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HTML5 JavaScript Component Suite for Responsive Web Development

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/** * DevExtreme (esm/viz/vector_map/projection.main.js) * Version: 21.1.4 * Build date: Mon Jun 21 2021 * * Copyright (c) 2012 - 2021 Developer Express Inc. ALL RIGHTS RESERVED * Read about DevExtreme licensing here: https://js.devexpress.com/Licensing/ */ import { extend } from "../../core/utils/extend"; import { makeEventEmitter } from "./event_emitter"; var _Number = Number; var _min = Math.min; var _max = Math.max; var _abs = Math.abs; var _round = Math.round; var _ln = Math.log; var _pow = Math.pow; var TWO_TO_LN2 = 2 / Math.LN2; var MIN_BOUNDS_RANGE = 1 / 3600 / 180 / 10; var DEFAULT_MIN_ZOOM = 1; var DEFAULT_MAX_ZOOM = 256; var DEFAULT_CENTER = [NaN, NaN]; var DEFAULT_ENGINE_NAME = "mercator"; function floatsEqual(f1, f2) { return _abs(f1 - f2) < 1e-8 } function arraysEqual(a1, a2) { return floatsEqual(a1[0], a2[0]) && floatsEqual(a1[1], a2[1]) } function parseAndClamp(value, minValue, maxValue, defaultValue) { var val = _Number(value); return isFinite(val) ? _min(_max(val, minValue), maxValue) : defaultValue } function parseAndClampArray(value, minValue, maxValue, defaultValue) { return [parseAndClamp(value[0], minValue[0], maxValue[0], defaultValue[0]), parseAndClamp(value[1], minValue[1], maxValue[1], defaultValue[1])] } function getEngine(engine) { return engine instanceof Engine && engine || projection.get(engine) || projection(engine) || projection.get(DEFAULT_ENGINE_NAME) } export var Projection = function(parameters) { this._initEvents(); this._params = parameters; this._engine = getEngine(); this._center = this._engine.center(); this._adjustCenter() }; Projection.prototype = { constructor: Projection, _minZoom: DEFAULT_MIN_ZOOM, _maxZoom: DEFAULT_MAX_ZOOM, _zoom: DEFAULT_MIN_ZOOM, _center: DEFAULT_CENTER, _canvas: {}, _scale: [], dispose: function() { this._disposeEvents() }, setEngine: function(value) { var engine = getEngine(value); if (this._engine !== engine) { this._engine = engine; this._fire("engine"); if (this._changeCenter(engine.center())) { this._triggerCenterChanged() } if (this._changeZoom(this._minZoom)) { this._triggerZoomChanged() } this._adjustCenter(); this._setupScreen() } }, setBounds: function(bounds) { if (void 0 !== bounds) { this.setEngine(this._engine.original().bounds(bounds)) } }, _setupScreen: function() { var canvas = this._canvas; var width = canvas.width; var height = canvas.height; var engine = this._engine; var aspectRatio = engine.ar(); this._x0 = canvas.left + width / 2; this._y0 = canvas.top + height / 2; var min = [this.project([engine.min()[0], 0])[0], this.project([0, engine.min()[1]])[1]]; var max = [this.project([engine.max()[0], 0])[0], this.project([0, engine.max()[1]])[1]]; var screenAR = width / height; var boundsAR = _abs(max[0] - min[0]) / _abs(max[1] - min[1]); var correction; if (isNaN(boundsAR) || 0 === boundsAR || _min(screenAR, aspectRatio) <= aspectRatio * boundsAR && aspectRatio * boundsAR <= _max(screenAR, aspectRatio)) { correction = 1 } else { correction = boundsAR > 1 ? boundsAR : 1 / boundsAR } if (aspectRatio * boundsAR >= screenAR) { this._xRadius = width / 2 / correction; this._yRadius = width / 2 / (aspectRatio * correction) } else { this._xRadius = height / 2 * (aspectRatio / correction); this._yRadius = height / 2 / correction } this._fire("screen") }, setSize: function(canvas) { this._canvas = canvas; this._setupScreen() }, getCanvas: function() { return this._canvas }, _toScreen: function(coordinates) { return [this._x0 + this._xRadius * coordinates[0], this._y0 + this._yRadius * coordinates[1]] }, _fromScreen: function(coordinates) { return [(coordinates[0] - this._x0) / this._xRadius, (coordinates[1] - this._y0) / this._yRadius] }, _toTransformed: function(coordinates) { return [coordinates[0] * this._zoom + this._xCenter, coordinates[1] * this._zoom + this._yCenter] }, _toTransformedFast: function(coordinates) { return [coordinates[0] * this._zoom, coordinates[1] * this._zoom] }, _fromTransformed: function(coordinates) { return [(coordinates[0] - this._xCenter) / this._zoom, (coordinates[1] - this._yCenter) / this._zoom] }, _adjustCenter: function() { var center = this._engine.project(this._center); this._xCenter = -center[0] * this._zoom || 0; this._yCenter = -center[1] * this._zoom || 0 }, project: function(coordinates) { return this._engine.project(coordinates) }, transform: function(coordinates) { return this._toScreen(this._toTransformedFast(coordinates)) }, isInvertible: function() { return this._engine.isInvertible() }, getSquareSize: function(size) { return [size[0] * this._zoom * this._xRadius, size[1] * this._zoom * this._yRadius] }, getZoom: function() { return this._zoom }, _changeZoom: function(value) { var oldZoom = this._zoom; var newZoom = this._zoom = parseAndClamp(value, this._minZoom, this._maxZoom, this._minZoom); var isChanged = !floatsEqual(oldZoom, newZoom); if (isChanged) { this._adjustCenter(); this._fire("zoom") } return isChanged }, setZoom: function(value) { if (this._engine.isInvertible() && this._changeZoom(value)) { this._triggerZoomChanged() } }, getScaledZoom: function() { return _round((this._scale.length - 1) * _ln(this._zoom) / _ln(this._maxZoom)) }, setScaledZoom: function(scaledZoom) { this.setZoom(this._scale[_round(scaledZoom)]) }, changeScaledZoom: function(deltaZoom) { this.setZoom(this._scale[_max(_min(_round(this.getScaledZoom() + deltaZoom), this._scale.length - 1), 0)]) }, getZoomScalePartition: function() { return this._scale.length - 1 }, _setupScaling: function() { var k = _max(_round(TWO_TO_LN2 * _ln(this._maxZoom)), 4); var step = _pow(this._maxZoom, 1 / k); var zoom = this._minZoom; this._scale = [zoom]; for (var i = 1; i <= k; ++i) { this._scale.push(zoom *= step) } }, setMaxZoom: function(maxZoom) { this._minZoom = DEFAULT_MIN_ZOOM; this._maxZoom = parseAndClamp(maxZoom, this._minZoom, _Number.MAX_VALUE, DEFAULT_MAX_ZOOM); this._setupScaling(); if (this._zoom > this._maxZoom) { this.setZoom(this._maxZoom) } this._fire("max-zoom") }, getCenter: function() { return this._center.slice() }, setCenter: function(value) { if (this._engine.isInvertible() && this._changeCenter(value || [])) { this._triggerCenterChanged() } }, _changeCenter: function(value) { var engine = this._engine; var oldCenter = this._center; var newCenter = this._center = parseAndClampArray(value, engine.min(), engine.max(), engine.center()); var isChanged = !arraysEqual(oldCenter, newCenter); if (isChanged) { this._adjustCenter(); this._fire("center") } return isChanged }, _triggerCenterChanged: function() { this._params.centerChanged(this.getCenter()) }, _triggerZoomChanged: function() { this._params.zoomChanged(this.getZoom()) }, setCenterByPoint: function(coordinates, screenPosition) { var p = this._engine.project(coordinates); var q = this._fromScreen(screenPosition); this.setCenter(this._engine.unproject([-q[0] / this._zoom + p[0], -q[1] / this._zoom + p[1]])) }, beginMoveCenter: function() { if (this._engine.isInvertible()) { this._moveCenter = this._center } }, endMoveCenter: function() { if (this._moveCenter) { if (!arraysEqual(this._moveCenter, this._center)) { this._triggerCenterChanged() } this._moveCenter = null } }, moveCenter: function(shift) { if (this._moveCenter) { var current = this.toScreenPoint(this._center); this._changeCenter(this.fromScreenPoint([current[0] + shift[0], current[1] + shift[1]])) } }, getViewport: function() { var unproject = this._engine.unproject; var lt = unproject(this._fromTransformed([-1, -1])); var lb = unproject(this._fromTransformed([-1, 1])); var rt = unproject(this._fromTransformed([1, -1])); var rb = unproject(this._fromTransformed([1, 1])); var minMax = findMinMax([selectFarthestPoint(lt[0], lb[0], rt[0], rb[0]), selectFarthestPoint(lt[1], rt[1], lb[1], rb[1])], [selectFarthestPoint(rt[0], rb[0], lt[0], lb[0]), selectFarthestPoint(lb[1], rb[1], lt[1], rt[1])]); return [].concat(minMax.min, minMax.max) }, setViewport: function(viewport) { var engine = this._engine; var data = viewport ? getZoomAndCenterFromViewport(engine.project, engine.unproject, viewport) : [this._minZoom, engine.center()]; this.setZoom(data[0]); this.setCenter(data[1]) }, getTransform: function() { return { translateX: this._xCenter * this._xRadius, translateY: this._yCenter * this._yRadius } }, fromScreenPoint: function(coordinates) { return this._engine.unproject(this._fromTransformed(this._fromScreen(coordinates))) }, toScreenPoint: function(coordinates) { return this._toScreen(this._toTransformed(this._engine.project(coordinates))) }, _eventNames: ["engine", "screen", "center", "zoom", "max-zoom"] }; makeEventEmitter(Projection); function selectFarthestPoint(point1, point2, basePoint1, basePoint2) { var basePoint = (basePoint1 + basePoint2) / 2; return _abs(point1 - basePoint) > _abs(point2 - basePoint) ? point1 : point2 } function selectClosestPoint(point1, point2, basePoint1, basePoint2) { var basePoint = (basePoint1 + basePoint2) / 2; return _abs(point1 - basePoint) < _abs(point2 - basePoint) ? point1 : point2 } function getZoomAndCenterFromViewport(project, unproject, viewport) { var lt = project([viewport[0], viewport[3]]); var lb = project([viewport[0], viewport[1]]); var rt = project([viewport[2], viewport[3]]); var rb = project([viewport[2], viewport[1]]); var l = selectClosestPoint(lt[0], lb[0], rt[0], rb[0]); var r = selectClosestPoint(rt[0], rb[0], lt[0], lb[0]); var t = selectClosestPoint(lt[1], rt[1], lb[1], rb[1]); var b = selectClosestPoint(lb[1], rb[1], lt[1], rt[1]); return [2 / _max(_abs(l - r), _abs(t - b)), unproject([(l + r) / 2, (t + b) / 2])] } function setMinMax(engine, p1, p2) { var { min: min, max: max } = findMinMax(p1, p2); engine.min = returnArray(min); engine.max = returnArray(max) } var Engine = class { constructor(parameters) { var project = createProjectMethod(parameters.to); var unproject = parameters.from ? createUnprojectMethod(parameters.from) : returnValue(DEFAULT_CENTER); this.project = project; this.unproject = unproject; this.original = returnValue(this); this.source = function() { return extend({}, parameters) }; this.isInvertible = returnValue(!!parameters.from); this.ar = returnValue(parameters.aspectRatio > 0 ? _Number(parameters.aspectRatio) : 1); this.center = returnArray(unproject([0, 0])); setMinMax(this, [unproject([-1, 0])[0], unproject([0, 1])[1]], [unproject([1, 0])[0], unproject([0, -1])[1]]) } aspectRatio(aspectRatio) { var engine = new Engine(extend(this.source(), { aspectRatio: aspectRatio })); engine.original = this.original; engine.min = this.min; engine.max = this.max; return engine } bounds(bounds) { bounds = bounds || []; var parameters = this.source(); var min = this.min(); var max = this.max(); var b1 = parseAndClampArray([bounds[0], bounds[1]], min, max, min); var b2 = parseAndClampArray([bounds[2], bounds[3]], min, max, max); var p1 = parameters.to(b1); var p2 = parameters.to(b2); var delta = _min(_abs(p2[0] - p1[0]) > MIN_BOUNDS_RANGE ? _abs(p2[0] - p1[0]) : 2, _abs(p2[1] - p1[1]) > MIN_BOUNDS_RANGE ? _abs(p2[1] - p1[1]) : 2); if (delta < 2) { extend(parameters, createProjectUnprojectMethods(parameters.to, parameters.from, p1, p2, delta)) } var engine = new Engine(parameters); engine.original = this.original; setMinMax(engine, b1, b2); return engine } }; function invertVerticalAxis(pair) { return [pair[0], -pair[1]] } function createProjectMethod(method) { return arg => invertVerticalAxis(method(arg)) } function createUnprojectMethod(method) { return arg => method(invertVerticalAxis(arg)) } function returnValue(value) { return () => value } function returnArray(value) { return () => value.slice() } function findMinMax(p1, p2) { return { min: [_min(p1[0], p2[0]), _min(p1[1], p2[1])], max: [_max(p1[0], p2[0]), _max(p1[1], p2[1])] } } export var projection = function(parameters) { return parameters && parameters.to ? new Engine(parameters) : null }; var projectionsCache = {}; projection.get = function(name) { return projectionsCache[name] || null }; projection.add = function(name, engine) { engine = engine instanceof Engine && engine || projection(engine); if (!projectionsCache[name] && engine) { projectionsCache[name] = engine } return projection }; function createProjectUnprojectMethods(project, unproject, p1, p2, delta) { var x0 = (p1[0] + p2[0]) / 2 - delta / 2; var y0 = (p1[1] + p2[1]) / 2 - delta / 2; var k = 2 / delta; return { to: function(coordinates) { var [p0, p1] = project(coordinates); return [(p0 - x0) * k - 1, (p1 - y0) * k - 1] }, from: function(coordinates) { return unproject([x0 + (coordinates[0] + 1) / k, y0 + (coordinates[1] + 1) / k]) } } }