePoint(curPoint, rightControlX, rightControlY);
bezierPoints.push(leftPoint, curPoint, rightPoint)
}))
} else {
bezierPoints.push(pointsCopy[0])
}
return bezierPoints
},
_prepareSegment: function(points, rotated) {
return lineSeries._prepareSegment(this._calculateBezierPoints(points, rotated))
},
_createMainElement: function(points, settings) {
return this._renderer.path(points, "bezier").attr(settings)
},
getSeriesPairCoord(coord, isArgument) {
let oppositeCoord = null;
const isOpposite = !isArgument && !this._options.rotated || isArgument && this._options.rotated;
const coordName = !isOpposite ? "vx" : "vy";
const bezierCoordName = !isOpposite ? "x" : "y";
const oppositeCoordName = !isOpposite ? "vy" : "vx";
const bezierOppositeCoordName = !isOpposite ? "y" : "x";
const axis = !isArgument ? this.getArgumentAxis() : this.getValueAxis();
const visibleArea = axis.getVisibleArea();
const nearestPoints = this._getNearestPointsByCoord(coord, isArgument);
for (let i = 0; i < nearestPoints.length; i++) {
const p = nearestPoints[i];
if (1 === p.length) {
visibleArea[0] <= p[0][oppositeCoordName] && visibleArea[1] >= p[0][oppositeCoordName] && (oppositeCoord = p[0][oppositeCoordName])
} else {
const ts = obtainCubicBezierTCoef(coord, p[0][coordName], p[1][bezierCoordName], p[2][bezierCoordName], p[3][coordName]);
ts.forEach((t => {
if (t >= 0 && t <= 1) {
const tmpCoord = Math.pow(1 - t, 3) * p[0][oppositeCoordName] + 3 * Math.pow(1 - t, 2) * t * p[1][bezierOppositeCoordName] + 3 * (1 - t) * t * t * p[2][bezierOppositeCoordName] + t * t * t * p[3][oppositeCoordName];
if (visibleArea[0] <= tmpCoord && visibleArea[1] >= tmpCoord) {
oppositeCoord = tmpCoord
}
}
}))
}
if (null !== oppositeCoord) {
break
}
}
return oppositeCoord
},
_getNearestPoints(point, nextPoint, bezierPoints) {
const index = bezierPoints.indexOf(point);
return [point, bezierPoints[index + 1], bezierPoints[index + 2], nextPoint]
},
_getBezierPoints() {
return this._segments.length > 0 ? this._segments.reduce(((a, seg) => a.concat(seg.line)), []) : []
}
});
polar.line = (0, _extend.extend)({}, _scatter_series.polar, lineMethods, {
_sortPoints: function(points) {
return points
},
_prepareSegment: function(points, rotated, lastSegment) {
let preparedPoints = [];
const centerPoint = this.getValueAxis().getCenter();
let i;
lastSegment && this._closeSegment(points);
if (this.argumentAxisType !== DISCRETE && this.valueAxisType !== DISCRETE) {
for (i = 1; i < points.length; i++) {
preparedPoints = preparedPoints.concat(this._getTangentPoints(points[i], points[i - 1], centerPoint, i === points.length - 1))
}
if (!preparedPoints.length) {
preparedPoints = points
}
} else {
return lineSeries._prepareSegment.call(this, points)
}
return {
line: preparedPoints
}
},
_getRemainingAngle: function(angle) {
const normAngle = (0, _utils.normalizeAngle)(angle);
return angle >= 0 ? 360 - normAngle : -normAngle
},
_closeSegment(points) {
const point = this._segments.length ? this._segments[0].line[0] : points[0];
let newPoint = clonePoint(point, point.x, point.y, point.angle);
newPoint = this._modifyReflectedPoint(newPoint, points.at(-1));
if (newPoint) {
points.push(newPoint)
}
},
_modifyReflectedPoint(point, lastPoint) {
if (lastPoint.angle === point.angle) {
return
}
if ((0, _utils.normalizeAngle)(round(lastPoint.angle)) === (0, _utils.normalizeAngle)(round(point.angle))) {
point.angle = lastPoint.angle
} else {
const differenceAngle = lastPoint.angle - point.angle;
point.angle = lastPoint.angle + this._getRemainingAngle(differenceAngle)
}
return point
},
_getTangentPoints: function(point, prevPoint, centerPoint, isLastSegment) {
let tangentPoints = [];
const betweenAngle = Math.round(prevPoint.angle - point.angle);
const tan = (prevPoint.radius - point.radius) / betweenAngle;
let i;
if (0 === betweenAngle) {
tangentPoints = [prevPoint, point]
} else if (betweenAngle > 0) {
const angle = isLastSegment ? betweenAngle : betweenAngle - 1;
for (i = angle; i >= 0; i--) {
tangentPoints.push(getTangentPoint(point, prevPoint, centerPoint, tan, i))
}
} else {
const angle = isLastSegment ? betweenAngle : betweenAngle + 1;
for (i = 0; i >= angle; i--) {
tangentPoints.push(getTangentPoint(point, prevPoint, centerPoint, tan, betweenAngle - i))
}
}
return tangentPoints
},
getSeriesPairCoord(params, isArgument) {
const that = this;
const argAxis = that.getArgumentAxis();
const paramName = isArgument ? "angle" : "radius";
const coordParam = params[paramName];
const centerPoint = argAxis.getCenter();
const isInsideInterval = (prevPoint, point, _ref) => {
let {
x: x,
y: y
} = _ref;
return (p1 = {
x: x,
y: y
}, p2 = centerPoint, sqrt(pow(p1.x - p2.x, 2) + pow(p1.y - p2.y, 2))) <= argAxis.getRadius() && min(prevPoint.x, point.x) <= x && max(prevPoint.x, point.x) >= x && min(prevPoint.y, point.y) <= y && max(prevPoint.y, point.y) >= y;
var p1, p2
};
let coords;
const neighborPoints = that.getNeighborPoints(coordParam, paramName);
if (1 === neighborPoints.length) {
coords = neighborPoints[0]
} else if (neighborPoints.length > 1) {
const prevPoint = neighborPoints[0];
const point = neighborPoints[1];
if (that.argumentAxisType !== DISCRETE && that.valueAxisType !== DISCRETE) {
let tan;
let stepAngle;
if (isArgument) {
tan = (prevPoint.radius - point.radius) / (prevPoint.angle - point.angle);
stepAngle = coordParam - point.angle
} else {
tan = (prevPoint.radius - point.radius) / (prevPoint.angle - point.angle);
stepAngle = (coordParam - point.radius) / tan
}
coords = getTangentPoint(point, prevPoint, centerPoint, tan, stepAngle)
} else if (isArgument) {
const cosSin = (0, _utils.getCosAndSin)(-coordParam);
const k1 = (point.y - prevPoint.y) / (point.x - prevPoint.x);
const b1 = prevPoint.y - prevPoint.x * k1;
const k2 = cosSin.sin / cosSin.cos;
const b2 = centerPoint.y - k2 * centerPoint.x;
const x = (b2 - b1) / (k1 - k2);
const y = k1 * x + b1;
if (isInsideInterval(prevPoint, point, {
x: x,
y: y
})) {
const quarter = abs((0, _math.trunc)((360 + coordParam) / 90) % 4);
if (0 === quarter && x >= centerPoint.x && y <= centerPoint.y || 1 === quarter && x <= centerPoint.x && y <= centerPoint.y || 2 === quarter && x <= centerPoint.x && y >= centerPoint.y || 3 === quarter && x >= centerPoint.x && y >= centerPoint.y) {
coords = {
x: x,
y: y
}
}
}
} else {
const k = (point.y - prevPoint.y) / (point.x - prevPoint.x);
const y0 = prevPoint.y - prevPoint.x * k;
const a = 1 + k * k;
const b = -2 * centerPoint.x + 2 * k * y0 - 2 * k * centerPoint.y;
const c = -pow(coordParam, 2) + pow(y0 - centerPoint.y, 2) + pow(centerPoint.x, 2);
const d = b * b - 4 * a * c;
if (d >= 0) {
const x1 = (-b - sqrt(d)) / (2 * a);
const x2 = (-b + sqrt(d)) / (2 * a);
const y1 = k * x1 + y0;
const y2 = k * x2 + y0;
coords = isInsideInterval(prevPoint, point, {
x: x1,
y: y1
}) ? {
x: x1,
y: y1
} : isInsideInterval(prevPoint, point, {
x: x2,
y: y2
}) ? {
x: x2,
y: y2
} : void 0
}
}
}
return coords
},
getNeighborPoints(param, paramName) {
let points = this.getPoints();
const neighborPoints = [];
if (this.getOptions().closed) {
points = (0, _extend.extend)(true, [], points);
const lastPoint = points[points.length - 1];
const firstPointCopy = clonePoint(points[0], points[0].x, points[0].y, points[0].angle);
const lastPointCopy = clonePoint(lastPoint, lastPoint.x, lastPoint.y, lastPoint.angle);
const rearwardRefPoint = this._modifyReflectedPoint(firstPointCopy, lastPoint);
const forwardRefPoint = this._modifyReflectedPoint(lastPointCopy, points[0]);
if (forwardRefPoint) {
points.unshift(forwardRefPoint)
}
if (rearwardRefPoint) {
points.push(rearwardRefPoint)
}
}
for (let i = 1; i < points.length; i++) {
if (points[i - 1][paramName] === param) {
neighborPoints.push(points[i - 1])
} else if (points[i][paramName] === param) {
neighborPoints.push(points[i])
} else if (points[i][paramName] > param && points[i - 1][paramName] < param || points[i - 1][paramName] > param && points[i][paramName] < param) {
neighborPoints.push(points[i - 1]);
neighborPoints.push(points[i])
}
if (neighborPoints.length > 0) {
break
}
}
return neighborPoints
}
});